Player Matchup

Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Gold IV
 
Rama
Gold IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold IV
Acadie04
Hades
Gold IV
Level 68
God Stats
0W - 1L
1,520 SR
Queue Stats
23W - 22L
1,494 MMR
Solo
Cerberus
Cerberus
Diamond III
Chora9nha
Cerberus
Diamond III
Level 159
God Stats
28W - 34L
1,533 SR
Queue Stats
207W - 223L
2,256 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
Masrurr
Sylvanus
Platinum IV
Level 155
God Stats
19W - 20L
1,597 SR
Queue Stats
141W - 138L
1,628 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,530 SR
1,676 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 154
1,579 SR
1,697 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum II
CrixanChuk
Ravana
Platinum II
Level 158
God Stats
5W - 8L
1,656 SR
Queue Stats
115W - 116L
1,942 MMR
Solo
Cthulhu
Cthulhu
Platinum II
RamGal77
Cthulhu
Platinum II
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 155L
1,921 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
lllPingolalll
Kumbhakarna
Gold III
Level 158
God Stats
2W - 2L
1,813 SR
Queue Stats
188W - 200L
1,515 MMR
Solo
Izanami
Izanami
Gold III
playgamerxv
Izanami
Gold III
Level 144
God Stats
5W - 5L
1,424 SR
Queue Stats
168W - 174L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 1 / 0
3,649
730
2,188
4,712
2,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
 
Rama
6
1 / 2 / 0
3,417
683
3,417
4,130
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
Acadie04
Hades
7
0 / 0 / 0
3,750
750
506
2,208
611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Chora9nha
Cerberus
1
0 / 0 / 0
1,062
212
0
0
0
Sylvanus
Masrurr
Sylvanus
7
1 / 0 / 0
3,556
711
1,899
2,932
1,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
SusanoMauiAo KuangRaijin

VS

Bans
Erlang ShenNu WaHerculesThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 0
3,841
768
711
1,562
378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
CrixanChuk
Ravana
7
2 / 0 / 0
3,806
761
1,775
2,380
591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
RamGal77
Cthulhu
7
0 / 0 / 1
3,981
796
2,435
3,477
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
lllPingolalll
Kumbhakarna
6
1 / 0 / 1
3,822
764
990
3,087
1,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
playgamerxv
Izanami
5
0 / 2 / 1
3,231
646
1,935
3,319
763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
3
3
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Rama
 
Rama
1
2
0
0.5
W
Janus
 
Janus
0
0
0
0
L
Hades
Acadie04
Hades
0
0
0
0
L
Cerberus
Chora9nha
Cerberus
0
0
0
0
W
Ravana
CrixanChuk
Ravana
2
0
0
2
L
Sylvanus
Masrurr
Sylvanus
1
0
0
1
W
Cthulhu
RamGal77
Cthulhu
0
0
1
0.5
W
Kumbhakarna
lllPingolalll
Kumbhakarna
1
0
1
1.5
W
Izanami
playgamerxv
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,010
Damage
7,846
13,982
Taken
13,825
4,996
Mitigated
4,504
6,700
Healing
5,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,188
464
0
1,846
4,712
2,442
0
2,072
2,292
0
22,127
L
Rama
 
Rama
3,417
2,853
0
1,598
4,130
881
0
670
3,460
0
12,601
W
Janus
 
Janus
711
259
0
638
1,562
378
0
655
907
24,933
0
L
Hades
Acadie04
Hades
506
129
0
1,748
2,208
611
0
776
1,432
20,166
0
L
Cerberus
Chora9nha
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Ravana
CrixanChuk
Ravana
1,775
422
0
1,716
2,380
591
0
632
1,748
0
17,066
L
Sylvanus
Masrurr
Sylvanus
1,899
549
120
1,388
2,932
1,062
0
152
2,780
12,916
7,411
W
Cthulhu
RamGal77
Cthulhu
2,435
402
0
1,307
3,477
1,241
0
0
3,477
19,775
1,525
W
Kumbhakarna
lllPingolalll
Kumbhakarna
990
124
0
1,578
3,087
1,531
0
384
2,703
6,299
846
W
Izanami
playgamerxv
Izanami
1,935
1,577
0
750
3,319
763
0
616
2,703
0
17,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,434
Gold Earned
18,681
152
Minions Killed
172
0
Camps Cleared
0
434,497
Distance Traveled
581,869
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,649
730
45
9
0
111,064
0
L
Rama
3,417
683
16
3
0
104,739
0
W
Janus
3,841
768
47
9
0
121,159
1
L
Hades
3,750
750
53
11
0
110,422
0
L
Cerberus
1,062
212
0
0
0
0
0
W
Ravana
3,806
761
43
9
0
119,754
0
L
Sylvanus
3,556
711
38
8
0
108,272
0
W
Cthulhu
3,981
796
44
9
0
113,015
0
W
Kumbhakarna
3,822
764
12
2
0
116,237
2
W
Izanami
3,231
646
26
5
0
111,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role