Player Matchup

Ravana
Ravana
 
Ravana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
He1N0U5
Hera
Level 157
God Stats
4W - 3L
1,821 SR
Queue Stats
237W - 216L
1,568 Elo+
Party 2
Charon
Charon
Mieshkae
Charon
Level 275
God Stats
8W - 7L
1,623 SR
Queue Stats
373W - 372L
1,411 Elo+
Party 2
Terra
Terra
YabidReborn
Terra
Level 123
God Stats
4W - 3L
1,521 SR
Queue Stats
903W - 966L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
bustyhotmom
Tsukuyomi
Level 139
God Stats
1W - 1L
1,851 SR
Queue Stats
133W - 144L
1,551 Elo+
Solo
Team Averages
Level 168
1,663 SR
1,501 Elo+

VS

Team Averages
Level 152
1,526 SR
1,579 Elo+
Tyr
Tyr
 
Tyr
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Praydontspray
Terra
Level 149
God Stats
2W - 0L
1,804 SR
Queue Stats
296W - 303L
1,568 Elo+
Party 1
Merlin
Merlin
ViciousDalek
Merlin
Level 140
God Stats
1W - 1L
1,319 SR
Queue Stats
78W - 71L
1,560 Elo+
Party 1
Apollo
Apollo
oLGPsYch
Apollo
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,635 Elo+
Party 1
Janus
Janus
ozenco
Janus
Level 158
God Stats
3W - 0L
1,505 SR
Queue Stats
52W - 35L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
4 / 3 / 5
7,353
919
4,025
7,372
3,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
He1N0U5
Hera
14
2 / 4 / 3
7,111
889
8,293
7,606
2,981
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Mieshkae
Charon
14
0 / 2 / 6
7,155
894
5,987
8,991
8,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 3 / 5
7,486
936
5,654
10,196
7,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
bustyhotmom
Tsukuyomi
5
0 / 0 / 0
5,116
640
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 2 / 9
7,700
963
3,830
8,526
9,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
3 / 3 / 8
7,835
979
6,410
11,114
10,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Merlin
14
0 / 1 / 11
8,017
1,002
4,605
6,104
2,551
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
oLGPsYch
Apollo
13
2 / 2 / 9
7,778
972
6,281
6,934
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Janus
ozenco
Janus
15
5 / 2 / 6
8,546
1,068
9,117
7,162
2,864
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
9
Kills
12
12
Deaths
10
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
3
5
2.17
W
Tyr
 
Tyr
2
2
9
3.25
L
Hera
He1N0U5
Hera
2
4
3
0.88
L
Charon
Mieshkae
Charon
0
2
6
1.5
W
3
3
8
2.33
W
Merlin
0
1
11
5.5
L
3
3
5
1.83
L
Tsukuyomi
bustyhotmom
Tsukuyomi
0
0
0
0
W
Apollo
oLGPsYch
Apollo
2
2
9
3.25
W
Janus
ozenco
Janus
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,959
Damage
30,243
34,165
Taken
39,840
22,259
Mitigated
28,015
10,705
Healing
16,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,025
328
640
911
7,372
3,473
0
4,801
2,571
0
6,086
W
Tyr
 
Tyr
3,830
37
1,571
1,003
8,526
9,500
88
3,652
4,874
0
5,938
L
Hera
He1N0U5
Hera
8,293
1,322
1,486
1,521
7,606
2,981
0
4,679
2,927
22,886
383
L
Charon
Mieshkae
Charon
5,987
493
384
1,383
8,991
8,605
0
4,104
4,887
15,885
0
W
6,410
225
4,001
1,903
11,114
10,193
150
3,176
7,938
10,058
0
W
Merlin
4,605
447
2,157
1,721
6,104
2,551
1,149
2,859
3,245
20,833
211
L
5,654
445
2,510
1,870
10,196
7,200
0
6,178
4,018
9,555
122
L
Tsukuyomi
bustyhotmom
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
oLGPsYch
Apollo
6,281
4,576
477
1,136
6,934
2,907
3,530
5,396
1,538
0
15,552
W
Janus
ozenco
Janus
9,117
891
1,037
1,309
7,162
2,864
1,420
4,598
2,564
26,393
529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,221
Gold Earned
39,876
69
Minions Killed
100
0
Camps Cleared
0
589,539
Distance Traveled
781,458
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,353
919
8
1
0
143,904
1
W
Tyr
7,700
963
5
1
0
125,172
0
L
Hera
7,111
889
42
5
0
144,471
0
L
Charon
7,155
894
16
2
0
156,097
0
W
Terra
7,835
979
6
1
0
176,655
0
W
Merlin
8,017
1,002
36
5
0
173,649
0
L
Terra
7,486
936
3
0
0
145,067
0
L
Tsukuyomi
5,116
640
0
0
0
0
0
W
Apollo
7,778
972
21
3
0
145,169
0
W
Janus
8,546
1,068
32
4
0
160,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role