Player Matchup

Surtr
Surtr
 
Surtr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Copicuo
Aphrodite
Level 159
God Stats
26W - 23L
1,558 SR
Queue Stats
427W - 421L
1,528 Elo+
Solo
Da Ji
Da Ji
Il RICO Il
Da Ji
Level 126
God Stats
3W - 3L
1,660 SR
Queue Stats
267W - 262L
1,466 Elo+
Party 2
Scylla
Scylla
RABBlTT
Scylla
Level 126
God Stats
2W - 3L
1,601 SR
Queue Stats
249W - 248L
1,473 Elo+
Party 2
Jing Wei
Jing Wei
laserfast
Jing Wei
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,610 Elo+
Solo
Team Averages
Level 125
1,564 SR
1,515 Elo+

VS

Team Averages
Level 156
1,578 SR
1,530 Elo+
Amaterasu
Amaterasu
Djfancha
Amaterasu
Level 102
God Stats
3W - 2L
1,524 SR
Queue Stats
135W - 133L
1,504 Elo+
Party 1
Neith
Neith
Fenyx_wv
Neith
Level 108
God Stats
31W - 31L
1,493 SR
Queue Stats
131W - 132L
1,508 Elo+
Party 1
Ah Puch
Ah Puch
Not_A_Yoga_Fan
Ah Puch
Level 151
God Stats
10W - 5L
1,625 SR
Queue Stats
209W - 198L
1,555 Elo+
Solo
Eset
Eset
iiGoJambon
Eset
Level 204
God Stats
7W - 2L
1,743 SR
Queue Stats
302W - 273L
1,539 Elo+
Solo
Awilix
Awilix
zv ALPHA VS
Awilix
Level 216
God Stats
6W - 8L
1,505 SR
Queue Stats
247W - 298L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 7 / 3
7,433
465
5,080
13,475
8,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Copicuo
Aphrodite
12
2 / 4 / 3
6,617
414
3,493
8,718
5,071
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
14
3 / 4 / 5
7,853
491
7,415
13,633
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Scylla
RABBlTT
Scylla
16
3 / 6 / 1
9,476
592
6,994
10,279
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
laserfast
Jing Wei
14
4 / 2 / 3
8,019
501
11,334
14,169
5,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Djfancha
Amaterasu
12
0 / 3 / 3
6,752
422
2,223
13,558
8,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Neith
Fenyx_wv
Neith
12
0 / 4 / 5
7,001
438
6,514
8,227
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 1 / 1
10,133
633
8,004
7,242
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
8 / 3 / 6
10,602
663
12,070
10,725
4,963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Awilix
15
9 / 4 / 6
9,467
592
13,849
13,482
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
15
Kills
23
23
Deaths
15
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
7
3
0.64
L
Aphrodite
Copicuo
Aphrodite
2
4
3
0.88
W
Amaterasu
Djfancha
Amaterasu
0
3
3
0.5
W
Neith
Fenyx_wv
Neith
0
4
5
0.63
L
Da Ji
3
4
5
1.38
W
6
1
1
6.5
L
Scylla
RABBlTT
Scylla
3
6
1
0.58
W
8
3
6
3.67
L
Jing Wei
laserfast
Jing Wei
4
2
3
2.75
W
Awilix
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,316
Damage
42,660
60,274
Taken
53,234
26,486
Mitigated
22,057
17,071
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,080
1,553
0
2,097
13,475
8,601
0
7,651
5,730
424
33,414
L
Aphrodite
Copicuo
Aphrodite
3,493
295
3,697
3,686
8,718
5,071
60
1,966
6,702
22,379
0
W
Amaterasu
Djfancha
Amaterasu
2,223
1,342
0
3,851
13,558
8,347
0
1,996
11,562
0
27,721
W
Neith
Fenyx_wv
Neith
6,514
996
0
1,440
8,227
2,187
1,570
1,458
6,729
0
42,406
L
Da Ji
7,415
1,526
0
4,900
13,633
4,767
0
3,967
9,546
0
59,076
W
8,004
50
0
1,625
7,242
2,581
969
898
6,238
75,706
1,049
L
Scylla
RABBlTT
Scylla
6,994
1,030
0
76
10,279
2,984
0
2,539
7,538
65,793
0
W
12,070
1,628
487
4,985
10,725
4,963
0
1,734
8,626
79,942
771
L
Jing Wei
laserfast
Jing Wei
11,334
7,797
0
2,615
14,169
5,063
453
3,154
10,889
0
63,558
W
Awilix
13,849
5,610
0
925
13,482
3,979
0
4,310
8,869
0
62,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,398
Gold Earned
43,955
425
Minions Killed
482
0
Camps Cleared
0
1,423,863
Distance Traveled
1,525,138
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,433
465
59
4
0
218,164
0
L
Aphrodite
6,617
414
29
2
0
268,950
4
W
Amaterasu
6,752
422
49
3
0
322,641
0
W
Neith
7,001
438
59
4
0
250,452
0
L
Da Ji
7,853
491
81
5
0
328,635
2
W
Ah Puch
10,133
633
155
10
0
300,357
7
L
Scylla
9,476
592
141
9
0
301,668
0
W
Eset
10,602
663
138
9
0
274,569
0
L
Jing Wei
8,019
501
115
7
0
306,446
0
W
Awilix
9,467
592
81
5
0
377,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role