Player Matchup

Athena
Athena
Husucc
Athena
Level 59
God Stats
4W - 3L
1,744 SR
Queue Stats
13W - 8L
1,531 Elo+
Party 1
Arachne
Arachne
RiseHornet
Arachne
Level 105
God Stats
1W - 1L
1,647 SR
Queue Stats
13W - 6L
1,644 Elo+
Party 1
Jing Wei
Jing Wei
Scoobs
Jing Wei
Level 85
God Stats
1W - 1L
1,413 SR
Queue Stats
3W - 2L
1,472 Elo+
Party 1
Bellona
Bellona
WafflyFall95829
Bellona
Level 87
God Stats
8W - 6L
1,548 SR
Queue Stats
468W - 471L
1,488 Elo+
Solo
Poseidon
Poseidon
cerealgawd
Poseidon
Level 36
God Stats
3W - 2L
1,669 SR
Queue Stats
22W - 12L
1,580 Elo+
Party 1
Team Averages
Level 74
1,604 SR
1,543 Elo+

VS

Team Averages
Level 137
1,553 SR
1,463 Elo+
Vamana
Vamana
 
Vamana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DEJONGH1530
Cthulhu
Level 162
God Stats
2W - 0L
1,857 SR
Queue Stats
97W - 91L
1,431 Elo+
Solo
Freya
Freya
Drew92103648
Freya
Level 95
God Stats
1W - 1L
1,468 SR
Queue Stats
121W - 100L
1,526 Elo+
Solo
Hades
Hades
casualnubs
Hades
Level 121
God Stats
3W - 3L
1,439 SR
Queue Stats
466W - 460L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Husucc
Athena
8
1 / 2 / 1
5,730
478
2,145
9,850
5,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
RiseHornet
Arachne
12
2 / 1 / 2
6,320
527
6,906
11,182
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jing Wei
Scoobs
Jing Wei
10
1 / 3 / 0
6,040
503
3,853
5,301
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
4,736
395
2,933
7,678
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Poseidon
cerealgawd
Poseidon
11
1 / 3 / 0
6,090
508
3,500
5,097
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 0 / 1
6,919
577
5,418
7,040
4,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
 
Bastet
12
2 / 4 / 1
6,358
530
5,525
11,814
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
DEJONGH1530
Cthulhu
11
4 / 1 / 2
7,103
592
6,146
8,883
4,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 4
5,748
479
2,248
5,545
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hades
11
5 / 0 / 2
6,931
578
6,375
3,825
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
12
12
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
0
1
1.5
W
Bastet
 
Bastet
2
4
1
0.63
W
Cthulhu
DEJONGH1530
Cthulhu
4
1
2
5
W
0
0
4
2
L
Athena
Husucc
Athena
1
2
1
0.75
L
Arachne
RiseHornet
Arachne
2
1
2
3
L
Jing Wei
Scoobs
Jing Wei
1
3
0
0.33
L
0
3
1
0.17
W
Hades
5
0
2
6
L
Poseidon
cerealgawd
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,337
Damage
25,712
39,108
Taken
37,107
18,183
Mitigated
16,230
12,884
Healing
15,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,418
2,238
0
1,800
7,040
4,720
29
0
7,040
895
50,543
W
Bastet
 
Bastet
5,525
901
0
4,720
11,814
3,360
0
628
11,094
0
46,285
W
Cthulhu
DEJONGH1530
Cthulhu
6,146
278
1,735
3,017
8,883
4,889
0
2,576
6,208
31,045
1,718
W
2,248
603
0
847
5,545
1,667
0
681
4,824
24,871
0
L
Athena
Husucc
Athena
2,145
650
0
3,819
9,850
5,863
59
5,441
3,917
11,907
0
L
Arachne
RiseHornet
Arachne
6,906
4,165
0
5,854
11,182
4,028
0
2,066
8,998
0
49,878
L
Jing Wei
Scoobs
Jing Wei
3,853
2,745
0
1,377
5,301
1,443
24
3,006
2,141
0
44,155
L
2,933
403
0
1,261
7,678
5,442
0
849
6,777
0
19,699
W
Hades
6,375
311
185
3,056
3,825
1,594
0
1,457
2,296
36,044
668
L
Poseidon
cerealgawd
Poseidon
3,500
640
0
573
5,097
1,407
0
2,422
2,467
38,906
364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,916
Gold Earned
33,059
290
Minions Killed
355
0
Camps Cleared
0
1,205,326
Distance Traveled
1,189,391
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,919
577
74
6
0
188,850
1
W
Bastet
6,358
530
83
7
0
273,538
0
W
Cthulhu
7,103
592
57
5
0
253,105
0
W
Freya
5,748
479
53
4
0
232,600
0
L
Athena
5,730
478
16
1
0
252,823
5
L
Arachne
6,320
527
92
8
0
298,586
0
L
Jing Wei
6,040
503
76
6
0
232,199
0
L
Bellona
4,736
395
24
2
0
183,544
0
W
Hades
6,931
578
88
7
0
241,298
3
L
Poseidon
6,090
508
82
7
0
238,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role