Player Matchup

Ishtar
Ishtar
Mewlord13
Ishtar
Level 148
God Stats
1W - 1L
1,543 SR
Queue Stats
68W - 29L
1,713 Elo+
Party 1
Aphrodite
Aphrodite
RikaKagamine
Aphrodite
Level 167
God Stats
4W - 1L
1,674 SR
Queue Stats
45W - 23L
1,663 Elo+
Party 1
Hercules
Hercules
swiix
Hercules
Level 161
God Stats
1W - 0L
1,531 SR
Queue Stats
50W - 29L
1,649 Elo+
Party 1
Team Averages
Level 159
1,583 SR
1,675 Elo+

VS

Team Averages
Level 89
1,608 SR
1,610 Elo+
Ra
Ra
Kuramaa88
Ra
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,688 Elo+
Solo
Medusa
Medusa
eventful-scrawl
Medusa
Level 67
God Stats
4W - 2L
1,719 SR
Queue Stats
205W - 188L
1,539 Elo+
Solo
Achilles
Achilles
frankfurd
Achilles
Level 106
God Stats
3W - 3L
1,606 SR
Queue Stats
40W - 36L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Mewlord13
Ishtar
15
5 / 3 / 7
9,689
881
7,609
9,226
2,928
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
RikaKagamine
Aphrodite
17
8 / 0 / 8
10,708
973
8,024
9,179
6,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
swiix
Hercules
16
5 / 2 / 11
10,268
933
12,649
14,182
14,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 2
9,074
825
8,001
9,921
4,235
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 3
7,959
724
6,757
8,839
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
frankfurd
Achilles
14
2 / 5 / 1
8,692
790
8,014
13,492
13,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
18
Kills
5
5
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Ishtar
Mewlord13
Ishtar
5
3
7
2.83
W
Aphrodite
RikaKagamine
Aphrodite
8
0
8
12
L
1
5
3
0.5
L
Achilles
frankfurd
Achilles
2
5
1
0.5
W
Hercules
swiix
Hercules
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,282
Damage
22,772
32,587
Taken
32,252
23,942
Mitigated
21,096
17,445
Healing
4,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,001
908
555
1,281
9,921
4,235
0
1,656
8,093
33,014
0
W
Ishtar
Mewlord13
Ishtar
7,609
5,062
0
1,762
9,226
2,928
1,858
4,037
5,107
0
39,677
W
Aphrodite
RikaKagamine
Aphrodite
8,024
978
5,268
5,970
9,179
6,459
987
1,548
7,631
31,093
0
L
6,757
2,726
0
1,247
8,839
3,836
0
1,645
7,019
0
22,155
L
Achilles
frankfurd
Achilles
8,014
2,371
0
1,760
13,492
13,025
0
4,840
8,189
0
27,699
W
Hercules
swiix
Hercules
12,649
4,925
0
4,445
14,182
14,555
1,096
2,298
11,773
414
29,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,665
Gold Earned
25,725
131
Minions Killed
127
0
Camps Cleared
0
597,682
Distance Traveled
527,229
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,074
825
53
5
0
168,560
0
W
Ishtar
9,689
881
56
5
0
168,377
0
W
Aphrodite
10,708
973
40
4
0
209,837
3
L
Medusa
7,959
724
27
2
0
174,021
0
L
Achilles
8,692
790
47
4
0
184,648
0
W
Hercules
10,268
933
35
3
0
219,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role