Player Matchup

Cernunnos
Cernunnos
CoolBēans
Cernunnos
Level 158
God Stats
20W - 8L
1,563 SR
Queue Stats
409W - 376L
1,563 Elo+
Solo
Osiris
Osiris
Lazhur
Osiris
Level 121
God Stats
5W - 2L
1,605 SR
Queue Stats
145W - 125L
1,479 Elo+
Party 1
Hera
Hera
LunarrWaves
Hera
Level 139
God Stats
3W - 0L
1,622 SR
Queue Stats
62W - 70L
1,491 Elo+
Party 1
Sol
Sol
SirFlxx
Sol
Level 127
God Stats
3W - 3L
1,360 SR
Queue Stats
169W - 164L
1,497 Elo+
Party 1
Ix Chel
Ix Chel
Sirvxx
Ix Chel
Level 137
God Stats
3W - 1L
1,881 SR
Queue Stats
133W - 124L
1,487 Elo+
Party 1
Team Averages
Level 136
1,606 SR
1,503 Elo+

VS

Team Averages
Level 147
1,556 SR
1,504 Elo+
Kali
Kali
AfroWinja
Kali
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
557W - 579L
1,449 Elo+
Solo
Bacchus
Bacchus
Mstrshake85
Bacchus
Level 148
God Stats
2W - 3L
1,558 SR
Queue Stats
440W - 455L
1,468 Elo+
Party 2
Horus
Horus
Zarin619
Horus
Level 170
God Stats
4W - 3L
1,837 SR
Queue Stats
592W - 628L
1,498 Elo+
Party 2
Odin
Odin
beastboii202
Odin
Level 156
God Stats
0W - 3L
1,220 SR
Queue Stats
425W - 436L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chris2cloudy
Morgan Le Fay
Level 106
God Stats
4W - 4L
1,664 SR
Queue Stats
113W - 80L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CoolBēans
Cernunnos
10
0 / 0 / 7
6,105
1,221
2,006
3,555
980
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
Lazhur
Osiris
12
2 / 1 / 5
6,563
1,313
3,503
5,777
3,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 0 / 4
6,491
1,298
3,074
3,297
1,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
10
2 / 2 / 6
6,186
1,237
3,345
3,378
919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ix Chel
Sirvxx
Ix Chel
11
2 / 0 / 4
6,515
1,303
2,516
3,697
1,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
5
0 / 0 / 0
4,352
870
0
0
0
Bacchus
Mstrshake85
Bacchus
6
0 / 1 / 0
4,459
892
376
2,817
3,162
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Horus
Zarin619
Horus
6
0 / 2 / 0
4,525
905
590
2,473
2,586
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 3 / 0
5,240
1,048
3,789
5,582
5,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
chris2cloudy
Morgan Le Fay
13
1 / 2 / 0
5,978
1,196
5,498
4,526
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
8
Kills
2
3
Deaths
8
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kali
0
0
0
0
W
Cernunnos
CoolBēans
Cernunnos
0
0
7
3.5
W
Osiris
Lazhur
Osiris
2
1
5
4.5
W
2
0
4
4
L
Bacchus
Mstrshake85
Bacchus
0
1
0
0
W
Sol
2
2
6
2.5
W
Ix Chel
Sirvxx
Ix Chel
2
0
4
4
L
Horus
Zarin619
Horus
0
2
0
0
L
1
3
0
0.33
L
Morgan Le Fay
chris2cloudy
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,444
Damage
10,253
19,704
Taken
15,398
8,289
Mitigated
12,859
8,084
Healing
3,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
CoolBēans
Cernunnos
2,006
771
840
858
3,555
980
1,137
1,450
2,105
0
6,545
W
Osiris
Lazhur
Osiris
3,503
600
344
557
5,777
3,862
60
1,294
4,483
0
10,084
W
3,074
923
0
882
3,297
1,050
1,033
2,203
1,094
9,110
0
L
Bacchus
Mstrshake85
Bacchus
376
85
0
774
2,817
3,162
0
2,116
672
1,431
0
W
Sol
3,345
700
576
516
3,378
919
304
1,027
2,351
9,865
135
W
Ix Chel
Sirvxx
Ix Chel
2,516
509
2,229
1,282
3,697
1,478
1,126
2,385
1,312
9,109
0
L
Horus
Zarin619
Horus
590
313
689
178
2,473
2,586
0
1,609
825
0
590
L
3,789
122
128
769
5,582
5,180
0
3,422
2,084
4,588
5,556
L
Morgan Le Fay
chris2cloudy
Morgan Le Fay
5,498
449
0
577
4,526
1,931
0
1,712
2,658
16,029
377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,860
Gold Earned
24,554
77
Minions Killed
33
0
Camps Cleared
0
529,039
Distance Traveled
326,444
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,352
870
0
0
0
756
0
W
Cernunnos
6,105
1,221
17
3
0
112,520
0
W
Osiris
6,563
1,313
14
3
0
118,670
0
W
Hera
6,491
1,298
20
4
0
109,418
0
L
Bacchus
4,459
892
0
0
0
76,902
0
W
Sol
6,186
1,237
14
3
0
86,694
0
W
Ix Chel
6,515
1,303
12
2
0
101,737
0
L
Horus
4,525
905
0
0
0
64,915
0
L
Odin
5,240
1,048
6
1
0
103,551
0
L
Morgan Le Fay
5,978
1,196
27
5
0
80,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role