Player Matchup

Baron Samedi
Baron Samedi
Crrromika
Baron Samedi
Level 86
God Stats
23W - 6L
1,699 SR
Queue Stats
75W - 35L
1,687 Elo+
Party 1
Charybdis
Charybdis
Roxeas
Charybdis
Level 47
God Stats
3W - 0L
1,627 SR
Queue Stats
34W - 17L
1,605 Elo+
Party 1
Kuzenbo
Kuzenbo
leksacosta
Kuzenbo
Level 35
God Stats
1W - 1L
1,615 SR
Queue Stats
36W - 10L
1,714 Elo+
Party 1
Team Averages
Level 56
1,647 SR
1,668 Elo+

VS

Team Averages
Level 60
1,491 SR
1,439 Elo+
Cerberus
Cerberus
LucasPwll
Cerberus
Level 64
God Stats
15W - 15L
1,586 SR
Queue Stats
155W - 159L
1,439 Elo+
Solo
Artemis
Artemis
TheGreatBurndini
Artemis
Level 80
God Stats
6W - 9L
1,438 SR
Queue Stats
22W - 29L
1,445 Elo+
Solo
Nu Wa
Nu Wa
WhatIsAiru
Nu Wa
Level 37
God Stats
14W - 11L
1,449 SR
Queue Stats
115W - 124L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crrromika
Baron Samedi
19
13 / 2 / 5
12,932
1,078
19,122
12,830
6,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Roxeas
Charybdis
17
4 / 4 / 10
11,387
949
10,770
11,987
3,254
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kuzenbo
leksacosta
Kuzenbo
16
1 / 2 / 12
9,956
830
7,129
14,157
15,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LucasPwll
Cerberus
14
0 / 7 / 6
8,692
724
6,772
17,084
13,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 6 / 2
10,293
858
11,413
14,947
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
15
2 / 5 / 5
9,516
793
11,578
10,168
3,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
18
Kills
7
8
Deaths
18
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Crrromika
Baron Samedi
13
2
5
7.75
L
Cerberus
LucasPwll
Cerberus
0
7
6
0.43
W
Charybdis
Roxeas
Charybdis
4
4
10
2.25
L
5
6
2
1
L
Nu Wa
2
5
5
0.9
W
Kuzenbo
leksacosta
Kuzenbo
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,021
Damage
29,763
38,974
Taken
42,199
25,429
Mitigated
21,602
8,855
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Crrromika
Baron Samedi
19,122
1,506
1,408
4,562
12,830
6,568
2,095
5,186
7,644
72,686
0
L
Cerberus
LucasPwll
Cerberus
6,772
108
0
2,152
17,084
13,616
0
7,747
9,331
17,118
0
W
Charybdis
Roxeas
Charybdis
10,770
6,157
0
1,421
11,987
3,254
645
6,155
5,820
0
47,315
L
11,413
4,041
0
3,127
14,947
4,817
220
10,749
4,194
0
33,257
L
Nu Wa
11,578
3,180
0
0
10,168
3,169
132
7,316
2,850
30,811
0
W
Kuzenbo
leksacosta
Kuzenbo
7,129
2,074
0
1,464
14,157
15,607
272
7,033
7,124
18,471
443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,275
Gold Earned
28,501
192
Minions Killed
123
0
Camps Cleared
0
658,286
Distance Traveled
583,160
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,932
1,078
96
8
0
218,209
0
L
Cerberus
8,692
724
29
2
0
211,666
1
W
Charybdis
11,387
949
74
6
0
207,804
2
L
Artemis
10,293
858
54
5
0
178,707
0
L
Nu Wa
9,516
793
40
3
0
192,787
6
W
Kuzenbo
9,956
830
22
2
0
232,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role