Player Matchup

Fenrir
Fenrir
ButtSorry
Fenrir
Level 155
God Stats
3W - 3L
1,555 SR
Queue Stats
25W - 19L
1,504 Elo+
Party 3
Atlas
Atlas
I Hit Tooters
Atlas
Level 158
God Stats
0W - 1L
1,610 SR
Queue Stats
21W - 18L
1,477 Elo+
Party 3
Anhur
Anhur
Mark836
Anhur
Level 43
God Stats
7W - 13L
1,400 SR
Queue Stats
72W - 93L
1,379 Elo+
Solo
Agni
Agni
XXTHEANGELITOXX
Agni
Level 86
God Stats
2W - 3L
1,440 SR
Queue Stats
201W - 190L
1,504 Elo+
Solo
Kali
Kali
wallyragnar
Kali
Level 129
God Stats
5W - 3L
1,549 SR
Queue Stats
283W - 269L
1,522 Elo+
Solo
Team Averages
Level 114
1,511 SR
1,477 Elo+

VS

Team Averages
Level 108
1,588 SR
1,551 Elo+
Nike
Nike
ChengZao
Nike
Level 113
God Stats
14W - 11L
1,666 SR
Queue Stats
324W - 272L
1,573 Elo+
Party 2
Mulan
Mulan
FFx_Laser
Mulan
Level 24
God Stats
23W - 16L
1,593 SR
Queue Stats
31W - 22L
1,522 Elo+
Party 1
Kali
Kali
NestorTheRyu
Kali
Level 154
God Stats
6W - 1L
1,606 SR
Queue Stats
203W - 198L
1,593 Elo+
Party 2
Zhong Kui
Zhong Kui
ToXiC_Panda8492
Zhong Kui
Level 88
God Stats
7W - 3L
1,559 SR
Queue Stats
90W - 67L
1,547 Elo+
Party 1
Ah Puch
Ah Puch
ztar_kill3r
Ah Puch
Level 159
God Stats
51W - 55L
1,517 SR
Queue Stats
415W - 416L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ButtSorry
Fenrir
13
3 / 3 / 4
7,236
482
7,093
11,713
6,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 5
7,770
518
6,473
12,467
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anhur
Mark836
Anhur
12
4 / 4 / 5
7,139
476
7,893
11,427
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 0 / 0
4,680
312
238
1,017
237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 4
7,067
471
4,291
17,050
6,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
4 / 2 / 2
8,469
565
9,819
14,064
10,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mulan
FFx_Laser
Mulan
12
2 / 5 / 5
7,323
488
7,481
13,362
7,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 7
8,662
577
7,044
11,621
4,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
ToXiC_Panda8492
Zhong Kui
13
3 / 2 / 5
8,039
536
9,021
10,011
6,111
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Puch
ztar_kill3r
Ah Puch
14
4 / 0 / 0
8,970
598
5,994
4,259
1,442
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
11
Kills
15
15
Deaths
11
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ButtSorry
Fenrir
3
3
4
1.67
W
Nike
4
2
2
2.5
W
Mulan
FFx_Laser
Mulan
2
5
5
0.9
L
3
2
5
2.75
L
Anhur
Mark836
Anhur
4
4
5
1.63
W
2
2
7
2.75
W
Zhong Kui
ToXiC_Panda8492
Zhong Kui
3
2
5
2.75
L
0
0
0
0
L
1
6
4
0.5
W
Ah Puch
ztar_kill3r
Ah Puch
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,988
Damage
39,359
53,674
Taken
53,317
27,700
Mitigated
30,437
15,412
Healing
14,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ButtSorry
Fenrir
7,093
1,706
0
1,284
11,713
6,462
0
3,128
8,546
0
46,174
W
Nike
9,819
1,096
0
2,112
14,064
10,907
0
772
13,292
0
56,825
W
Mulan
FFx_Laser
Mulan
7,481
1,073
0
1,886
13,362
7,110
328
2,835
10,527
0
34,190
L
6,473
2,197
0
3,296
12,467
11,014
0
4,569
7,855
29,492
619
L
Anhur
Mark836
Anhur
7,893
4,179
0
3,060
11,427
3,956
0
5,541
5,843
0
41,519
W
7,044
2,523
0
3,800
11,621
4,867
0
891
10,730
0
75,415
W
Zhong Kui
ToXiC_Panda8492
Zhong Kui
9,021
1,058
0
4,466
10,011
6,111
219
1,887
8,124
47,384
1,213
L
238
0
0
730
1,017
237
0
631
386
4,682
0
L
4,291
1,626
0
7,042
17,050
6,031
0
969
15,576
0
40,364
W
Ah Puch
ztar_kill3r
Ah Puch
5,994
0
0
2,373
4,259
1,442
1,524
373
3,886
64,461
1,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,892
Gold Earned
41,463
268
Minions Killed
426
0
Camps Cleared
0
1,171,567
Distance Traveled
1,406,523
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,236
482
80
5
0
316,386
1
W
Nike
8,469
565
85
6
0
281,760
0
W
Mulan
7,323
488
48
3
0
243,434
0
L
Atlas
7,770
518
26
2
0
281,083
0
L
Anhur
7,139
476
87
6
0
263,221
1
W
Kali
8,662
577
119
8
0
314,141
2
W
Zhong Kui
8,039
536
70
5
0
284,440
0
L
Agni
4,680
312
12
1
0
56,863
0
L
Kali
7,067
471
63
4
0
254,014
3
W
Ah Puch
8,970
598
104
7
0
282,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role