Player Matchup

Jing Wei
Jing Wei
DreammVillain
Jing Wei
Level 92
God Stats
1W - 3L
1,344 SR
Queue Stats
89W - 74L
1,534 Elo+
Solo
Ymir
Ymir
Echo_pr35
Ymir
Level 108
God Stats
9W - 4L
1,543 SR
Queue Stats
246W - 261L
1,454 Elo+
Solo
Chaac
Chaac
GOTOM5
Chaac
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,359 Elo+
Solo
Kukulkan
Kukulkan
craterace
Kukulkan
Level 106
God Stats
2W - 0L
1,747 SR
Queue Stats
19W - 19L
1,436 Elo+
Party 1
Cernunnos
Cernunnos
cublakecub
Cernunnos
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,436 Elo+
Party 1
Team Averages
Level 86
1,527 SR
1,443 Elo+

VS

Team Averages
Level 97
1,513 SR
1,451 Elo+
Janus
Janus
 
Janus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Harleymarley99
Hachiman
Level 36
God Stats
3W - 3L
1,605 SR
Queue Stats
51W - 71L
1,428 Elo+
Party 2
Izanami
Izanami
Nolove235
Izanami
Level 131
God Stats
6W - 5L
1,643 SR
Queue Stats
139W - 140L
1,379 Elo+
Solo
Ares
Ares
TTV_Hanzoj32a
Ares
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 143L
1,434 Elo+
Solo
Thoth
Thoth
Xarthys
Thoth
Level 89
God Stats
0W - 2L
1,319 SR
Queue Stats
39W - 38L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DreammVillain
Jing Wei
13
3 / 2 / 9
8,142
814
4,095
5,790
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
7 / 3 / 13
9,773
977
9,701
13,319
12,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
GOTOM5
Chaac
14
4 / 1 / 11
8,728
873
6,728
6,833
6,142
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
craterace
Kukulkan
18
7 / 1 / 15
10,341
1,034
12,795
4,973
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
cublakecub
Cernunnos
14
2 / 2 / 13
8,893
889
8,415
4,794
1,760
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 4 / 2
7,347
735
2,921
8,870
3,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
14
3 / 6 / 4
7,762
776
9,055
10,223
3,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Izanami
Nolove235
Izanami
14
3 / 4 / 2
7,863
786
7,516
7,900
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 4 / 4
7,515
752
4,192
10,888
10,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Thoth
Xarthys
Thoth
11
1 / 5 / 2
6,694
669
4,251
7,936
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
23
Kills
9
9
Deaths
23
61
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
2
0.5
W
Jing Wei
DreammVillain
Jing Wei
3
2
9
3.75
W
Ymir
7
3
13
4.5
W
Chaac
GOTOM5
Chaac
4
1
11
9.5
L
Hachiman
3
6
4
0.83
L
Izanami
Nolove235
Izanami
3
4
2
1
L
1
4
4
0.75
L
Thoth
Xarthys
Thoth
1
5
2
0.4
W
Kukulkan
craterace
Kukulkan
7
1
15
14.5
W
Cernunnos
cublakecub
Cernunnos
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,734
Damage
27,935
35,709
Taken
45,817
24,338
Mitigated
23,280
10,054
Healing
11,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,921
204
629
3,152
8,870
3,297
0
5,619
3,251
10,124
0
W
Jing Wei
DreammVillain
Jing Wei
4,095
3,695
768
468
5,790
2,042
1,542
1,943
3,847
0
7,509
W
Ymir
9,701
910
558
3,728
13,319
12,378
197
3,861
9,458
11,819
0
W
Chaac
GOTOM5
Chaac
6,728
140
450
1,625
6,833
6,142
231
3,106
3,727
0
14,668
L
Hachiman
9,055
5,425
84
1,502
10,223
3,803
0
6,393
3,830
0
19,410
L
Izanami
Nolove235
Izanami
7,516
4,633
446
1,268
7,900
3,056
0
3,359
4,541
0
17,910
L
4,192
61
1,050
1,979
10,888
10,475
0
3,340
7,548
5,763
218
L
Thoth
Xarthys
Thoth
4,251
497
282
1,485
7,936
2,649
0
3,767
4,169
12,513
0
W
Kukulkan
craterace
Kukulkan
12,795
1,023
1,152
1,277
4,973
2,016
421
862
4,111
36,869
18
W
Cernunnos
cublakecub
Cernunnos
8,415
3,822
0
28
4,794
1,760
1,158
1,479
3,315
0
19,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,877
Gold Earned
37,181
115
Minions Killed
77
0
Camps Cleared
0
987,819
Distance Traveled
832,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,347
735
22
2
0
188,327
0
W
Jing Wei
8,142
814
7
1
0
190,523
0
W
Ymir
9,773
977
1
0
0
184,792
0
W
Chaac
8,728
873
6
1
0
202,618
0
L
Hachiman
7,762
776
24
2
0
163,231
0
L
Izanami
7,863
786
17
2
0
155,066
0
L
Ares
7,515
752
4
0
0
159,976
0
L
Thoth
6,694
669
10
1
0
166,016
0
W
Kukulkan
10,341
1,034
75
8
0
209,959
0
W
Cernunnos
8,893
889
26
3
0
199,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role