Player Matchup

Kuzenbo
Kuzenbo
Iceblue4075
Kuzenbo
Level 60
God Stats
50W - 44L
1,490 SR
Queue Stats
306W - 351L
1,402 Elo+
Solo
Arachne
Arachne
OniD7
Arachne
Level 60
God Stats
47W - 54L
1,474 SR
Queue Stats
82W - 99L
1,367 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rubendinho-
Ah Muzen Cab
Level 127
God Stats
34W - 24L
1,594 SR
Queue Stats
97W - 88L
1,471 Elo+
Solo
Ah Puch
Ah Puch
Ryanbabb0525
Ah Puch
Level 117
God Stats
3W - 4L
1,385 SR
Queue Stats
80W - 92L
1,409 Elo+
Solo
Danzaburou
Danzaburou
bilibobjoe
Danzaburou
Level 129
God Stats
47W - 22L
1,665 SR
Queue Stats
252W - 227L
1,519 Elo+
Solo
Team Averages
Level 99
1,521 SR
1,434 Elo+

VS

Team Averages
Level 40
1,475 SR
1,308 Elo+
Bellona
Bellona
DesirousStorm91
Bellona
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 14L
1,166 Elo+
Party 1
Aphrodite
Aphrodite
GodOfWisdom7954
Aphrodite
Level 61
God Stats
12W - 7L
1,582 SR
Queue Stats
89W - 90L
1,430 Elo+
Solo
Neith
Neith
Mxl king9513
Neith
Level 26
God Stats
0W - 2L
1,220 SR
Queue Stats
17W - 45L
1,254 Elo+
Party 1
Sol
Sol
TheWeekenderZ
Sol
Level 69
God Stats
19W - 13L
1,576 SR
Queue Stats
129W - 141L
1,404 Elo+
Solo
Loki
Loki
mxl memes
Loki
Level 37
God Stats
17W - 19L
1,499 SR
Queue Stats
183W - 217L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Iceblue4075
Kuzenbo
12
2 / 1 / 10
8,333
641
3,631
5,581
5,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
OniD7
Arachne
13
6 / 1 / 3
7,971
613
4,447
10,548
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Muzen Cab
Rubendinho-
Ah Muzen Cab
15
15 / 2 / 4
9,258
712
17,619
9,447
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ah Puch
Ryanbabb0525
Ah Puch
12
2 / 6 / 0
7,666
590
4,632
7,240
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
bilibobjoe
Danzaburou
15
3 / 0 / 3
9,679
745
5,378
6,874
2,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,364
413
1,463
9,298
7,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
GodOfWisdom7954
Aphrodite
9
0 / 9 / 2
5,697
438
2,194
14,106
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 8 / 0
5,726
440
3,168
11,145
2,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 5 / 3
6,935
533
6,874
10,049
2,758
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
13
5 / 4 / 1
7,629
587
3,834
8,938
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
28
Kills
10
10
Deaths
29
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Aphrodite
GodOfWisdom7954
Aphrodite
0
9
2
0.11
W
Kuzenbo
Iceblue4075
Kuzenbo
2
1
10
7
L
2
8
0
0.25
W
Arachne
OniD7
Arachne
6
1
3
7.5
W
Ah Muzen Cab
Rubendinho-
Ah Muzen Cab
15
2
4
8.5
W
Ah Puch
Ryanbabb0525
Ah Puch
2
6
0
0.33
L
3
5
3
0.9
W
Danzaburou
bilibobjoe
Danzaburou
3
0
3
4.5
L
Loki
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,707
Damage
17,533
39,690
Taken
53,536
17,390
Mitigated
25,378
11,148
Healing
12,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,463
567
0
1,477
9,298
7,881
0
123
9,175
0
23,913
L
Aphrodite
GodOfWisdom7954
Aphrodite
2,194
233
512
3,019
14,106
9,300
0
2,324
11,782
16,110
0
W
Kuzenbo
Iceblue4075
Kuzenbo
3,631
1,596
0
1,474
5,581
5,154
565
651
4,930
13,435
936
L
3,168
505
0
645
11,145
2,967
0
1,258
9,887
0
25,985
W
Arachne
OniD7
Arachne
4,447
3,216
0
5,407
10,548
3,828
230
2,061
8,487
0
49,521
W
Ah Muzen Cab
Rubendinho-
Ah Muzen Cab
17,619
10,660
0
1,340
9,447
3,277
2,870
1,734
7,713
0
77,194
W
Ah Puch
Ryanbabb0525
Ah Puch
4,632
223
0
342
7,240
2,338
798
3,982
3,258
41,781
252
L
6,874
1,658
0
4,360
10,049
2,758
523
3,698
6,351
43,126
691
W
Danzaburou
bilibobjoe
Danzaburou
5,378
2,141
0
2,585
6,874
2,793
675
601
6,273
0
75,263
L
Loki
3,834
664
0
2,573
8,938
2,472
233
906
8,032
0
35,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,907
Gold Earned
31,351
413
Minions Killed
284
0
Camps Cleared
0
1,233,350
Distance Traveled
1,153,323
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,364
413
38
3
0
244,861
0
L
Aphrodite
5,697
438
37
3
0
228,507
0
W
Kuzenbo
8,333
641
19
1
0
272,722
1
L
Neith
5,726
440
37
3
0
198,188
0
W
Arachne
7,971
613
82
6
0
265,536
5
W
Ah Muzen Cab
9,258
712
114
9
0
252,550
0
W
Ah Puch
7,666
590
66
5
0
217,542
0
L
Sol
6,935
533
95
7
0
223,086
4
W
Danzaburou
9,679
745
132
10
0
225,000
0
L
Loki
7,629
587
77
6
0
258,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role