Player Matchup

Cthulhu
Cthulhu
UncappingFilly3
Cthulhu
Level 149
God Stats
2W - 0L
1,638 SR
Queue Stats
52W - 24L
1,606 Elo+
Party 1
Vulcan
Vulcan
asdfsadfvdcx
Vulcan
Level 145
God Stats
203W - 85L
1,669 SR
Queue Stats
209W - 91L
1,646 Elo+
Party 1
Danzaburou
Danzaburou
slimmyy86
Danzaburou
Level 123
God Stats
7W - 6L
1,621 SR
Queue Stats
247W - 268L
1,499 Elo+
Solo
Team Averages
Level 139
1,643 SR
1,584 Elo+

VS

Team Averages
Level 112
1,697 SR
1,653 Elo+
Cliodhna
Cliodhna
BillLapis
Cliodhna
Level 107
God Stats
24W - 8L
1,670 SR
Queue Stats
129W - 64L
1,657 Elo+
Party 2
Baron Samedi
Baron Samedi
RevanVolrath
Baron Samedi
Level 123
God Stats
17W - 6L
1,741 SR
Queue Stats
119W - 65L
1,594 Elo+
Party 2
Horus
Horus
ninjahotdog
Horus
Level 105
God Stats
16W - 4L
1,679 SR
Queue Stats
53W - 19L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 4
11,015
918
11,581
9,801
7,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vulcan
18
5 / 3 / 8
12,087
1,007
14,307
8,294
3,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
slimmyy86
Danzaburou
16
1 / 3 / 10
10,437
870
7,574
7,935
2,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BillLapis
Cliodhna
16
5 / 6 / 3
10,719
893
10,055
13,062
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
RevanVolrath
Baron Samedi
15
2 / 4 / 3
9,472
789
4,994
11,949
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 7
8,569
714
3,606
16,111
11,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
13
Kills
7
8
Deaths
13
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BillLapis
Cliodhna
5
6
3
1.08
L
Baron Samedi
RevanVolrath
Baron Samedi
2
4
3
0.88
W
7
2
4
4.5
W
Vulcan
5
3
8
3
L
0
3
7
1.17
W
Danzaburou
slimmyy86
Danzaburou
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,462
Damage
18,655
26,030
Taken
41,122
13,650
Mitigated
20,748
3,652
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BillLapis
Cliodhna
10,055
1,938
0
1,232
13,062
3,961
581
7,041
5,670
0
36,316
L
Baron Samedi
RevanVolrath
Baron Samedi
4,994
331
562
1,328
11,949
5,086
270
8,490
2,981
24,199
0
W
11,581
455
84
1,493
9,801
7,481
147
2,087
7,714
27,655
2,510
W
Vulcan
14,307
168
0
842
8,294
3,263
324
1,523
6,771
53,848
0
L
3,606
1,169
1,035
2,285
16,111
11,701
0
7,781
7,677
0
11,025
W
Danzaburou
slimmyy86
Danzaburou
7,574
2,233
0
1,233
7,935
2,906
640
1,718
6,217
0
36,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,539
Gold Earned
28,760
182
Minions Killed
105
0
Camps Cleared
0
708,788
Distance Traveled
727,621
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,719
893
49
4
0
265,096
4
L
Baron Samedi
9,472
789
45
4
0
198,595
4
W
Cthulhu
11,015
918
38
3
0
244,581
0
W
Vulcan
12,087
1,007
80
7
0
250,311
0
L
Horus
8,569
714
11
1
0
263,930
3
W
Danzaburou
10,437
870
64
5
0
213,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role