Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
HellSparkey
Serqet
Level 145
God Stats
1W - 0L
1,763 SR
Queue Stats
5W - 3L
1,519 Elo+
Party 1
Anubis
Anubis
JAMR21
Anubis
Level 147
God Stats
15W - 3L
1,842 SR
Queue Stats
76W - 74L
1,576 Elo+
Party 1
Ishtar
Ishtar
KitsuneUzumaki
Ishtar
Level 159
God Stats
6W - 6L
1,596 SR
Queue Stats
115W - 115L
1,547 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TR AcidMikezz
Cu Chulainn
Level 137
God Stats
5W - 5L
1,359 SR
Queue Stats
225W - 177L
1,542 Elo+
Solo
Team Averages
Level 127
1,612 SR
1,537 Elo+

VS

Team Averages
Level 125
1,439 SR
1,514 Elo+
Hel
Hel
DNBE
Hel
Level 119
God Stats
0W - 2L
1,302 SR
Queue Stats
337W - 318L
1,594 Elo+
Solo
Poseidon
Poseidon
DemonStick
Poseidon
Level 99
God Stats
32W - 38L
1,470 SR
Queue Stats
292W - 309L
1,499 Elo+
Solo
Pele
Pele
LittleKuro
Pele
Level 170
God Stats
2W - 3L
1,422 SR
Queue Stats
344W - 336L
1,505 Elo+
Solo
Ares
Ares
laserfast
Ares
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,433 Elo+
Solo
Chiron
Chiron
welsy1122
Chiron
Level 119
God Stats
2W - 9L
1,500 SR
Queue Stats
406W - 373L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 2 / 5
6,025
548
2,918
7,074
5,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
12
8 / 1 / 3
6,854
623
6,289
7,165
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
JAMR21
Anubis
13
5 / 2 / 1
7,636
694
4,432
5,050
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 4
6,107
555
5,884
8,301
2,802
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
TR AcidMikezz
Cu Chulainn
13
3 / 1 / 5
7,447
677
7,801
10,077
7,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
DNBE
Hel
9
0 / 5 / 1
5,606
510
1,770
8,618
4,354
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
DemonStick
Poseidon
11
3 / 5 / 2
6,407
582
3,072
7,519
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 0
6,530
594
2,299
5,681
1,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ares
9
1 / 3 / 2
5,821
529
3,072
9,405
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
welsy1122
Chiron
11
1 / 4 / 2
6,163
560
8,269
10,612
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
19
Kills
8
8
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
5
2.25
L
Hel
DNBE
Hel
0
5
1
0.1
L
Poseidon
DemonStick
Poseidon
3
5
2
0.8
W
Serqet
8
1
3
9.5
W
Anubis
JAMR21
Anubis
5
2
1
2.75
W
1
2
4
1.5
L
3
2
0
1.5
W
Cu Chulainn
TR AcidMikezz
Cu Chulainn
3
1
5
5.5
L
Ares
1
3
2
0.67
L
Chiron
welsy1122
Chiron
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,324
Damage
18,482
37,667
Taken
41,835
21,281
Mitigated
16,228
12,621
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,918
307
0
1,954
7,074
5,399
0
1,061
6,013
7,415
0
L
Hel
DNBE
Hel
1,770
131
75
2,974
8,618
4,354
0
1,058
7,166
31,095
506
L
Poseidon
DemonStick
Poseidon
3,072
785
0
2,014
7,519
1,897
0
481
6,725
37,498
929
W
Serqet
6,289
2,128
0
2,262
7,165
2,947
84
903
6,262
0
39,775
W
Anubis
JAMR21
Anubis
4,432
229
0
2,016
5,050
2,278
0
856
4,194
60,078
240
W
5,884
3,698
0
3,289
8,301
2,802
0
1,636
6,665
0
44,095
L
2,299
522
0
1,804
5,681
1,336
0
1,716
3,965
0
42,131
W
Cu Chulainn
TR AcidMikezz
Cu Chulainn
7,801
1,148
0
3,100
10,077
7,855
0
3,239
6,838
0
52,735
L
Ares
3,072
168
121
2,324
9,405
5,379
0
2,527
6,878
18,176
866
L
Chiron
welsy1122
Chiron
8,269
3,275
317
4,187
10,612
3,262
0
1,514
8,786
0
48,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,069
Gold Earned
30,527
339
Minions Killed
317
0
Camps Cleared
0
1,273,631
Distance Traveled
1,091,681
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,025
548
5
0
0
275,723
0
L
Hel
5,606
510
59
5
0
197,956
1
L
Poseidon
6,407
582
71
6
0
251,337
0
W
Serqet
6,854
623
63
6
0
299,152
0
W
Anubis
7,636
694
116
11
0
244,188
0
W
Ishtar
6,107
555
75
7
0
227,429
2
L
Pele
6,530
594
85
8
0
220,080
8
W
Cu Chulainn
7,447
677
80
7
0
227,139
2
L
Ares
5,821
529
29
3
0
222,606
2
L
Chiron
6,163
560
73
7
0
199,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role