Player Matchup

Kumbhakarna
Kumbhakarna
AnthonyLaflare99
Kumbhakarna
Level 18
God Stats
13W - 10L
1,207 SR
Queue Stats
14W - 17L
1,254 Elo+
Party 2
Arachne
Arachne
DabbinJuggernaut
Arachne
Level 122
God Stats
10W - 1L
1,500 SR
Queue Stats
38W - 29L
1,611 Elo+
Party 2
Ix Chel
Ix Chel
Vapor_Blizzard
Ix Chel
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
37W - 28L
1,611 Elo+
Party 2
Team Averages
Level 90
1,402 SR
1,492 Elo+

VS

Team Averages
Level 64
1,614 SR
1,327 Elo+
Poseidon
Poseidon
ANGUELIZE
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,268 Elo+
Party 1
Ares
Ares
LrCyrax
Ares
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,268 Elo+
Party 1
Ravana
Ravana
Phoenix545
Ravana
Level 41
God Stats
3W - 2L
1,842 SR
Queue Stats
45W - 51L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AnthonyLaflare99
Kumbhakarna
17
2 / 3 / 14
11,037
849
3,569
13,222
13,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
8 / 2 / 7
12,138
934
14,739
14,055
11,117
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 1 / 8
12,118
932
14,837
10,685
4,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ANGUELIZE
Poseidon
15
0 / 8 / 3
9,582
737
5,308
10,340
3,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
LrCyrax
Ares
15
1 / 4 / 5
9,903
762
10,891
14,376
12,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Phoenix545
Ravana
16
4 / 4 / 0
10,485
807
8,173
12,650
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
16
Kills
5
6
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ANGUELIZE
Poseidon
0
8
3
0.19
W
Kumbhakarna
AnthonyLaflare99
Kumbhakarna
2
3
14
3
W
8
2
7
5.75
L
Ares
LrCyrax
Ares
1
4
5
0.88
L
Ravana
Phoenix545
Ravana
4
4
0
1
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,145
Damage
24,372
37,962
Taken
37,366
29,135
Mitigated
20,864
9,220
Healing
2,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ANGUELIZE
Poseidon
5,308
1,506
0
70
10,340
3,069
0
5,900
4,440
47,634
0
W
Kumbhakarna
AnthonyLaflare99
Kumbhakarna
3,569
341
0
713
13,222
13,900
466
6,655
6,289
13,816
507
W
14,739
11,530
0
3,582
14,055
11,117
2,958
2,937
10,789
0
41,097
L
Ares
LrCyrax
Ares
10,891
275
0
747
14,376
12,774
0
5,006
9,370
32,908
0
L
Ravana
Phoenix545
Ravana
8,173
2,062
0
1,523
12,650
5,021
0
7,072
5,578
0
38,180
W
14,837
1,668
1,727
3,198
10,685
4,118
308
6,047
4,457
61,339
991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,293
Gold Earned
29,970
144
Minions Killed
195
0
Camps Cleared
0
707,866
Distance Traveled
613,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,582
737
105
8
0
169,756
0
W
Kumbhakarna
11,037
849
18
1
0
217,759
0
W
Arachne
12,138
934
39
3
0
267,194
0
L
Ares
9,903
762
35
3
0
216,932
0
L
Ravana
10,485
807
55
4
0
227,291
0
W
Ix Chel
12,118
932
87
7
0
222,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role