Player Matchup

Nike
Nike
HollyBeSmithin
Nike
Level 148
God Stats
4W - 0L
1,498 SR
Queue Stats
47W - 63L
1,388 Elo+
Solo
Loki
Loki
Sweetthunder
Loki
Level 94
God Stats
1W - 0L
1,484 SR
Queue Stats
7W - 8L
1,440 Elo+
Solo
Aphrodite
Aphrodite
db Durban
Aphrodite
Level 89
God Stats
5W - 5L
1,603 SR
Queue Stats
317W - 330L
1,459 Elo+
Party 2
Hun Batz
Hun Batz
joornah
Hun Batz
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
430W - 437L
1,431 Elo+
Solo
Cabrakan
Cabrakan
skeevermcbeaver
Cabrakan
Level 129
God Stats
11W - 9L
1,965 SR
Queue Stats
361W - 356L
1,479 Elo+
Party 2
Team Averages
Level 109
1,610 SR
1,439 Elo+

VS

Team Averages
Level 132
1,361 SR
1,461 Elo+
Ravana
Ravana
Arachnid_420
Ravana
Level 147
God Stats
7W - 14L
1,277 SR
Queue Stats
350W - 373L
1,437 Elo+
Solo
Yu Huang
Yu Huang
DirePidgeon
Yu Huang
Level 145
God Stats
0W - 2L
1,176 SR
Queue Stats
8W - 11L
1,462 Elo+
Party 1
Rama
Rama
Magojogagiz
Rama
Level 126
God Stats
6W - 6L
1,619 SR
Queue Stats
263W - 261L
1,493 Elo+
Solo
Yemoja
Yemoja
Mikuen17
Yemoja
Level 88
God Stats
0W - 2L
1,235 SR
Queue Stats
202W - 200L
1,462 Elo+
Solo
Medusa
Medusa
PrinceGumbal
Medusa
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 19
9,889
899
13,825
16,482
15,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
8 / 3 / 16
10,012
910
13,504
12,779
4,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
db Durban
Aphrodite
15
1 / 1 / 15
9,106
828
2,897
6,524
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hun Batz
joornah
Hun Batz
14
3 / 3 / 10
8,851
805
9,386
8,850
4,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
18
12 / 2 / 14
11,114
1,010
14,352
14,303
23,749
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
3 / 6 / 6
8,108
737
7,624
10,347
3,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
DirePidgeon
Yu Huang
15
5 / 4 / 4
8,359
760
12,017
9,467
3,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 8 / 5
8,024
729
9,838
12,648
3,893
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Yemoja
Mikuen17
Yemoja
15
0 / 4 / 9
8,232
748
7,332
15,599
9,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
11
0 / 8 / 6
6,811
619
5,804
10,413
2,982
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
41
30
Kills
11
11
Deaths
30
74
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
6
6
1
L
Yu Huang
DirePidgeon
Yu Huang
5
4
4
1.75
W
6
2
19
7.75
L
3
8
5
0.69
L
Yemoja
Mikuen17
Yemoja
0
4
9
1.13
L
Medusa
0
8
6
0.38
W
8
3
16
5.33
W
Aphrodite
db Durban
Aphrodite
1
1
15
8.5
W
Hun Batz
joornah
Hun Batz
3
3
10
2.67
W
Cabrakan
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,964
Damage
42,615
58,938
Taken
58,474
51,254
Mitigated
23,400
27,245
Healing
15,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
7,624
618
927
1,319
10,347
3,872
0
2,988
7,226
0
13,703
L
Yu Huang
DirePidgeon
Yu Huang
12,017
140
742
1,939
9,467
3,477
0
1,804
7,490
24,528
0
W
13,825
608
661
4,650
16,482
15,232
638
5,235
11,247
119
24,318
L
9,838
7,702
349
1,271
12,648
3,893
0
3,067
9,434
0
17,469
L
Yemoja
Mikuen17
Yemoja
7,332
1,277
4,183
4,303
15,599
9,176
0
3,489
11,888
17,114
0
L
Medusa
5,804
1,828
61
437
10,413
2,982
0
3,476
6,667
0
13,883
W
13,504
2,005
1,439
3,145
12,779
4,718
893
4,497
8,282
0
28,828
W
Aphrodite
db Durban
Aphrodite
2,897
521
8,439
2,993
6,524
3,321
875
1,895
4,629
9,814
0
W
Hun Batz
joornah
Hun Batz
9,386
657
1,247
1,462
8,850
4,234
775
4,069
4,781
0
16,403
W
Cabrakan
14,352
1,566
1,224
1,985
14,303
23,749
311
3,653
10,650
18,624
5,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,972
Gold Earned
39,534
119
Minions Killed
87
0
Camps Cleared
0
1,031,484
Distance Traveled
893,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,108
737
12
1
0
197,149
0
L
Yu Huang
8,359
760
20
2
0
164,671
0
W
Nike
9,889
899
15
1
0
210,149
0
L
Rama
8,024
729
14
1
0
151,477
0
L
Yemoja
8,232
748
20
2
0
196,773
0
L
Medusa
6,811
619
21
2
0
183,476
0
W
Loki
10,012
910
27
2
0
220,049
0
W
Aphrodite
9,106
828
30
3
0
198,692
0
W
Hun Batz
8,851
805
23
2
0
208,902
0
W
Cabrakan
11,114
1,010
24
2
0
193,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role