Player Matchup

Maui
Maui
CoCo666
Maui
Level 85
God Stats
3W - 2L
1,708 SR
Queue Stats
508W - 415L
1,506 Elo+
Party 2
Athena
Athena
HoriZonVoID
Athena
Level 101
God Stats
4W - 6L
1,366 SR
Queue Stats
129W - 117L
1,565 Elo+
Solo
Ah Puch
Ah Puch
Sirlazer
Ah Puch
Level 109
God Stats
7W - 4L
1,436 SR
Queue Stats
471W - 412L
1,474 Elo+
Party 2
He Bo
He Bo
SyndykatorTSW
He Bo
Level 148
God Stats
5W - 3L
1,258 SR
Queue Stats
300W - 310L
1,464 Elo+
Solo
Rama
Rama
UnivRetreat
Rama
Level 172
God Stats
1W - 5L
1,084 SR
Queue Stats
98W - 93L
1,505 Elo+
Party 2
Team Averages
Level 123
1,370 SR
1,503 Elo+

VS

Team Averages
Level 125
1,500 SR
1,513 Elo+
Hercules
Hercules
 
Hercules
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Grejtmozus
Kuzenbo
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,488 Elo+
Solo
Hera
Hera
S1NNL05
Hera
Level 162
God Stats
1W - 3L
1,502 SR
Queue Stats
143W - 170L
1,470 Elo+
Solo
Achilles
Achilles
dimitroskyy
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
txtCapi
Chiron
Level 197
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 91L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
CoCo666
Maui
13
1 / 1 / 22
8,338
1,042
5,250
10,123
8,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
12
1 / 2 / 17
8,026
1,003
4,711
7,273
7,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Puch
Sirlazer
Ah Puch
15
2 / 0 / 18
8,316
1,040
13,806
5,604
2,793
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
6 / 0 / 15
8,708
1,089
6,445
4,517
1,886
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
13 / 1 / 9
9,287
1,161
16,923
5,681
2,510
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 6 / 2
5,868
734
3,591
16,507
13,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kuzenbo
Grejtmozus
Kuzenbo
13
0 / 2 / 3
6,446
806
5,328
10,292
12,192
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
S1NNL05
Hera
15
4 / 4 / 0
7,637
955
7,710
5,770
2,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
dimitroskyy
Achilles
11
0 / 6 / 3
5,888
736
3,641
10,890
12,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
txtCapi
Chiron
7
0 / 5 / 0
5,543
693
1,734
5,540
1,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
12
23
Kills
4
4
Deaths
23
81
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
6
2
0.17
W
Maui
CoCo666
Maui
1
1
22
12
L
Kuzenbo
Grejtmozus
Kuzenbo
0
2
3
0.75
W
Athena
1
2
17
4.75
L
Hera
S1NNL05
Hera
4
4
0
1
W
Ah Puch
Sirlazer
Ah Puch
2
0
18
11
W
6
0
15
13.5
W
13
1
9
17.5
L
Achilles
dimitroskyy
Achilles
0
6
3
0.25
L
Chiron
txtCapi
Chiron
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,135
Damage
22,004
33,198
Taken
48,999
23,096
Mitigated
41,740
15,599
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,591
1,381
73
4,350
16,507
13,199
0
10,001
6,506
0
7,351
W
Maui
CoCo666
Maui
5,250
874
1,487
2,979
10,123
8,848
289
3,278
6,435
8,111
990
L
Kuzenbo
Grejtmozus
Kuzenbo
5,328
1,951
1,405
3,303
10,292
12,192
0
5,613
4,679
8,522
0
W
Athena
4,711
1,075
880
1,076
7,273
7,059
405
2,195
4,767
7,494
1,566
L
Hera
S1NNL05
Hera
7,710
1,504
33
59
5,770
2,629
0
3,926
1,844
20,879
0
W
Ah Puch
Sirlazer
Ah Puch
13,806
1,057
1,595
2,124
5,604
2,793
742
2,862
2,557
39,280
0
W
6,445
305
752
709
4,517
1,886
411
1,550
2,767
16,038
566
W
16,923
13,869
2,267
1,730
5,681
2,510
1,627
2,416
3,121
0
30,984
L
Achilles
dimitroskyy
Achilles
3,641
638
0
492
10,890
12,034
0
6,604
4,286
0
6,370
L
Chiron
txtCapi
Chiron
1,734
261
207
747
5,540
1,686
0
3,019
2,521
0
4,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,675
Gold Earned
31,382
136
Minions Killed
66
0
Camps Cleared
0
922,547
Distance Traveled
703,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,868
734
16
2
0
140,086
0
W
Maui
8,338
1,042
10
1
0
199,211
0
L
Kuzenbo
6,446
806
11
1
0
171,612
0
W
Athena
8,026
1,003
16
2
0
192,963
0
L
Hera
7,637
955
22
3
0
150,234
0
W
Ah Puch
8,316
1,040
57
7
0
190,491
0
W
He Bo
8,708
1,089
21
3
0
182,200
0
W
Rama
9,287
1,161
32
4
0
157,682
0
L
Achilles
5,888
736
9
1
0
164,836
0
L
Chiron
5,543
693
8
1
0
76,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role