Player Matchup

Heimdallr
Heimdallr
BBWAddict
Heimdallr
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,340 Elo+
Party 1
Bacchus
Bacchus
Capo_Lean
Bacchus
Level 122
God Stats
6W - 1L
1,500 SR
Queue Stats
9W - 6L
1,340 Elo+
Party 1
Chang'e
Chang'e
KIINGMBG
Chang'e
Level 108
God Stats
3W - 4L
1,425 SR
Queue Stats
40W - 44L
1,235 Elo+
Party 1
Team Averages
Level 84
1,475 SR
1,305 Elo+

VS

Team Averages
Level 52
1,558 SR
1,369 Elo+
Sun Wukong
Sun Wukong
LusterNut
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
RadioDemon25
Kukulkan
Level 49
God Stats
1W - 2L
1,388 SR
Queue Stats
9W - 21L
1,332 Elo+
Party 2
Guan Yu
Guan Yu
jake97
Guan Yu
Level 101
God Stats
4W - 3L
1,786 SR
Queue Stats
9W - 19L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BBWAddict
Heimdallr
17
8 / 0 / 4
10,802
900
18,783
9,683
4,378
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Capo_Lean
Bacchus
16
0 / 0 / 11
9,152
763
6,340
11,680
15,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
KIINGMBG
Chang'e
17
4 / 1 / 8
10,499
875
11,144
9,374
3,543
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LusterNut
Sun Wukong
14
0 / 4 / 1
7,991
666
5,606
18,136
21,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
RadioDemon25
Kukulkan
15
0 / 2 / 1
8,379
698
10,624
5,552
2,440
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
jake97
Guan Yu
13
1 / 6 / 0
8,215
685
4,581
17,365
12,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BBWAddict
Heimdallr
8
0
4
10
W
Bacchus
Capo_Lean
Bacchus
0
0
11
5.5
W
Chang'e
KIINGMBG
Chang'e
4
1
8
8
L
Sun Wukong
LusterNut
Sun Wukong
0
4
1
0.13
L
Kukulkan
RadioDemon25
Kukulkan
0
2
1
0.25
L
Guan Yu
jake97
Guan Yu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,267
Damage
20,811
30,737
Taken
41,053
23,089
Mitigated
35,687
15,978
Healing
4,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BBWAddict
Heimdallr
18,783
8,965
188
2,551
9,683
4,378
1,006
3,519
6,104
0
53,608
W
Bacchus
Capo_Lean
Bacchus
6,340
834
504
1,305
11,680
15,168
277
4,280
7,086
18,928
323
W
Chang'e
KIINGMBG
Chang'e
11,144
1,281
5,747
5,683
9,374
3,543
540
2,696
6,524
39,636
0
L
Sun Wukong
LusterNut
Sun Wukong
5,606
1,011
0
160
18,136
21,086
0
7,181
10,790
0
13,522
L
Kukulkan
RadioDemon25
Kukulkan
10,624
592
0
0
5,552
2,440
0
2,774
2,673
40,697
774
L
Guan Yu
jake97
Guan Yu
4,581
352
666
3,934
17,365
12,161
0
7,478
9,692
0
17,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,453
Gold Earned
24,585
162
Minions Killed
118
0
Camps Cleared
0
696,059
Distance Traveled
701,480
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,802
900
71
6
0
217,341
0
W
Bacchus
9,152
763
22
2
0
238,975
0
W
Chang'e
10,499
875
69
6
0
239,743
4
L
Sun Wukong
7,991
666
15
1
0
214,292
0
L
Kukulkan
8,379
698
73
6
0
232,176
0
L
Guan Yu
8,215
685
30
3
0
255,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role