Player Matchup

King Arthur
King Arthur
AlexKUNGI
King Arthur
Level 202
God Stats
7W - 12L
1,352 SR
Queue Stats
428W - 417L
1,502 Elo+
Solo
Ravana
Ravana
No1HeroMirio
Ravana
Level 148
God Stats
6W - 6L
1,522 SR
Queue Stats
56W - 54L
1,485 Elo+
Party 1
Merlin
Merlin
PapiChulo07
Merlin
Level 122
God Stats
8W - 11L
1,433 SR
Queue Stats
164W - 134L
1,577 Elo+
Party 1
Geb
Geb
Wasabiiking16
Geb
Level 121
God Stats
11W - 10L
1,571 SR
Queue Stats
128W - 114L
1,573 Elo+
Solo
Ishtar
Ishtar
Wrecktyfi
Ishtar
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 102L
1,598 Elo+
Solo
Team Averages
Level 153
1,476 SR
1,547 Elo+

VS

Team Averages
Level 107
1,465 SR
1,513 Elo+
Bellona
Bellona
Heloar
Bellona
Level 103
God Stats
1W - 3L
1,108 SR
Queue Stats
226W - 242L
1,507 Elo+
Party 2
Nu Wa
Nu Wa
SirCheetoo
Nu Wa
Level 80
God Stats
11W - 9L
1,562 SR
Queue Stats
88W - 88L
1,462 Elo+
Solo
Jormungandr
Jormungandr
Yannk Crash
Jormungandr
Level 120
God Stats
188W - 147L
1,604 SR
Queue Stats
283W - 244L
1,534 Elo+
Solo
Awilix
Awilix
iDaLeX7250
Awilix
Level 98
God Stats
3W - 5L
1,379 SR
Queue Stats
227W - 222L
1,524 Elo+
Party 2
Heimdallr
Heimdallr
knifetrix
Heimdallr
Level 136
God Stats
2W - 0L
1,672 SR
Queue Stats
130W - 111L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlexKUNGI
King Arthur
13
1 / 2 / 0
7,463
498
7,556
17,760
11,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
12
1 / 3 / 0
6,571
438
4,633
10,672
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
13
1 / 3 / 2
7,249
483
5,272
10,430
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
1 / 2 / 2
6,780
452
5,888
14,101
7,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Wrecktyfi
Ishtar
13
1 / 3 / 1
6,927
462
6,768
12,206
3,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Heloar
Bellona
13
2 / 2 / 6
7,407
494
7,917
12,406
8,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nu Wa
13
0 / 2 / 7
7,773
518
10,313
6,918
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Yannk Crash
Jormungandr
16
1 / 0 / 2
9,593
640
10,741
15,466
7,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
iDaLeX7250
Awilix
15
4 / 1 / 4
8,320
555
9,831
11,930
4,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Heimdallr
knifetrix
Heimdallr
16
6 / 0 / 1
9,089
606
10,633
10,965
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
13
13
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlexKUNGI
King Arthur
1
2
0
0.5
W
Bellona
Heloar
Bellona
2
2
6
2.5
L
Ravana
1
3
0
0.33
L
Merlin
1
3
2
0.67
W
Nu Wa
0
2
7
1.75
L
1
2
2
1
L
Ishtar
Wrecktyfi
Ishtar
1
3
1
0.5
W
Jormungandr
Yannk Crash
Jormungandr
1
0
2
2
W
Awilix
iDaLeX7250
Awilix
4
1
4
6
W
Heimdallr
knifetrix
Heimdallr
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,117
Damage
49,435
65,169
Taken
57,685
29,750
Mitigated
26,995
18,461
Healing
20,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlexKUNGI
King Arthur
7,556
735
0
3,899
17,760
11,318
0
11,347
6,413
0
57,656
W
Bellona
Heloar
Bellona
7,917
1,820
0
3,680
12,406
8,047
141
2,505
9,891
0
30,640
L
Ravana
4,633
534
0
2,801
10,672
4,439
0
2,289
8,170
0
51,299
L
Merlin
5,272
227
0
2,618
10,430
3,033
0
3,243
7,057
56,539
1,516
W
Nu Wa
10,313
2,846
0
982
6,918
2,172
242
3,581
3,337
51,062
1,075
L
5,888
313
2,318
3,892
14,101
7,331
0
3,046
10,741
20,310
1,318
L
Ishtar
Wrecktyfi
Ishtar
6,768
4,000
0
2,933
12,206
3,629
0
737
11,303
0
54,844
W
Jormungandr
Yannk Crash
Jormungandr
10,741
3,214
0
6,022
15,466
7,667
505
671
14,771
86,293
4,011
W
Awilix
iDaLeX7250
Awilix
9,831
3,836
0
3,198
11,930
4,934
52
2,471
9,451
0
63,336
W
Heimdallr
knifetrix
Heimdallr
10,633
5,772
0
6,729
10,965
4,175
1,223
1,207
9,758
0
73,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,990
Gold Earned
42,182
399
Minions Killed
480
0
Camps Cleared
0
1,442,990
Distance Traveled
1,543,761
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,463
498
93
6
0
293,556
0
W
Bellona
7,407
494
40
3
0
295,124
3
L
Ravana
6,571
438
74
5
0
342,971
0
L
Merlin
7,249
483
114
8
0
268,008
0
W
Nu Wa
7,773
518
93
6
0
276,472
2
L
Geb
6,780
452
24
2
0
251,476
2
L
Ishtar
6,927
462
94
6
0
286,979
0
W
Jormungandr
9,593
640
156
10
0
310,676
0
W
Awilix
8,320
555
87
6
0
357,023
5
W
Heimdallr
9,089
606
104
7
0
304,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role