Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
 
Geb
Gold III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
SRancheritos
Mulan
Silver I
Level 157
God Stats
0W - 1L
1,753 SR
Queue Stats
4W - 3L
1,615 MMR
Party 2
Persephone
Persephone
Bronze III
Taquitorico2287
Persephone
Bronze III
Level 140
God Stats
0W - 1L
1,749 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Mercury
Mercury
Gold III
xl Kami lx
Mercury
Gold III
Level 157
God Stats
5W - 7L
1,512 SR
Queue Stats
159W - 158L
1,539 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 175
1,603 SR
1,531 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,638 SR
1,542 MMR
Ao Kuang
Ao Kuang
Gold III
AngryGrandmaster
Ao Kuang
Gold III
Level 63
God Stats
10W - 7L
1,972 SR
Queue Stats
156W - 163L
1,522 MMR
Solo
Sobek
Sobek
Gold IV
DragonMan507
Sobek
Gold IV
Level 108
God Stats
1W - 1L
1,728 SR
Queue Stats
20W - 16L
1,507 MMR
Solo
Apollo
Apollo
Gold II
JonRiverz
Apollo
Gold II
Level 101
God Stats
2W - 2L
1,391 SR
Queue Stats
95W - 95L
1,542 MMR
Party 1
Awilix
Awilix
Gold II
LoveSempai
Awilix
Gold II
Level 136
God Stats
15W - 18L
1,563 SR
Queue Stats
66W - 61L
1,559 MMR
Solo
Ra
Ra
Gold III
Sazon_De_Goya
Ra
Gold III
Level 140
God Stats
3W - 2L
1,534 SR
Queue Stats
31W - 28L
1,581 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 2 / 0
7,124
509
7,229
8,879
3,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Geb
 
Geb
11
1 / 2 / 0
6,564
469
6,466
11,597
10,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 5 / 1
7,161
512
8,106
13,522
10,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Persephone
Taquitorico2287
Persephone
13
0 / 1 / 2
7,749
554
5,982
6,315
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
xl Kami lx
Mercury
12
2 / 2 / 2
6,703
479
3,006
8,648
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
LancelotLokiThanatosMaman Brigitte

VS

Bans
King ArthurKumbhakarnaTsukuyomiNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 1
8,591
614
11,135
12,138
9,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
0 / 0 / 5
6,822
487
4,572
9,069
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
JonRiverz
Apollo
15
1 / 1 / 2
8,292
592
7,723
10,551
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
LoveSempai
Awilix
13
4 / 2 / 1
7,418
530
4,958
8,103
2,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
1 / 2 / 2
8,118
580
5,960
8,312
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
12
12
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
0
0.5
L
Geb
 
Geb
1
2
0
0.5
W
6
0
1
6.5
W
0
0
5
2.5
W
Apollo
JonRiverz
Apollo
1
1
2
2
W
Awilix
LoveSempai
Awilix
4
2
1
2.25
L
1
5
1
0.3
W
1
2
2
1
L
Persephone
Taquitorico2287
Persephone
0
1
2
1
L
Mercury
xl Kami lx
Mercury
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,789
Damage
34,348
48,961
Taken
48,173
28,479
Mitigated
27,426
13,887
Healing
23,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,229
2,529
0
3,439
8,879
3,006
0
1,851
7,028
0
52,535
L
Geb
 
Geb
6,466
697
0
2,573
11,597
10,116
0
3,847
7,706
28,989
648
W
11,135
1,293
0
4,993
12,138
9,282
0
699
11,439
43,850
4,798
W
4,572
453
0
3,750
9,069
7,923
0
3,349
5,720
16,416
1,141
W
Apollo
JonRiverz
Apollo
7,723
4,813
0
5,624
10,551
4,160
0
1,957
8,594
0
76,152
W
Awilix
LoveSempai
Awilix
4,958
1,809
0
3,787
8,103
2,639
0
2,023
6,080
0
48,304
L
8,106
622
0
2,905
13,522
10,461
0
7,468
5,158
0
43,919
W
5,960
210
1,621
4,062
8,312
3,422
0
4,267
4,045
80,677
222
L
Persephone
Taquitorico2287
Persephone
5,982
86
0
3,030
6,315
1,895
0
3,782
2,438
58,017
0
L
Mercury
xl Kami lx
Mercury
3,006
789
0
1,940
8,648
3,001
0
2,983
5,565
0
44,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,301
Gold Earned
39,241
428
Minions Killed
488
0
Camps Cleared
0
1,518,812
Distance Traveled
1,557,470
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,124
509
97
7
0
270,478
3
L
Geb
6,564
469
33
2
0
322,224
2
W
Ao Kuang
8,591
614
92
7
0
299,361
1
W
Sobek
6,822
487
24
2
0
313,046
3
W
Apollo
8,292
592
135
10
0
285,279
6
W
Awilix
7,418
530
78
6
0
348,786
0
L
Mulan
7,161
512
84
6
0
298,236
2
W
Ra
8,118
580
159
11
0
310,998
7
L
Persephone
7,749
554
133
10
0
302,431
4
L
Mercury
6,703
479
81
6
0
325,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role