Player Matchup

Bellona
Bellona
Blutarski
Bellona
Level 48
God Stats
20W - 25L
1,534 SR
Queue Stats
90W - 124L
1,482 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LONGKNEEKNOCKER
Ah Muzen Cab
Level 182
God Stats
3W - 1L
1,638 SR
Queue Stats
25W - 23L
1,448 Elo+
Solo
Hun Batz
Hun Batz
frankendilly
Hun Batz
Level 81
God Stats
10W - 11L
1,611 SR
Queue Stats
97W - 135L
1,479 Elo+
Party 1
Maui
Maui
jpthefat1
Maui
Level 47
God Stats
42W - 41L
1,573 SR
Queue Stats
90W - 125L
1,483 Elo+
Party 1
Hera
Hera
peepherz
Hera
Level 88
God Stats
40W - 62L
1,540 SR
Queue Stats
100W - 142L
1,477 Elo+
Party 1
Team Averages
Level 89
1,579 SR
1,474 Elo+

VS

Team Averages
Level 77
1,465 SR
1,410 Elo+
Fafnir
Fafnir
BogWizard
Fafnir
Level 60
God Stats
7W - 11L
1,557 SR
Queue Stats
115W - 107L
1,457 Elo+
Party 2
Gilgamesh
Gilgamesh
SuperChubb
Gilgamesh
Level 24
God Stats
2W - 2L
1,292 SR
Queue Stats
11W - 12L
1,205 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YouBigMad
Ah Muzen Cab
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 125L
1,495 Elo+
Party 2
Chang'e
Chang'e
mr_kracker89
Chang'e
Level 173
God Stats
7W - 4L
1,621 SR
Queue Stats
340W - 335L
1,502 Elo+
Solo
Fenrir
Fenrir
mum-rodent9
Fenrir
Level 45
God Stats
1W - 1L
1,357 SR
Queue Stats
46W - 55L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blutarski
Bellona
15
5 / 4 / 5
10,449
581
11,011
16,646
15,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
LONGKNEEKNOCKER
Ah Muzen Cab
17
3 / 1 / 4
10,867
604
14,062
11,924
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hun Batz
frankendilly
Hun Batz
15
5 / 2 / 6
9,470
526
13,724
13,931
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
13
0 / 3 / 13
9,466
526
6,275
12,626
12,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
14
3 / 4 / 2
8,950
497
9,859
7,838
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BogWizard
Fafnir
13
2 / 1 / 5
8,386
466
6,621
17,953
20,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Gilgamesh
SuperChubb
Gilgamesh
14
3 / 2 / 2
9,074
504
7,366
15,727
18,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ah Muzen Cab
YouBigMad
Ah Muzen Cab
13
0 / 6 / 5
7,560
420
7,422
14,114
4,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
mr_kracker89
Chang'e
15
3 / 3 / 2
9,277
515
10,860
15,799
4,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fenrir
14
6 / 4 / 3
8,634
480
9,503
15,163
5,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
16
Kills
14
14
Deaths
16
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
Blutarski
Bellona
5
4
5
1.88
L
Fafnir
BogWizard
Fafnir
2
1
5
4.5
W
Ah Muzen Cab
LONGKNEEKNOCKER
Ah Muzen Cab
3
1
4
5
L
Gilgamesh
SuperChubb
Gilgamesh
3
2
2
2
L
Ah Muzen Cab
YouBigMad
Ah Muzen Cab
0
6
5
0.42
W
Hun Batz
frankendilly
Hun Batz
5
2
6
4
W
Maui
0
3
13
2.17
L
Chang'e
mr_kracker89
Chang'e
3
3
2
1.33
L
Fenrir
6
4
3
1.88
W
Hera
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,931
Damage
41,772
62,965
Taken
78,756
40,602
Mitigated
54,246
16,047
Healing
25,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Blutarski
Bellona
11,011
3,614
0
5,549
16,646
15,142
689
4,221
11,966
0
60,714
L
Fafnir
BogWizard
Fafnir
6,621
2,208
0
7,083
17,953
20,357
30
4,840
13,113
24,697
0
W
Ah Muzen Cab
LONGKNEEKNOCKER
Ah Muzen Cab
14,062
5,985
0
5,011
11,924
4,381
3,349
4,028
7,896
0
100,104
L
Gilgamesh
SuperChubb
Gilgamesh
7,366
2,328
0
3,870
15,727
18,963
155
1,360
14,367
498
46,201
L
Ah Muzen Cab
YouBigMad
Ah Muzen Cab
7,422
1,964
0
1,873
14,114
4,439
0
5,344
8,770
0
61,445
W
Hun Batz
frankendilly
Hun Batz
13,724
4,015
0
3,423
13,931
5,791
0
4,454
9,398
0
67,127
W
Maui
6,275
1,093
0
1,514
12,626
12,472
150
2,617
9,825
23,357
630
L
Chang'e
mr_kracker89
Chang'e
10,860
840
1,748
6,719
15,799
4,917
513
1,313
14,486
67,792
0
L
Fenrir
9,503
2,819
0
4,514
15,163
5,570
0
3,794
11,369
0
42,147
W
Hera
9,859
2,697
0
550
7,838
2,816
753
2,659
5,179
56,606
552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,202
Gold Earned
42,931
485
Minions Killed
382
0
Camps Cleared
0
1,748,353
Distance Traveled
1,832,882
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,449
581
87
5
0
312,893
0
L
Fafnir
8,386
466
23
1
0
378,990
0
W
Ah Muzen Cab
10,867
604
152
8
0
338,679
0
L
Gilgamesh
9,074
504
78
4
0
374,632
0
L
Ah Muzen Cab
7,560
420
102
6
0
328,797
0
W
Hun Batz
9,470
526
87
5
0
394,938
0
W
Maui
9,466
526
43
2
0
357,370
0
L
Chang'e
9,277
515
124
7
0
355,280
3
L
Fenrir
8,634
480
55
3
0
395,183
1
W
Hera
8,950
497
116
6
0
344,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role