Player Matchup

Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
CatDadOreoLover
Khepri
Level 24
God Stats
1W - 1L
1,307 SR
Queue Stats
12W - 14L
1,402 Elo+
Party 2
Bellona
Bellona
HardyKaoz
Bellona
Level 148
God Stats
10W - 13L
1,528 SR
Queue Stats
174W - 139L
1,592 Elo+
Party 1
Nu Wa
Nu Wa
MorganCad
Nu Wa
Level 177
God Stats
8W - 5L
1,550 SR
Queue Stats
286W - 242L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
snailtale
Danzaburou
Level 125
God Stats
11W - 12L
1,561 SR
Queue Stats
475W - 448L
1,534 Elo+
Solo
Team Averages
Level 126
1,489 SR
1,523 Elo+

VS

Team Averages
Level 116
1,540 SR
1,574 Elo+
Arachne
Arachne
 
Arachne
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BroUSus
Achilles
Level 49
God Stats
1W - 4L
1,587 SR
Queue Stats
85W - 66L
1,681 Elo+
Solo
Poseidon
Poseidon
TterbM
Poseidon
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 113L
1,599 Elo+
Party 3
Apollo
Apollo
kidz210
Apollo
Level 128
God Stats
3W - 4L
1,615 SR
Queue Stats
118W - 98L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 0 / 0
4,035
673
925
3,096
818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
0 / 1 / 0
3,836
639
1,298
3,037
1,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
HardyKaoz
Bellona
9
2 / 0 / 0
5,047
841
2,422
3,652
1,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
MorganCad
Nu Wa
8
0 / 0 / 1
4,102
684
1,954
1,779
364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
snailtale
Danzaburou
7
0 / 0 / 0
4,007
668
594
2,137
616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 1 / 0
3,783
631
1,874
4,328
1,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Geb
 
Geb
1
0 / 0 / 0
2,683
447
0
122
18
Achilles
BroUSus
Achilles
7
0 / 2 / 0
3,998
666
1,234
5,079
2,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
TterbM
Poseidon
8
0 / 0 / 1
4,181
697
1,424
2,932
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
kidz210
Apollo
9
0 / 0 / 0
3,967
661
989
3,450
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
0
1
L
Arachne
 
Arachne
1
1
0
1
L
Geb
 
Geb
0
0
0
0
L
Achilles
BroUSus
Achilles
0
2
0
0
W
0
1
0
0
W
Bellona
HardyKaoz
Bellona
2
0
0
2
W
Nu Wa
MorganCad
Nu Wa
0
0
1
0.5
L
Poseidon
TterbM
Poseidon
0
0
1
0.5
L
Apollo
kidz210
Apollo
0
0
0
0
W
Danzaburou
snailtale
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,193
Damage
5,521
13,701
Taken
15,911
5,175
Mitigated
5,564
5,965
Healing
6,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
925
642
0
1,783
3,096
818
0
229
2,801
0
19,752
L
Arachne
 
Arachne
1,874
1,283
0
2,456
4,328
1,080
0
744
3,540
0
21,152
L
Geb
 
Geb
0
0
0
0
122
18
0
104
0
0
0
L
Achilles
BroUSus
Achilles
1,234
147
0
1,536
5,079
2,918
0
98
4,963
0
21,557
W
1,298
70
0
996
3,037
1,701
0
395
2,548
12,826
1,829
W
Bellona
HardyKaoz
Bellona
2,422
1,106
0
1,653
3,652
1,676
0
0
3,652
0
28,424
W
Nu Wa
MorganCad
Nu Wa
1,954
560
0
576
1,779
364
0
500
1,139
19,736
1,029
L
Poseidon
TterbM
Poseidon
1,424
47
0
1,250
2,932
585
0
1,090
1,724
25,375
0
L
Apollo
kidz210
Apollo
989
551
0
1,445
3,450
963
0
835
2,597
0
27,032
W
Danzaburou
snailtale
Danzaburou
594
289
0
957
2,137
616
0
0
2,137
0
25,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,027
Gold Earned
18,612
220
Minions Killed
210
0
Camps Cleared
0
680,498
Distance Traveled
535,114
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,035
673
50
8
0
162,962
0
L
Arachne
3,783
631
47
8
0
154,006
1
L
Geb
2,683
447
0
0
0
0
0
L
Achilles
3,998
666
50
8
0
125,639
0
W
Khepri
3,836
639
21
4
0
134,497
0
W
Bellona
5,047
841
55
9
0
137,923
0
W
Nu Wa
4,102
684
37
6
0
131,180
2
L
Poseidon
4,181
697
69
12
0
134,759
0
L
Apollo
3,967
661
44
7
0
120,710
0
W
Danzaburou
4,007
668
57
10
0
113,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role