Player Matchup

Yemoja
Yemoja
BPetrichor
Yemoja
Level 128
God Stats
663W - 742L
1,498 SR
Queue Stats
663W - 743L
1,384 Elo+
Solo
Ix Chel
Ix Chel
DBogs515
Ix Chel
Level 56
God Stats
17W - 18L
1,495 SR
Queue Stats
153W - 143L
1,393 Elo+
Party 2
Xbalanque
Xbalanque
bradleejacob
Xbalanque
Level 76
God Stats
7W - 8L
1,456 SR
Queue Stats
166W - 153L
1,390 Elo+
Party 2
Team Averages
Level 87
1,483 SR
1,389 Elo+

VS

Team Averages
Level 99
1,548 SR
1,381 Elo+
Skadi
Skadi
DEVASTADOR_02
Skadi
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 45L
1,375 Elo+
Party 1
Scylla
Scylla
IkariShinji__
Scylla
Level 88
God Stats
2W - 1L
1,326 SR
Queue Stats
79W - 78L
1,384 Elo+
Party 1
Mulan
Mulan
NightShroud1231
Mulan
Level 128
God Stats
9W - 2L
1,818 SR
Queue Stats
80W - 91L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BPetrichor
Yemoja
12
0 / 4 / 3
6,976
698
3,338
11,233
3,924
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ix Chel
DBogs515
Ix Chel
13
3 / 5 / 0
8,294
829
7,641
6,926
2,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
bradleejacob
Xbalanque
12
0 / 6 / 2
6,703
670
2,986
7,104
2,377
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 9
9,035
904
8,804
6,255
2,248
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 1 / 5
9,097
910
7,362
4,504
1,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
2 / 2 / 12
8,254
825
5,041
7,707
7,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
15
15
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BPetrichor
Yemoja
0
4
3
0.38
L
Ix Chel
DBogs515
Ix Chel
3
5
0
0.6
W
5
0
9
9.5
W
8
1
5
10.5
W
2
2
12
4
L
Xbalanque
bradleejacob
Xbalanque
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,965
Damage
21,207
25,263
Taken
18,466
8,510
Mitigated
10,941
3,905
Healing
2,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BPetrichor
Yemoja
3,338
282
309
2,560
11,233
3,924
72
3,365
7,810
13,023
862
L
Ix Chel
DBogs515
Ix Chel
7,641
372
445
324
6,926
2,209
0
2,244
4,682
23,312
57
W
8,804
3,670
0
1,592
6,255
2,248
541
4,367
1,888
0
25,627
W
7,362
490
0
0
4,504
1,622
694
2,080
2,424
28,535
0
W
5,041
462
0
536
7,707
7,071
207
4,205
3,502
885
9,143
L
Xbalanque
bradleejacob
Xbalanque
2,986
540
0
267
7,104
2,377
23
2,551
4,526
0
10,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,973
Gold Earned
26,386
71
Minions Killed
100
0
Camps Cleared
0
457,063
Distance Traveled
514,910
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,976
698
27
3
0
156,494
0
L
Ix Chel
8,294
829
30
3
0
150,227
0
W
Skadi
9,035
904
44
4
0
173,421
0
W
Scylla
9,097
910
49
5
0
184,541
3
W
Mulan
8,254
825
7
1
0
156,948
1
L
Xbalanque
6,703
670
14
1
0
150,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role