Player Matchup

Ishtar
Ishtar
Gold I
AtkSpdKhepri
Ishtar
Gold I
Level 65
God Stats
32W - 20L
1,733 SR
Queue Stats
162W - 158L
1,716 MMR
Solo
Ra
Ra
Platinum IV
BorderAgent
Ra
Platinum IV
Level 124
God Stats
1W - 3L
1,606 SR
Queue Stats
68W - 58L
1,754 MMR
Solo
Bellona
Bellona
Gold I
IMmaTable
Bellona
Gold I
Level 232
God Stats
2W - 5L
1,575 SR
Queue Stats
307W - 306L
1,714 MMR
Solo
Bastet
Bastet
Platinum V
KazJax
Bastet
Platinum V
Level 169
God Stats
20W - 20L
1,603 SR
Queue Stats
228W - 223L
1,723 MMR
Solo
Athena
Athena
Gold I
Rock_Candy_85
Athena
Gold I
Level 192
God Stats
6W - 8L
1,565 SR
Queue Stats
246W - 242L
1,692 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,616 SR
1,720 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,570 SR
1,720 MMR
Ullr
Ullr
Gold II
Bromineeee
Ullr
Gold II
Level 103
God Stats
2W - 3L
1,460 SR
Queue Stats
45W - 43L
1,676 MMR
Solo
Surtr
Surtr
Platinum V
DarksilverGL
Surtr
Platinum V
Level 166
God Stats
163W - 111L
1,638 SR
Queue Stats
236W - 232L
1,733 MMR
Solo
Bacchus
Bacchus
Platinum V
UncleLeedle
Bacchus
Platinum V
Level 158
God Stats
8W - 4L
1,717 SR
Queue Stats
237W - 228L
1,708 MMR
Solo
Janus
Janus
Platinum V
WasilloElBaneado
Janus
Platinum V
Level 156
God Stats
4W - 11L
1,398 SR
Queue Stats
138W - 137L
1,730 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
sputnikss
Tsukuyomi
Platinum V
Level 159
God Stats
114W - 82L
1,639 SR
Queue Stats
287W - 280L
1,751 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
6
1 / 1 / 0
3,492
698
1,461
3,173
800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
1 / 1 / 0
3,637
727
713
1,598
331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
IMmaTable
Bellona
4
0 / 2 / 0
3,033
607
1,325
3,639
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
KazJax
Bastet
6
0 / 2 / 0
3,197
639
1,063
4,062
843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 1
3,557
711
1,014
3,811
2,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
LokiCerberusSun WukongKumbhakarna

VS

Bans
GebAo KuangCthulhuAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
3,715
743
2,384
2,203
507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 0 / 1
4,829
966
1,977
3,141
974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bacchus
UncleLeedle
Bacchus
6
0 / 0 / 3
3,830
766
1,910
2,976
2,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 1 / 0
3,981
796
693
2,297
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
sputnikss
Tsukuyomi
6
3 / 1 / 1
4,101
820
1,988
2,632
631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
7
7
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
1
0
1
L
1
1
0
1
W
1
0
1
1.5
W
3
0
1
3.5
L
Bellona
IMmaTable
Bellona
0
2
0
0
L
Bastet
KazJax
Bastet
0
2
0
0
L
0
1
1
0.5
W
Bacchus
UncleLeedle
Bacchus
0
0
3
1.5
W
0
1
0
0
W
Tsukuyomi
sputnikss
Tsukuyomi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,576
Damage
8,952
16,283
Taken
13,249
6,281
Mitigated
4,854
7,074
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
1,461
836
0
1,307
3,173
800
0
1,292
1,881
0
17,056
L
713
86
24
684
1,598
331
0
313
1,237
13,997
586
W
2,384
364
0
597
2,203
507
0
464
1,739
0
19,266
W
1,977
978
0
1,723
3,141
974
994
0
3,141
645
24,771
L
Bellona
IMmaTable
Bellona
1,325
703
0
1,582
3,639
1,958
0
124
3,515
0
11,464
L
Bastet
KazJax
Bastet
1,063
250
0
1,801
4,062
843
0
309
3,713
0
15,514
L
1,014
404
0
1,676
3,811
2,349
0
618
3,193
10,843
0
W
Bacchus
UncleLeedle
Bacchus
1,910
503
0
1,340
2,976
2,148
0
529
2,415
7,716
0
W
693
0
0
613
2,297
594
0
405
1,804
20,925
0
W
Tsukuyomi
sputnikss
Tsukuyomi
1,988
832
0
1,060
2,632
631
0
114
2,502
0
10,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,916
Gold Earned
20,456
141
Minions Killed
166
0
Camps Cleared
0
490,223
Distance Traveled
586,024
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,492
698
38
8
0
97,410
0
L
Ra
3,637
727
33
7
0
104,154
0
W
Ullr
3,715
743
38
8
0
114,481
0
W
Surtr
4,829
966
48
10
0
99,033
4
L
Bellona
3,033
607
25
5
0
56,316
0
L
Bastet
3,197
639
33
7
0
129,532
0
L
Athena
3,557
711
12
2
0
102,811
1
W
Bacchus
3,830
766
10
2
0
132,350
0
W
Janus
3,981
796
53
11
0
105,802
0
W
Tsukuyomi
4,101
820
17
3
0
134,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role