Player Matchup

Ravana
Ravana
DudeItsHim
Ravana
Level 129
God Stats
3W - 9L
1,543 SR
Queue Stats
182W - 156L
1,638 Elo+
Solo
Baron Samedi
Baron Samedi
Sargoz
Baron Samedi
Level 137
God Stats
0W - 3L
1,489 SR
Queue Stats
142W - 120L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
SuperBiao
Sun Wukong
Level 86
God Stats
11W - 8L
1,634 SR
Queue Stats
180W - 173L
1,489 Elo+
Solo
Ullr
Ullr
TheWutangWolf
Ullr
Level 156
God Stats
34W - 35L
1,569 SR
Queue Stats
610W - 457L
1,607 Elo+
Solo
Thoth
Thoth
killahmayne
Thoth
Level 79
God Stats
6W - 5L
1,455 SR
Queue Stats
246W - 253L
1,518 Elo+
Solo
Team Averages
Level 117
1,538 SR
1,559 Elo+

VS

Team Averages
Level 109
1,566 SR
1,592 Elo+
Hun Batz
Hun Batz
BlastingMyNips
Hun Batz
Level 204
God Stats
5W - 4L
1,412 SR
Queue Stats
586W - 199L
1,651 Elo+
Solo
Cthulhu
Cthulhu
Thoranic6461
Cthulhu
Level 91
God Stats
43W - 43L
1,592 SR
Queue Stats
510W - 534L
1,571 Elo+
Solo
Nox
Nox
critMASTERS
Nox
Level 58
God Stats
18W - 10L
1,616 SR
Queue Stats
273W - 289L
1,558 Elo+
Solo
Neith
Neith
rusty_mills_thai
Neith
Level 104
God Stats
166W - 193L
1,441 SR
Queue Stats
866W - 894L
1,493 Elo+
Solo
Bellona
Bellona
yuzzulu
Bellona
Level 88
God Stats
9W - 3L
1,767 SR
Queue Stats
396W - 187L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DudeItsHim
Ravana
15
1 / 1 / 5
9,756
1,084
13,390
14,697
14,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
Sargoz
Baron Samedi
15
3 / 5 / 2
9,814
1,090
11,507
16,562
6,673
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
SuperBiao
Sun Wukong
15
1 / 5 / 5
9,815
1,091
9,566
18,280
17,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 3
9,581
1,065
7,025
12,851
4,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

13
0 / 0 / 0
7,979
887
0
0
0
Team 1 Tickets

222

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
5 / 0 / 6
10,643
1,183
14,497
10,234
7,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
Thoranic6461
Cthulhu
16
1 / 1 / 13
9,739
1,082
11,051
9,773
11,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
5 / 1 / 10
10,744
1,194
10,334
5,108
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 1 / 10
10,189
1,132
7,947
6,036
2,902
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
yuzzulu
Bellona
16
2 / 3 / 13
9,940
1,104
14,076
15,995
19,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
6
Kills
15
15
Deaths
6
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
5
0
6
8
L
Ravana
DudeItsHim
Ravana
1
1
5
3.5
L
Baron Samedi
Sargoz
Baron Samedi
3
5
2
0.8
L
Sun Wukong
SuperBiao
Sun Wukong
1
5
5
0.7
L
1
4
3
0.63
W
Cthulhu
Thoranic6461
Cthulhu
1
1
13
7.5
W
5
1
10
10
L
0
0
0
0
W
2
1
10
7
W
Bellona
yuzzulu
Bellona
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,488
Damage
57,905
62,390
Taken
47,146
44,141
Mitigated
43,393
11,713
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
14,497
3,192
0
3,461
10,234
7,889
0
2,391
7,843
0
35,774
L
Ravana
DudeItsHim
Ravana
13,390
2,384
0
3,368
14,697
14,982
0
3,453
10,948
135
33,105
L
Baron Samedi
Sargoz
Baron Samedi
11,507
227
2,684
3,232
16,562
6,673
0
6,163
10,114
25,680
938
L
Sun Wukong
SuperBiao
Sun Wukong
9,566
1,749
0
2,053
18,280
17,880
0
6,986
10,879
0
28,873
L
7,025
4,012
0
376
12,851
4,606
0
4,370
8,370
0
21,776
W
Cthulhu
Thoranic6461
Cthulhu
11,051
620
1,602
1,044
9,773
11,050
0
2,262
7,511
23,862
1,144
W
10,334
130
0
33
5,108
2,047
0
669
4,439
23,120
0
L
0
0
0
0
0
0
0
0
0
0
0
W
7,947
950
0
1,661
6,036
2,902
0
1,791
4,245
0
28,804
W
Bellona
yuzzulu
Bellona
14,076
3,753
0
1,695
15,995
19,505
0
4,023
11,972
0
21,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,945
Gold Earned
51,255
165
Minions Killed
184
3
Camps Cleared
13
759,343
Distance Traveled
1,009,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,643
1,183
58
6
6
212,511
0
L
Ravana
9,756
1,084
66
7
0
211,633
0
L
Baron Samedi
9,814
1,090
22
2
1
174,964
0
L
Sun Wukong
9,815
1,091
37
4
0
189,712
0
L
Ullr
9,581
1,065
40
4
2
183,034
0
W
Cthulhu
9,739
1,082
32
4
1
204,078
0
W
Nox
10,744
1,194
34
4
2
192,083
0
L
Thoth
7,979
887
0
0
0
0
0
W
Neith
10,189
1,132
40
4
3
201,740
0
W
Bellona
9,940
1,104
20
2
1
199,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role