Player Matchup

Loki
Loki
AbyssDreadWolf
Loki
Level 48
God Stats
1W - 3L
1,308 SR
Queue Stats
143W - 124L
1,523 Elo+
Party 1
Osiris
Osiris
BeatKing107
Osiris
Level 154
God Stats
12W - 9L
1,503 SR
Queue Stats
157W - 171L
1,422 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rainefallz
Morgan Le Fay
Level 125
God Stats
92W - 64L
1,611 SR
Queue Stats
247W - 214L
1,546 Elo+
Party 1
Ymir
Ymir
Taquitos187
Ymir
Level 157
God Stats
1W - 2L
1,405 SR
Queue Stats
136W - 135L
1,436 Elo+
Party 2
Skadi
Skadi
XPegasuss25X
Skadi
Level 87
God Stats
11W - 9L
1,597 SR
Queue Stats
233W - 253L
1,449 Elo+
Party 2
Team Averages
Level 114
1,485 SR
1,475 Elo+

VS

Team Averages
Level 115
1,426 SR
1,489 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DarK J35T3R
Cthulhu
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
168W - 180L
1,498 Elo+
Party 3
Khepri
Khepri
Fury of Narfi
Khepri
Level 122
God Stats
2W - 3L
1,158 SR
Queue Stats
127W - 132L
1,457 Elo+
Party 3
Amaterasu
Amaterasu
WoIfie90
Amaterasu
Level 54
God Stats
5W - 4L
1,668 SR
Queue Stats
112W - 133L
1,486 Elo+
Party 3
Bastet
Bastet
XDrakcrayX
Bastet
Level 97
God Stats
1W - 0L
1,304 SR
Queue Stats
24W - 18L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,654
475
4,772
9,860
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
15
3 / 0 / 3
9,024
645
11,267
16,070
12,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morgan Le Fay
Rainefallz
Morgan Le Fay
12
0 / 3 / 1
6,801
486
5,696
8,664
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 4 / 1
6,579
470
5,011
15,962
9,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 4 / 0
7,270
519
6,934
10,956
2,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
6 / 1 / 2
8,650
618
10,544
8,962
3,500
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
DarK J35T3R
Cthulhu
14
4 / 0 / 4
8,205
586
12,327
5,226
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 8
7,044
503
5,274
11,987
11,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
WoIfie90
Amaterasu
12
0 / 4 / 3
6,780
484
8,345
17,100
15,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
XDrakcrayX
Bastet
14
4 / 0 / 3
7,469
534
8,339
11,132
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
14
14
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
1
2
7
L
2
3
1
0.83
L
Osiris
3
0
3
4.5
W
Cthulhu
DarK J35T3R
Cthulhu
4
0
4
6
W
0
2
8
2
L
Morgan Le Fay
Rainefallz
Morgan Le Fay
0
3
1
0.17
L
0
4
1
0.13
W
Amaterasu
WoIfie90
Amaterasu
0
4
3
0.38
W
Bastet
XDrakcrayX
Bastet
4
0
3
5.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,680
Damage
44,829
61,512
Taken
54,407
30,037
Mitigated
37,435
16,993
Healing
19,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,544
4,839
0
5,287
8,962
3,500
734
1,635
7,277
0
73,762
L
4,772
1,416
0
3,337
9,860
2,437
0
1,831
7,909
0
35,870
L
Osiris
11,267
3,601
0
4,078
16,070
12,569
0
2,161
13,033
0
69,820
W
Cthulhu
DarK J35T3R
Cthulhu
12,327
93
154
925
5,226
2,352
0
1,822
3,277
56,138
1,895
W
5,274
479
0
3,128
11,987
11,084
181
4,175
7,582
18,295
354
L
Morgan Le Fay
Rainefallz
Morgan Le Fay
5,696
644
90
1,897
8,664
2,810
0
4,100
4,184
54,975
0
L
5,011
1,393
2,480
4,377
15,962
9,376
0
6,412
8,948
13,339
0
W
Amaterasu
WoIfie90
Amaterasu
8,345
2,817
0
5,716
17,100
15,828
806
774
16,326
0
43,640
W
Bastet
XDrakcrayX
Bastet
8,339
2,287
0
3,839
11,132
4,671
0
1,868
9,238
0
58,904
L
6,934
2,296
0
734
10,956
2,845
0
1,106
9,850
0
63,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,328
Gold Earned
38,148
417
Minions Killed
416
0
Camps Cleared
0
1,416,340
Distance Traveled
1,489,583
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,650
618
112
8
0
249,544
3
L
Loki
6,654
475
66
5
0
337,850
0
L
Osiris
9,024
645
115
8
0
264,754
4
W
Cthulhu
8,205
586
125
9
0
333,580
0
W
Khepri
7,044
503
26
2
0
295,128
5
L
Morgan Le Fay
6,801
486
119
9
0
282,410
6
L
Ymir
6,579
470
24
2
0
274,585
4
W
Amaterasu
6,780
484
69
5
0
273,739
0
W
Bastet
7,469
534
84
6
0
337,592
2
L
Skadi
7,270
519
93
7
0
256,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role