Player Matchup

Ares
Ares
 
Ares
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
BIGtimey
Lancelot
Level 143
God Stats
3W - 1L
1,287 SR
Queue Stats
89W - 70L
1,564 Elo+
Solo
Janus
Janus
DankGankandBank
Janus
Level 65
God Stats
67W - 62L
1,542 SR
Queue Stats
334W - 297L
1,617 Elo+
Party 2
Mulan
Mulan
Girthquake9661
Mulan
Level 28
God Stats
62W - 70L
1,592 SR
Queue Stats
68W - 83L
1,532 Elo+
Party 2
Skadi
Skadi
NOOICCEE
Skadi
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 104L
1,563 Elo+
Party 1
Team Averages
Level 108
1,484 SR
1,555 Elo+

VS

Team Averages
Level 124
1,580 SR
1,550 Elo+
Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nut
Nut
DeckerWrecker
Nut
Level 106
God Stats
5W - 2L
1,810 SR
Queue Stats
372W - 330L
1,571 Elo+
Party 3
Vulcan
Vulcan
EvilMable
Vulcan
Level 159
God Stats
2W - 3L
1,544 SR
Queue Stats
228W - 204L
1,607 Elo+
Solo
Hun Batz
Hun Batz
FacelessYoko
Hun Batz
Level 56
God Stats
18W - 19L
1,548 SR
Queue Stats
100W - 124L
1,491 Elo+
Solo
Sylvanus
Sylvanus
XelogiaX
Sylvanus
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 103L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 1 / 5
5,893
589
5,583
8,066
5,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
BIGtimey
Lancelot
11
2 / 0 / 3
5,890
589
4,829
5,191
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
2 / 0 / 2
6,413
641
2,968
4,986
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 0
7,516
752
5,896
7,623
4,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
NOOICCEE
Skadi
12
3 / 1 / 3
6,331
633
3,283
6,124
1,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 3 / 0
4,681
468
2,315
9,687
5,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 3 / 0
6,139
614
7,143
7,702
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
EvilMable
Vulcan
11
0 / 1 / 0
5,875
588
3,901
4,127
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
FacelessYoko
Hun Batz
9
0 / 2 / 0
4,811
481
2,304
7,054
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
XelogiaX
Sylvanus
8
0 / 3 / 2
5,036
504
3,226
9,353
5,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
2
2
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
5
4.5
L
Cerberus
 
Cerberus
0
3
0
0
W
Lancelot
BIGtimey
Lancelot
2
0
3
3.5
W
2
0
2
3
L
2
3
0
0.67
L
Vulcan
EvilMable
Vulcan
0
1
0
0
L
Hun Batz
FacelessYoko
Hun Batz
0
2
0
0
W
3
0
0
3
W
Skadi
NOOICCEE
Skadi
3
1
3
4.5
L
Sylvanus
XelogiaX
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,559
Damage
18,889
31,990
Taken
37,923
14,576
Mitigated
17,016
8,853
Healing
12,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,583
930
0
2,100
8,066
5,807
0
2,382
5,581
18,368
0
L
Cerberus
 
Cerberus
2,315
70
0
4,114
9,687
5,600
0
0
9,687
25,476
0
W
Lancelot
BIGtimey
Lancelot
4,829
1,237
0
2,790
5,191
1,675
0
894
4,212
0
40,814
W
2,968
415
0
750
4,986
1,277
0
2,779
1,947
52,820
0
L
7,143
4,023
0
3,489
7,702
2,508
0
1,564
6,138
0
46,795
L
Vulcan
EvilMable
Vulcan
3,901
241
0
1,696
4,127
1,321
0
1,459
2,668
51,393
0
L
Hun Batz
FacelessYoko
Hun Batz
2,304
600
0
460
7,054
2,371
0
1,771
5,283
0
32,191
W
5,896
543
0
2,042
7,623
4,090
0
2,315
5,308
0
53,532
W
Skadi
NOOICCEE
Skadi
3,283
1,435
0
1,171
6,124
1,727
0
564
5,560
0
42,351
L
Sylvanus
XelogiaX
Sylvanus
3,226
903
443
2,643
9,353
5,216
0
3,757
5,596
14,437
312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,043
Gold Earned
26,542
380
Minions Killed
349
0
Camps Cleared
0
1,091,437
Distance Traveled
1,049,792
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,893
589
33
3
0
229,501
6
L
Cerberus
4,681
468
77
8
0
191,722
0
W
Lancelot
5,890
589
77
8
0
230,356
2
W
Janus
6,413
641
109
11
0
227,777
0
L
Nut
6,139
614
87
9
0
187,908
0
L
Vulcan
5,875
588
105
11
0
218,764
2
L
Hun Batz
4,811
481
57
6
0
252,192
0
W
Mulan
7,516
752
90
9
0
200,558
0
W
Skadi
6,331
633
71
7
0
203,245
2
L
Sylvanus
5,036
504
23
2
0
199,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role