Player Matchup

Maman Brigitte
Maman Brigitte
Silver II
CrippledNARWHAL
Maman Brigitte
Silver II
Level 124
God Stats
4W - 7L
1,582 SR
Queue Stats
144W - 158L
1,090 MMR
Party 1
Hachiman
Hachiman
Silver V
FrogSplash-_-
Hachiman
Silver V
Level 202
God Stats
4W - 8L
1,331 SR
Queue Stats
228W - 267L
820 MMR
Solo
Charon
Charon
Silver III
Kenezse
Charon
Silver III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,086 MMR
Solo
Achilles
Achilles
Silver II
TadeElMago
Achilles
Silver II
Level 105
God Stats
3W - 6L
1,419 SR
Queue Stats
77W - 85L
1,097 MMR
Solo
Freya
Freya
Silver II
Thepurpleenzyme
Freya
Silver II
Level 147
God Stats
0W - 2L
1,444 SR
Queue Stats
321W - 347L
1,109 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,455 SR
1,040 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,461 SR
1,122 MMR
Baron Samedi
Baron Samedi
Silver II
 
Baron Samedi
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver II
Ackly
Rama
Silver II
Level 156
God Stats
3W - 7L
1,421 SR
Queue Stats
88W - 100L
1,035 MMR
Solo
Mulan
Mulan
Silver II
Alcharde
Mulan
Silver II
Level 127
God Stats
59W - 65L
1,436 SR
Queue Stats
81W - 96L
1,067 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
Esdot
Ao Kuang
Silver III
Level 141
God Stats
12W - 7L
1,533 SR
Queue Stats
139W - 154L
885 MMR
Solo
Vamana
Vamana
Silver III
KILLER_TIGER_09
Vamana
Silver III
Level 124
God Stats
13W - 15L
1,412 SR
Queue Stats
215W - 249L
1,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
CrippledNARWHAL
Maman Brigitte
14
3 / 8 / 4
7,912
527
10,180
14,403
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
FrogSplash-_-
Hachiman
13
0 / 2 / 2
6,665
444
6,620
8,977
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Kenezse
Charon
13
2 / 1 / 1
8,029
535
5,477
9,019
5,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
TadeElMago
Achilles
13
2 / 6 / 0
8,182
545
9,913
16,951
9,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
2 / 5 / 0
7,685
512
4,944
9,346
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Nu WaCthulhuCharybdisKing Arthur

VS

Bans
AgniJormungandrBakasuraSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 4 / 4
8,846
590
4,969
8,756
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Ackly
Rama
14
1 / 1 / 1
8,361
557
3,619
7,989
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Alcharde
Mulan
16
2 / 2 / 5
9,594
640
9,975
15,843
10,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
Esdot
Ao Kuang
16
13 / 1 / 4
9,835
656
13,691
13,582
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 2
7,172
478
4,675
10,633
5,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
9
Kills
22
22
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
4
4
1.75
W
Rama
Ackly
Rama
1
1
1
1.5
W
Mulan
Alcharde
Mulan
2
2
5
2.25
L
Maman Brigitte
CrippledNARWHAL
Maman Brigitte
3
8
4
0.63
W
Ao Kuang
Esdot
Ao Kuang
13
1
4
15
L
Hachiman
FrogSplash-_-
Hachiman
0
2
2
0.5
W
1
1
2
2
L
Charon
Kenezse
Charon
2
1
1
2.5
L
Achilles
TadeElMago
Achilles
2
6
0
0.33
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,134
Damage
36,929
58,696
Taken
56,803
25,628
Mitigated
26,104
17,017
Healing
20,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,969
128
183
1,232
8,756
3,342
0
6,663
1,805
41,315
1,109
W
Rama
Ackly
Rama
3,619
3,228
0
4,080
7,989
2,694
2,161
3,237
4,752
0
53,641
W
Mulan
Alcharde
Mulan
9,975
1,887
0
8,490
15,843
10,310
410
2,162
13,627
0
75,109
L
Maman Brigitte
CrippledNARWHAL
Maman Brigitte
10,180
510
0
4,079
14,403
4,321
0
5,930
8,434
62,367
0
W
Ao Kuang
Esdot
Ao Kuang
13,691
2,181
0
4,366
13,582
4,660
452
6,178
7,140
64,892
1,621
L
Hachiman
FrogSplash-_-
Hachiman
6,620
2,878
0
3,530
8,977
2,811
0
1,781
6,952
0
51,550
W
4,675
2,169
0
1,874
10,633
5,098
1,219
1,755
8,878
0
43,424
L
Charon
Kenezse
Charon
5,477
1,039
0
3,975
9,019
5,816
81
1,750
6,946
29,514
0
L
Achilles
TadeElMago
Achilles
9,913
3,296
0
3,965
16,951
9,812
0
3,576
12,596
0
53,372
L
4,944
1,511
0
1,468
9,346
2,868
300
5,468
3,878
42,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,473
Gold Earned
43,808
409
Minions Killed
476
0
Camps Cleared
0
1,420,472
Distance Traveled
1,456,938
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,846
590
85
6
0
276,491
2
W
Rama
8,361
557
106
7
0
270,319
6
W
Mulan
9,594
640
146
10
0
284,795
0
L
Maman Brigitte
7,912
527
97
6
0
329,020
0
W
Ao Kuang
9,835
656
78
5
0
334,938
1
L
Hachiman
6,665
444
88
6
0
259,582
4
W
Vamana
7,172
478
61
4
0
290,395
0
L
Charon
8,029
535
48
3
0
299,864
0
L
Achilles
8,182
545
85
6
0
248,972
4
L
Freya
7,685
512
91
6
0
283,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role