Player Matchup

Agni
Agni
Platinum IV
Kilstraker
Agni
Platinum IV
Level 156
God Stats
62W - 54L
1,591 SR
Queue Stats
408W - 408L
1,742 MMR
Solo
Rama
Rama
Platinum I
SUPERFLUFF11
Rama
Platinum I
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 169L
2,034 MMR
Party 2
Bellona
Bellona
Diamond V
SirSeegert
Bellona
Diamond V
Level 126
God Stats
8W - 8L
1,558 SR
Queue Stats
155W - 139L
2,015 MMR
Solo
Susano
Susano
Diamond IV
Yensoi
Susano
Diamond IV
Level 78
God Stats
36W - 32L
1,688 SR
Queue Stats
293W - 272L
2,188 MMR
Solo
Maui
Maui
Platinum II
pascalminion
Maui
Platinum II
Level 154
God Stats
27W - 23L
1,590 SR
Queue Stats
217W - 207L
1,865 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,585 SR
1,969 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 98
1,588 SR
1,886 MMR
Chaac
Chaac
Platinum IV
 
Chaac
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond III
Kwystal
Osiris
Diamond III
Level 64
God Stats
3W - 2L
1,780 SR
Queue Stats
67W - 42L
2,213 MMR
Party 1
Terra
Terra
Platinum II
NaanConsumer
Terra
Platinum II
Level 57
God Stats
12W - 3L
1,672 SR
Queue Stats
24W - 8L
2,056 MMR
Party 1
Lancelot
Lancelot
Platinum I
Pablovsbz
Lancelot
Platinum I
Level 117
God Stats
7W - 6L
1,683 SR
Queue Stats
149W - 131L
1,961 MMR
Solo
Kukulkan
Kukulkan
Platinum V
cex12
Kukulkan
Platinum V
Level 129
God Stats
0W - 3L
1,305 SR
Queue Stats
144W - 147L
1,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 1
4,884
698
3,236
3,198
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,113
588
1,518
4,340
1,118
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
SirSeegert
Bellona
9
2 / 0 / 2
5,712
816
3,406
4,872
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Yensoi
Susano
9
2 / 0 / 3
4,537
648
2,912
4,262
1,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
4,134
591
1,013
4,597
2,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AresApolloCthulhu

VS

Bans
Ao KuangAphroditeThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 3 / 0
3,795
542
1,056
5,219
1,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Osiris
Kwystal
Osiris
8
1 / 0 / 1
4,248
607
4,486
3,669
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
1 / 0 / 1
4,322
617
2,147
4,050
2,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Pablovsbz
Lancelot
7
1 / 3 / 0
3,875
554
1,618
6,042
2,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
cex12
Kukulkan
8
0 / 2 / 0
4,267
610
2,013
3,471
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
3
3
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
W
4
1
1
4.5
L
Osiris
Kwystal
Osiris
1
0
1
1.5
L
1
0
1
1.5
L
Lancelot
Pablovsbz
Lancelot
1
3
0
0.33
W
0
1
0
0
W
Bellona
SirSeegert
Bellona
2
0
2
3
W
Susano
Yensoi
Susano
2
0
3
3.5
L
Kukulkan
cex12
Kukulkan
0
2
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,085
Damage
11,320
21,269
Taken
22,451
8,371
Mitigated
8,741
9,818
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,056
187
0
1,487
5,219
1,747
0
351
4,868
0
16,695
W
3,236
490
0
800
3,198
921
0
1,425
1,773
25,804
1,568
L
Osiris
Kwystal
Osiris
4,486
1,009
0
1,373
3,669
1,732
0
163
3,506
0
25,534
L
2,147
306
258
1,700
4,050
2,101
0
1,445
2,605
13,350
1,063
L
Lancelot
Pablovsbz
Lancelot
1,618
570
0
580
6,042
2,110
0
576
5,466
0
24,429
W
1,518
1,154
0
1,440
4,340
1,118
0
569
3,771
0
23,267
W
Bellona
SirSeegert
Bellona
3,406
1,668
0
3,270
4,872
2,514
55
110
4,762
0
32,958
W
Susano
Yensoi
Susano
2,912
734
0
2,626
4,262
1,155
0
483
3,779
0
22,218
L
Kukulkan
cex12
Kukulkan
2,013
173
0
500
3,471
1,051
0
1,524
1,947
26,648
0
W
1,013
373
0
1,682
4,597
2,663
0
1,566
3,031
10,239
617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,380
Gold Earned
20,507
240
Minions Killed
199
0
Camps Cleared
0
716,711
Distance Traveled
740,078
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,795
542
39
6
0
110,657
0
W
Agni
4,884
698
48
7
0
148,092
0
L
Osiris
4,248
607
44
6
0
172,200
0
L
Terra
4,322
617
20
3
0
159,562
0
L
Lancelot
3,875
554
41
6
0
167,392
0
W
Rama
4,113
588
53
8
0
126,214
0
W
Bellona
5,712
816
69
10
0
121,589
2
W
Susano
4,537
648
47
7
0
173,391
0
L
Kukulkan
4,267
610
55
8
0
130,267
0
W
Maui
4,134
591
23
3
0
147,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role