Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Heistivo
Fafnir
Level 140
God Stats
28W - 11L
1,741 SR
Queue Stats
478W - 261L
1,590 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JakeGotD
Kumbhakarna
Level 129
God Stats
2W - 1L
1,667 SR
Queue Stats
164W - 133L
1,546 Elo+
Party 2
Rama
Rama
JoshinYou
Rama
Level 141
God Stats
2W - 0L
1,753 SR
Queue Stats
70W - 44L
1,603 Elo+
Party 2
Hun Batz
Hun Batz
o Leiru o
Hun Batz
Level 115
God Stats
6W - 1L
1,814 SR
Queue Stats
173W - 160L
1,516 Elo+
Solo
Team Averages
Level 123
1,695 SR
1,551 Elo+

VS

Team Averages
Level 128
1,623 SR
1,550 Elo+
Ra
Ra
AshenPhoenix150
Ra
Level 69
God Stats
6W - 8L
1,566 SR
Queue Stats
20W - 22L
1,496 Elo+
Solo
Cerberus
Cerberus
Drag406
Cerberus
Level 125
God Stats
7W - 3L
1,876 SR
Queue Stats
229W - 175L
1,623 Elo+
Party 1
Charybdis
Charybdis
KeyFloor
Charybdis
Level 163
God Stats
1W - 2L
1,750 SR
Queue Stats
209W - 171L
1,660 Elo+
Party 1
Tiamat
Tiamat
eXGonnaGiveIt2Ya
Tiamat
Level 155
God Stats
0W - 2L
1,426 SR
Queue Stats
100W - 106L
1,532 Elo+
Solo
Bastet
Bastet
slayerfg5
Bastet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 1 / 17
9,929
993
9,190
6,427
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fafnir
Heistivo
Fafnir
16
8 / 1 / 12
10,312
1,031
9,331
11,175
12,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kumbhakarna
JakeGotD
Kumbhakarna
15
2 / 2 / 13
8,983
898
9,618
13,598
9,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rama
17
11 / 1 / 9
11,100
1,110
12,280
10,654
3,859
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
o Leiru o
Hun Batz
15
3 / 2 / 9
9,138
914
8,314
9,120
3,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
8,637
864
4,214
11,549
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Drag406
Cerberus
14
2 / 7 / 3
8,748
875
5,673
15,998
14,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
KeyFloor
Charybdis
15
3 / 1 / 3
9,415
942
7,032
7,149
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 0
8,200
820
4,954
8,951
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
slayerfg5
Bastet
15
1 / 6 / 5
9,015
902
9,978
9,972
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
28
Kills
7
7
Deaths
28
60
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
17
12.5
L
1
8
3
0.31
L
Cerberus
Drag406
Cerberus
2
7
3
0.5
W
Fafnir
Heistivo
Fafnir
8
1
12
14
W
Kumbhakarna
JakeGotD
Kumbhakarna
2
2
13
4.25
W
Rama
11
1
9
15.5
L
Charybdis
KeyFloor
Charybdis
3
1
3
4.5
L
0
6
0
0
W
Hun Batz
o Leiru o
Hun Batz
3
2
9
3.75
L
Bastet
slayerfg5
Bastet
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,733
Damage
31,851
50,974
Taken
53,619
32,500
Mitigated
27,678
11,216
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,190
1,008
0
1,413
6,427
2,509
0
2,326
4,101
32,147
752
L
4,214
81
665
1,825
11,549
3,263
0
6,349
4,816
20,810
0
L
Cerberus
Drag406
Cerberus
5,673
147
0
1,721
15,998
14,847
0
6,187
9,179
12,360
1,062
W
Fafnir
Heistivo
Fafnir
9,331
2,484
0
3,207
11,175
12,328
0
2,396
8,713
19,477
1,143
W
Kumbhakarna
JakeGotD
Kumbhakarna
9,618
766
0
1,301
13,598
9,926
0
4,045
9,553
18,296
0
W
Rama
12,280
9,969
0
5,257
10,654
3,859
0
2,717
7,937
0
48,290
L
Charybdis
KeyFloor
Charybdis
7,032
4,138
0
2,250
7,149
2,306
645
3,142
3,705
0
33,498
L
4,954
100
0
655
8,951
4,094
4
4,827
3,759
22,485
758
W
Hun Batz
o Leiru o
Hun Batz
8,314
642
0
38
9,120
3,878
867
2,518
6,602
0
24,784
L
Bastet
slayerfg5
Bastet
9,978
1,390
0
657
9,972
3,168
0
4,921
4,740
0
20,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,462
Gold Earned
44,015
230
Minions Killed
204
0
Camps Cleared
0
1,077,577
Distance Traveled
875,699
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,929
993
62
6
0
212,879
0
L
Ra
8,637
864
44
4
0
167,784
0
L
Cerberus
8,748
875
23
2
0
179,015
0
W
Fafnir
10,312
1,031
27
3
0
214,055
0
W
Kumbhakarna
8,983
898
24
2
0
219,778
0
W
Rama
11,100
1,110
68
7
0
199,701
0
L
Charybdis
9,415
942
70
7
0
171,258
2
L
Tiamat
8,200
820
40
4
0
161,237
1
W
Hun Batz
9,138
914
49
5
0
231,164
0
L
Bastet
9,015
902
27
3
0
196,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role