Player Matchup

Raijin
Raijin
 
Raijin
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CMSmite
Mulan
Level 131
God Stats
21W - 14L
1,653 SR
Queue Stats
72W - 64L
1,589 Elo+
Solo
Ares
Ares
TameSquash
Ares
Level 89
God Stats
0W - 1L
1,136 SR
Queue Stats
57W - 41L
1,630 Elo+
Solo
Chronos
Chronos
oKonviction
Chronos
Level 160
God Stats
27W - 1L
2,024 SR
Queue Stats
47W - 11L
1,740 Elo+
Solo
Serqet
Serqet
zTNIUT04Tz
Serqet
Level 144
God Stats
6W - 6L
1,522 SR
Queue Stats
144W - 149L
1,524 Elo+
Solo
Team Averages
Level 127
1,567 SR
1,597 Elo+

VS

Team Averages
Level 142
1,468 SR
1,404 Elo+
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Exzctify
Ullr
Level 158
God Stats
1W - 0L
1,250 SR
Queue Stats
2W - 4L
1,339 Elo+
Party 1
Bakasura
Bakasura
SkiimZ1
Bakasura
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,263 Elo+
Party 1
Tiamat
Tiamat
ViableLockdown
Tiamat
Level 186
God Stats
72W - 64L
1,589 SR
Queue Stats
170W - 155L
1,546 Elo+
Solo
Sylvanus
Sylvanus
x50bil
Sylvanus
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 3 / 0
5,067
563
1,588
4,283
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
CMSmite
Mulan
7
0 / 2 / 0
4,625
514
2,086
5,680
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

7
1 / 0 / 0
4,667
519
3,250
6,274
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chronos
oKonviction
Chronos
11
1 / 2 / 1
5,341
593
4,183
6,987
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
zTNIUT04Tz
Serqet
4
0 / 1 / 0
3,644
405
1,980
2,826
732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 0 / 1
5,299
589
3,124
5,310
4,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ullr
10
0 / 1 / 2
5,094
566
3,663
5,714
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
SkiimZ1
Bakasura
10
5 / 0 / 0
5,649
628
3,121
4,942
1,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 0 / 0
6,347
705
2,753
3,790
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
x50bil
Sylvanus
8
0 / 1 / 2
4,167
463
3,340
4,777
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
8
8
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
0
0
W
King Arthur
 
King Arthur
1
0
1
1.5
L
Mulan
CMSmite
Mulan
0
2
0
0
W
Ullr
0
1
2
1
W
Bakasura
SkiimZ1
Bakasura
5
0
0
5
L
1
0
0
1
W
2
0
0
2
L
Chronos
oKonviction
Chronos
1
2
1
0.75
W
Sylvanus
x50bil
Sylvanus
0
1
2
1
L
Serqet
zTNIUT04Tz
Serqet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,087
Damage
16,001
26,050
Taken
24,533
9,199
Mitigated
11,070
7,642
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,588
40
0
500
4,283
1,278
0
2,305
1,918
34,566
0
W
King Arthur
 
King Arthur
3,124
365
0
2,466
5,310
4,084
0
0
5,310
0
26,129
L
Mulan
CMSmite
Mulan
2,086
152
0
1,116
5,680
2,078
0
0
5,400
0
23,639
W
Ullr
3,663
1,252
0
812
5,714
1,844
0
3,974
1,740
0
31,531
W
Bakasura
SkiimZ1
Bakasura
3,121
2,291
0
1,071
4,942
1,726
0
1,371
3,571
0
24,107
L
3,250
504
0
2,223
6,274
3,161
0
2,378
3,788
9,428
0
W
2,753
98
0
2,208
3,790
1,726
0
1,380
2,410
48,376
1,942
L
Chronos
oKonviction
Chronos
4,183
2,382
0
3,219
6,987
1,950
0
690
6,287
43,957
0
W
Sylvanus
x50bil
Sylvanus
3,340
1,423
811
1,459
4,777
1,690
48
2,416
2,361
10,734
4,383
L
Serqet
zTNIUT04Tz
Serqet
1,980
550
0
584
2,826
732
0
172
2,571
0
9,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,344
Gold Earned
26,556
235
Minions Killed
297
0
Camps Cleared
0
728,354
Distance Traveled
905,750
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,067
563
75
8
0
157,320
0
W
King Arthur
5,299
589
49
5
0
158,515
0
L
Mulan
4,625
514
40
4
0
129,253
1
W
Ullr
5,094
566
58
6
0
172,656
0
W
Bakasura
5,649
628
55
6
0
233,944
0
L
Ares
4,667
519
13
1
0
141,820
0
W
Tiamat
6,347
705
108
12
0
178,429
0
L
Chronos
5,341
593
85
9
0
192,484
0
W
Sylvanus
4,167
463
27
3
0
162,206
2
L
Serqet
3,644
405
22
2
0
107,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role