Player Matchup

Discordia
Discordia
Gold V
EvBrownie
Discordia
Gold V
Level 121
God Stats
2W - 7L
1,390 SR
Queue Stats
215W - 228L
1,226 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Psycho Suede466
Kumbhakarna
Silver I
Level 117
God Stats
10W - 16L
1,345 SR
Queue Stats
158W - 175L
1,172 MMR
Solo
Osiris
Osiris
Silver IV
chino_figura10
Osiris
Silver IV
Level 149
God Stats
1W - 6L
1,445 SR
Queue Stats
124W - 158L
903 MMR
Solo
Skadi
Skadi
Silver I
savage-squad-96
Skadi
Silver I
Level 152
God Stats
2W - 4L
1,319 SR
Queue Stats
29W - 46L
1,217 MMR
Solo
Hun Batz
Hun Batz
Bronze III
temp-950133
Hun Batz
Bronze III
Level 106
God Stats
0W - 3L
1,398 SR
Queue Stats
5W - 43L
843 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,380 SR
1,072 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 136
1,416 SR
1,176 MMR
Kuzenbo
Kuzenbo
Silver III
 
Kuzenbo
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Silver IV
Daypanda2003726
Ishtar
Silver IV
Level 128
God Stats
4W - 7L
1,342 SR
Queue Stats
92W - 121L
958 MMR
Solo
Scylla
Scylla
Silver II
J3DK_BORN_2_KILL
Scylla
Silver II
Level 126
God Stats
5W - 7L
1,461 SR
Queue Stats
35W - 48L
1,227 MMR
Solo
Poseidon
Poseidon
Bronze III
RoomOnFire2468
Poseidon
Bronze III
Level 111
God Stats
1W - 0L
1,218 SR
Queue Stats
16W - 34L
1,250 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
xLSxZoidberg
Jormungandr
Bronze IV
Level 158
God Stats
1W - 0L
1,561 SR
Queue Stats
10W - 29L
944 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EvBrownie
Discordia
10
4 / 0 / 0
4,588
765
1,749
2,299
549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Psycho Suede466
Kumbhakarna
7
0 / 0 / 2
3,966
661
2,143
4,849
1,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 1
3,623
604
2,274
6,273
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

7
0 / 1 / 1
3,746
624
2,243
3,117
808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hun Batz
temp-950133
Hun Batz
1
0 / 0 / 0
2,784
464
0
0
0
Bans
Chang'eSurtrBacchus

VS

Bans
JanusMulanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 1 / 1
4,241
707
2,233
4,855
2,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 0 / 0
3,326
554
857
1,673
341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 0
4,589
765
715
1,390
306
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
7
1 / 3 / 1
4,119
687
2,928
4,761
1,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
xLSxZoidberg
Jormungandr
8
1 / 0 / 0
4,949
825
3,367
4,209
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
0
0
0
0
L
Discordia
EvBrownie
Discordia
4
0
0
4
W
0
0
0
0
L
Kumbhakarna
Psycho Suede466
Kumbhakarna
0
0
2
1
W
Poseidon
1
3
1
0.5
L
0
1
1
0.5
L
0
1
1
0.5
L
Hun Batz
temp-950133
Hun Batz
0
0
0
0
W
Jormungandr
xLSxZoidberg
Jormungandr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,409
Damage
10,100
16,538
Taken
16,888
7,609
Mitigated
7,116
5,028
Healing
4,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,233
1,217
0
1,230
4,855
2,811
0
1,620
3,194
12,133
505
W
857
580
0
125
1,673
341
0
197
1,476
0
10,599
L
Discordia
EvBrownie
Discordia
1,749
0
0
971
2,299
549
0
1,031
1,268
21,644
0
W
715
127
0
663
1,390
306
0
399
831
29,538
0
L
Kumbhakarna
Psycho Suede466
Kumbhakarna
2,143
665
0
1,788
4,849
1,931
0
2,062
2,787
10,120
2,061
W
Poseidon
2,928
744
0
360
4,761
1,315
0
989
3,772
24,690
0
L
2,274
1,250
0
1,779
6,273
4,321
0
3,482
2,791
0
15,829
L
2,243
720
0
490
3,117
808
0
2,441
676
0
24,349
L
Hun Batz
temp-950133
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
xLSxZoidberg
Jormungandr
3,367
1,203
0
2,122
4,209
2,343
0
291
3,878
28,196
1,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,707
Gold Earned
21,224
150
Minions Killed
180
0
Camps Cleared
0
526,168
Distance Traveled
578,580
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,241
707
11
2
0
141,748
0
W
Ishtar
3,326
554
25
4
0
54,753
0
L
Discordia
4,588
765
53
9
0
133,930
0
W
Scylla
4,589
765
52
9
0
116,260
5
L
Kumbhakarna
3,966
661
23
4
0
140,629
1
W
Poseidon
4,119
687
39
7
0
142,698
0
L
Osiris
3,623
604
27
5
0
127,076
1
L
Skadi
3,746
624
47
8
0
124,533
0
L
Hun Batz
2,784
464
0
0
0
0
0
W
Jormungandr
4,949
825
53
9
0
123,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role