Player Matchup

Kuzenbo
Kuzenbo
DeFy__KiNg_
Kuzenbo
Level 158
God Stats
2W - 2L
1,405 SR
Queue Stats
151W - 167L
1,464 Elo+
Party 2
Medusa
Medusa
GuiGefe
Medusa
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,537 Elo+
Party 2
Hun Batz
Hun Batz
ManuTuLlama
Hun Batz
Level 122
God Stats
13W - 9L
1,457 SR
Queue Stats
87W - 66L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
Mylos666
Gilgamesh
Level 138
God Stats
36W - 33L
1,579 SR
Queue Stats
377W - 385L
1,470 Elo+
Solo
Hera
Hera
R4K3TE
Hera
Level 115
God Stats
6W - 1L
1,939 SR
Queue Stats
140W - 142L
1,515 Elo+
Party 2
Team Averages
Level 123
1,576 SR
1,509 Elo+

VS

Team Averages
Level 111
1,508 SR
1,515 Elo+
Osiris
Osiris
 
Osiris
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
RIPMatue
Erlang Shen
Level 149
God Stats
2W - 3L
1,552 SR
Queue Stats
176W - 190L
1,529 Elo+
Party 1
Nox
Nox
Xocolatli
Nox
Level 145
God Stats
15W - 24L
1,465 SR
Queue Stats
377W - 368L
1,537 Elo+
Party 3
Apollo
Apollo
sanch0x
Apollo
Level 85
God Stats
3W - 3L
1,732 SR
Queue Stats
188W - 180L
1,508 Elo+
Party 3
Ix Chel
Ix Chel
xxPiTention
Ix Chel
Level 132
God Stats
0W - 2L
1,292 SR
Queue Stats
144W - 143L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeFy__KiNg_
Kuzenbo
15
3 / 1 / 5
9,112
607
6,469
12,960
11,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
GuiGefe
Medusa
16
5 / 2 / 0
9,801
653
8,930
7,018
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
ManuTuLlama
Hun Batz
17
7 / 2 / 5
9,375
625
10,039
10,968
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
Mylos666
Gilgamesh
13
1 / 0 / 7
7,329
489
5,091
11,479
7,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
R4K3TE
Hera
14
4 / 0 / 4
8,609
574
9,206
3,322
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 5 / 0
7,589
506
7,908
11,855
10,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Erlang Shen
RIPMatue
Erlang Shen
13
4 / 3 / 0
7,419
495
5,527
11,603
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 2
6,399
427
3,280
11,562
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
sanch0x
Apollo
12
0 / 3 / 1
6,770
451
1,929
8,582
2,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
xxPiTention
Ix Chel
11
0 / 4 / 1
6,734
449
5,487
11,980
3,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
20
Kills
5
5
Deaths
20
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
5
0
0.2
W
Kuzenbo
DeFy__KiNg_
Kuzenbo
3
1
5
5.5
W
Medusa
GuiGefe
Medusa
5
2
0
2.5
W
Hun Batz
ManuTuLlama
Hun Batz
7
2
5
4.75
W
Gilgamesh
Mylos666
Gilgamesh
1
0
7
4.5
W
Hera
R4K3TE
Hera
4
0
4
6
L
Erlang Shen
RIPMatue
Erlang Shen
4
3
0
1.33
L
0
5
2
0.2
L
Apollo
sanch0x
Apollo
0
3
1
0.17
L
Ix Chel
xxPiTention
Ix Chel
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,735
Damage
24,131
45,747
Taken
55,582
25,772
Mitigated
24,697
18,332
Healing
17,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,908
2,141
0
3,401
11,855
10,806
0
4,782
6,572
0
55,813
W
Kuzenbo
DeFy__KiNg_
Kuzenbo
6,469
1,941
0
5,289
12,960
11,268
99
675
11,535
51,302
678
W
Medusa
GuiGefe
Medusa
8,930
5,479
0
3,051
7,018
2,622
662
960
6,058
0
85,772
W
Hun Batz
ManuTuLlama
Hun Batz
10,039
2,150
0
7,105
10,968
3,853
0
1,929
9,000
0
87,688
W
Gilgamesh
Mylos666
Gilgamesh
5,091
747
0
2,166
11,479
7,108
338
4,399
7,038
0
28,251
W
Hera
R4K3TE
Hera
9,206
1,215
0
721
3,322
921
956
1,288
2,034
62,206
0
L
Erlang Shen
RIPMatue
Erlang Shen
5,527
2,432
0
1,912
11,603
4,925
0
3,876
7,559
0
40,578
L
3,280
279
0
2,510
11,562
3,218
0
4,017
7,239
45,071
0
L
Apollo
sanch0x
Apollo
1,929
1,471
0
1,369
8,582
2,607
0
0
8,549
0
44,516
L
Ix Chel
xxPiTention
Ix Chel
5,487
891
2,882
4,975
11,980
3,141
0
2,352
9,528
33,751
825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,226
Gold Earned
34,911
535
Minions Killed
379
0
Camps Cleared
0
1,509,213
Distance Traveled
1,378,633
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,589
506
91
6
0
257,536
6
W
Kuzenbo
9,112
607
97
6
0
269,503
1
W
Medusa
9,801
653
153
10
0
271,685
0
W
Hun Batz
9,375
625
136
9
0
326,893
0
W
Gilgamesh
7,329
489
39
3
0
315,729
8
W
Hera
8,609
574
110
7
0
325,403
4
L
Erlang Shen
7,419
495
62
4
0
328,748
2
L
Nox
6,399
427
75
5
0
288,011
2
L
Apollo
6,770
451
90
6
0
201,481
0
L
Ix Chel
6,734
449
61
4
0
302,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role