Player Matchup

Chernobog
Chernobog
BB Two Scoops
Chernobog
Level 137
God Stats
3W - 5L
1,530 SR
Queue Stats
101W - 122L
1,393 Elo+
Party 2
Horus
Horus
UndeadXFrog
Horus
Level 86
God Stats
20W - 9L
1,629 SR
Queue Stats
29W - 47L
1,325 Elo+
Party 2
Jormungandr
Jormungandr
carter2345
Jormungandr
Level 145
God Stats
4W - 2L
1,623 SR
Queue Stats
91W - 105L
1,401 Elo+
Party 2
Team Averages
Level 123
1,594 SR
1,373 Elo+

VS

Team Averages
Level 88
1,627 SR
1,401 Elo+
Charon
Charon
Jay_Baldi
Charon
Level 105
God Stats
1W - 1L
1,671 SR
Queue Stats
205W - 191L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
Serpent_Sage1
Sun Wukong
Level 78
God Stats
9W - 6L
1,710 SR
Queue Stats
128W - 126L
1,386 Elo+
Party 1
Hel
Hel
vSnxagz
Hel
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 127L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BB Two Scoops
Chernobog
17
5 / 2 / 11
11,110
926
12,559
12,113
5,166
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 7
9,267
772
5,482
16,732
8,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jormungandr
carter2345
Jormungandr
18
10 / 2 / 6
11,824
985
19,851
14,368
15,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Jay_Baldi
Charon
14
1 / 4 / 4
8,827
736
8,266
17,402
13,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Serpent_Sage1
Sun Wukong
15
2 / 5 / 4
9,358
780
10,382
13,828
9,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
13
3 / 8 / 3
9,068
756
11,223
12,938
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
17
Kills
6
8
Deaths
17
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BB Two Scoops
Chernobog
5
2
11
5.25
L
Charon
Jay_Baldi
Charon
1
4
4
0.75
L
Sun Wukong
Serpent_Sage1
Sun Wukong
2
5
4
0.8
W
2
4
7
1.38
W
Jormungandr
carter2345
Jormungandr
10
2
6
6.5
L
Hel
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,892
Damage
29,871
43,213
Taken
44,168
29,077
Mitigated
26,553
16,702
Healing
12,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BB Two Scoops
Chernobog
12,559
7,483
339
3,968
12,113
5,166
3,209
4,264
7,595
0
34,674
L
Charon
Jay_Baldi
Charon
8,266
714
0
2,567
17,402
13,554
216
6,928
9,698
23,986
642
L
Sun Wukong
Serpent_Sage1
Sun Wukong
10,382
2,306
345
2,259
13,828
9,267
859
5,147
8,413
0
27,965
W
5,482
2,385
1,613
5,496
16,732
8,743
703
7,553
8,843
0
12,064
W
Jormungandr
carter2345
Jormungandr
19,851
5,358
394
4,892
14,368
15,168
315
6,083
7,762
51,583
0
L
Hel
11,223
705
3,138
4,076
12,938
3,732
0
6,487
6,093
26,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,201
Gold Earned
27,253
130
Minions Killed
95
0
Camps Cleared
0
608,685
Distance Traveled
664,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,110
926
47
4
0
206,165
0
L
Charon
8,827
736
22
2
0
216,077
0
L
Sun Wukong
9,358
780
37
3
0
250,324
0
W
Horus
9,267
772
15
1
0
180,781
0
W
Jormungandr
11,824
985
68
6
0
221,739
0
L
Hel
9,068
756
36
3
0
198,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role