Player Matchup

Chiron
Chiron
FloopThePig
Chiron
Level 76
God Stats
2W - 1L
1,440 SR
Queue Stats
40W - 37L
1,470 Elo+
Solo
Tyr
Tyr
LKBeater
Tyr
Level 178
God Stats
8W - 2L
1,803 SR
Queue Stats
877W - 140L
1,814 Elo+
Solo
Bastet
Bastet
Rissa-Strong
Bastet
Level 59
God Stats
12W - 8L
1,871 SR
Queue Stats
19W - 12L
1,556 Elo+
Party 2
Sobek
Sobek
Teitokun
Sobek
Level 85
God Stats
18W - 19L
1,463 SR
Queue Stats
104W - 108L
1,423 Elo+
Solo
Ra
Ra
TheStealDeals
Ra
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,538 Elo+
Party 2
Team Averages
Level 89
1,615 SR
1,560 Elo+

VS

Team Averages
Level 41
1,456 SR
1,395 Elo+
Persephone
Persephone
AidenSeic
Persephone
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Donkeyontheedge
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,311 Elo+
Party 1
Charybdis
Charybdis
FoogazeyBruh
Charybdis
Level 32
God Stats
0W - 3L
1,208 SR
Queue Stats
11W - 18L
1,223 Elo+
Party 1
Ymir
Ymir
MerkinYa666
Ymir
Level 40
God Stats
39W - 39L
1,528 SR
Queue Stats
39W - 41L
1,473 Elo+
Solo
Cthulhu
Cthulhu
TGWNSFAR
Cthulhu
Level 54
God Stats
119W - 95L
1,543 SR
Queue Stats
165W - 147L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
4 / 0 / 7
7,584
1,517
5,944
2,584
925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
6 / 0 / 5
7,378
1,476
5,836
5,467
3,186
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
11
2 / 0 / 4
6,406
1,281
2,703
1,438
524
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
Teitokun
Sobek
12
1 / 0 / 10
7,138
1,428
5,221
6,330
6,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 1 / 9
7,110
1,422
9,931
4,237
1,678
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

390

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AidenSeic
Persephone
10
1 / 4 / 0
5,975
1,195
2,025
5,703
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,533
1,107
1,900
3,373
1,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
FoogazeyBruh
Charybdis
11
0 / 3 / 1
5,906
1,181
4,939
6,182
2,186
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 5 / 1
6,169
1,234
2,250
11,393
7,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
TGWNSFAR
Cthulhu
11
0 / 2 / 1
6,076
1,215
4,837
7,513
5,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
16
Kills
1
1
Deaths
15
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
AidenSeic
Persephone
1
4
0
0.25
L
0
1
0
0
W
Chiron
4
0
7
7.5
L
Charybdis
FoogazeyBruh
Charybdis
0
3
1
0.17
W
6
0
5
8.5
L
0
5
1
0.1
W
Bastet
2
0
4
4
L
Cthulhu
TGWNSFAR
Cthulhu
0
2
1
0.25
W
Sobek
Teitokun
Sobek
1
0
10
6
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,635
Damage
15,951
20,056
Taken
34,164
12,670
Mitigated
18,589
4,221
Healing
1,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AidenSeic
Persephone
2,025
120
0
48
5,703
1,873
0
1,662
3,979
4,614
0
L
1,900
139
0
200
3,373
1,171
0
1,276
2,048
0
7,672
W
Chiron
5,944
2,972
408
527
2,584
925
0
1,057
1,456
0
16,811
L
Charybdis
FoogazeyBruh
Charybdis
4,939
1,670
0
4
6,182
2,186
0
2,400
3,782
0
16,727
W
5,836
917
0
180
5,467
3,186
0
2,291
3,067
0
10,567
L
2,250
379
0
550
11,393
7,548
0
6,060
5,148
9,080
0
W
Bastet
2,703
687
0
208
1,438
524
0
653
785
0
11,017
L
Cthulhu
TGWNSFAR
Cthulhu
4,837
330
126
580
7,513
5,811
0
3,248
4,265
19,419
123
W
Sobek
Teitokun
Sobek
5,221
441
0
1,669
6,330
6,357
0
2,650
3,447
18,453
0
W
9,931
793
635
594
4,237
1,678
0
1,857
2,312
18,615
509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,616
Gold Earned
29,659
112
Minions Killed
91
6
Camps Cleared
3
577,996
Distance Traveled
445,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,975
1,195
5
1
1
61,144
0
L
Neith
5,533
1,107
13
3
0
58,951
0
W
Chiron
7,584
1,517
27
5
3
105,876
0
L
Charybdis
5,906
1,181
19
4
1
92,019
0
W
Tyr
7,378
1,476
9
2
2
130,360
0
L
Ymir
6,169
1,234
12
2
0
108,592
0
W
Bastet
6,406
1,281
30
6
1
119,461
0
L
Cthulhu
6,076
1,215
42
8
1
125,284
0
W
Sobek
7,138
1,428
19
4
0
117,637
0
W
Ra
7,110
1,422
27
5
0
104,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role