Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ChrisFonC
Ymir
Level 148
God Stats
6W - 5L
1,720 SR
Queue Stats
231W - 219L
1,582 Elo+
Solo
Cu Chulainn
Cu Chulainn
DasherinhoOP
Cu Chulainn
Level 26
God Stats
4W - 5L
1,504 SR
Queue Stats
105W - 65L
1,574 Elo+
Solo
Hachiman
Hachiman
ScripticReaper7
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
xXian_R34x
Janus
Level 103
God Stats
0W - 1L
1,297 SR
Queue Stats
43W - 41L
1,453 Elo+
Solo
Team Averages
Level 88
1,504 SR
1,522 Elo+

VS

Team Averages
Level 102
1,590 SR
1,587 Elo+
Mulan
Mulan
EngiRabit
Mulan
Level 99
God Stats
7W - 1L
1,824 SR
Queue Stats
80W - 69L
1,608 Elo+
Party 1
Geb
Geb
GuyHero1995
Geb
Level 87
God Stats
3W - 4L
1,393 SR
Queue Stats
29W - 26L
1,532 Elo+
Party 1
Serqet
Serqet
MADT6
Serqet
Level 116
God Stats
20W - 10L
1,631 SR
Queue Stats
191W - 104L
1,653 Elo+
Solo
Chernobog
Chernobog
MajoriaGaming
Chernobog
Level 104
God Stats
11W - 8L
1,529 SR
Queue Stats
100W - 96L
1,582 Elo+
Party 1
Agni
Agni
WebSillo
Agni
Level 105
God Stats
13W - 15L
1,573 SR
Queue Stats
43W - 44L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 0 / 3
6,390
1,065
6,098
6,705
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
0 / 0 / 4
5,933
989
3,885
5,547
3,382
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cu Chulainn
DasherinhoOP
Cu Chulainn
12
4 / 3 / 1
6,739
1,123
7,049
8,056
5,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
8
0 / 2 / 0
5,119
853
489
1,475
326
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
12
2 / 2 / 2
6,261
1,044
4,951
3,072
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EngiRabit
Mulan
12
3 / 1 / 2
6,474
1,079
5,856
8,251
6,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 1 / 5
6,039
1,007
1,997
5,692
2,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
MADT6
Serqet
13
4 / 2 / 1
7,071
1,179
4,238
5,268
2,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
MajoriaGaming
Chernobog
11
0 / 2 / 5
5,989
998
1,769
5,346
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
10
0 / 2 / 4
5,770
962
3,201
3,769
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
8
Kills
7
7
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
0
3
3.5
L
Ymir
0
0
4
2
L
Cu Chulainn
DasherinhoOP
Cu Chulainn
4
3
1
1.5
W
Mulan
EngiRabit
Mulan
3
1
2
4
W
0
1
5
2.5
W
Serqet
MADT6
Serqet
4
2
1
2.25
W
Chernobog
MajoriaGaming
Chernobog
0
2
5
1.25
L
Hachiman
0
2
0
0
W
Agni
0
2
4
1
L
Janus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,472
Damage
17,061
24,855
Taken
28,326
13,448
Mitigated
14,528
2,612
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,098
1,204
0
390
6,705
2,826
0
1,052
5,220
0
13,130
L
Ymir
3,885
300
0
1,502
5,547
3,382
0
1,439
3,930
13,079
0
L
Cu Chulainn
DasherinhoOP
Cu Chulainn
7,049
937
0
279
8,056
5,910
0
1,371
6,355
0
22,968
W
Mulan
EngiRabit
Mulan
5,856
802
0
1,853
8,251
6,538
0
1,646
6,427
0
16,785
W
1,997
275
1,082
1,226
5,692
2,320
0
2,624
2,833
4,515
0
W
Serqet
MADT6
Serqet
4,238
1,182
0
402
5,268
2,794
0
505
4,655
0
18,650
W
Chernobog
MajoriaGaming
Chernobog
1,769
1,115
0
250
5,346
1,642
293
1,941
3,276
0
11,210
L
Hachiman
489
232
0
16
1,475
326
0
154
1,321
0
1,199
W
Agni
3,201
245
0
690
3,769
1,234
162
1,391
2,299
12,019
483
L
Janus
4,951
328
0
425
3,072
1,004
0
930
2,036
17,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,442
Gold Earned
31,343
119
Minions Killed
135
0
Camps Cleared
0
570,563
Distance Traveled
658,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,390
1,065
21
4
0
145,608
0
L
Ymir
5,933
989
28
5
0
130,568
0
L
Cu Chulainn
6,739
1,123
39
7
0
132,801
0
W
Mulan
6,474
1,079
27
5
0
140,844
0
W
Geb
6,039
1,007
4
1
0
130,856
0
W
Serqet
7,071
1,179
38
6
0
149,198
0
W
Chernobog
5,989
998
34
6
0
137,399
0
L
Hachiman
5,119
853
1
0
0
32,410
0
W
Agni
5,770
962
32
5
0
100,184
0
L
Janus
6,261
1,044
30
5
0
129,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role