Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AndriyGamer3333
Chaac
Level 136
God Stats
10W - 8L
1,551 SR
Queue Stats
253W - 225L
1,570 Elo+
Solo
Janus
Janus
Nightshock
Janus
Level 145
God Stats
7W - 1L
1,653 SR
Queue Stats
18W - 7L
1,691 Elo+
Solo
Fafnir
Fafnir
SmallManiac1481
Fafnir
Level 151
God Stats
86W - 84L
1,511 SR
Queue Stats
262W - 244L
1,466 Elo+
Solo
Ymir
Ymir
kiffy16
Ymir
Level 63
God Stats
139W - 115L
1,544 SR
Queue Stats
139W - 115L
1,507 Elo+
Solo
Team Averages
Level 128
1,552 SR
1,547 Elo+

VS

Team Averages
Level 122
1,704 SR
1,570 Elo+
Khepri
Khepri
Coolpat
Khepri
Level 98
God Stats
0W - 1L
1,693 SR
Queue Stats
24W - 30L
1,589 Elo+
Party 1
Jing Wei
Jing Wei
IamKosi
Jing Wei
Level 107
God Stats
8W - 4L
1,851 SR
Queue Stats
131W - 118L
1,587 Elo+
Solo
Arachne
Arachne
JehovahsThicknes
Arachne
Level 109
God Stats
12W - 6L
1,545 SR
Queue Stats
35W - 28L
1,485 Elo+
Party 1
Ra
Ra
MegaMunchy
Ra
Level 123
God Stats
0W - 1L
1,715 SR
Queue Stats
49W - 40L
1,591 Elo+
Party 1
Osiris
Osiris
Wizdaddy714
Osiris
Level 173
God Stats
46W - 25L
1,715 SR
Queue Stats
214W - 128L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
4 / 1 / 1
6,920
577
12,740
8,493
2,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 0 / 5
6,806
567
5,963
10,355
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
13
4 / 0 / 1
7,809
651
6,175
5,637
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 5
7,241
603
3,021
9,642
9,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
kiffy16
Ymir
12
2 / 2 / 0
7,012
584
5,214
7,279
4,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Coolpat
Khepri
8
0 / 3 / 0
5,210
434
3,495
9,935
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
IamKosi
Jing Wei
11
1 / 2 / 0
6,066
506
7,661
8,106
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 2 / 0
5,284
440
3,760
9,207
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 5 / 1
5,481
457
3,015
6,691
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
11
1 / 1 / 1
6,599
550
6,123
11,759
9,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
3
3
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
1
1
4.5
W
2
0
5
4.5
L
Khepri
Coolpat
Khepri
0
3
0
0
L
Jing Wei
IamKosi
Jing Wei
1
2
0
0.5
L
1
2
0
0.5
L
0
5
1
0.1
W
Janus
4
0
1
4.5
W
1
0
5
3.5
L
Osiris
1
1
1
1.5
W
Ymir
kiffy16
Ymir
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,113
Damage
24,054
41,406
Taken
45,698
23,810
Mitigated
22,734
13,095
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,740
4,584
0
2,638
8,493
2,989
1,438
2,559
5,934
0
59,353
W
5,963
966
0
4,657
10,355
4,387
0
212
10,143
0
44,174
L
Khepri
Coolpat
Khepri
3,495
155
0
1,361
9,935
5,833
0
1,766
8,169
12,393
0
L
Jing Wei
IamKosi
Jing Wei
7,661
5,212
0
2,365
8,106
2,691
0
1,105
6,969
0
49,557
L
3,760
2,769
0
3,410
9,207
2,487
0
2,228
6,824
0
26,161
L
3,015
230
240
1,260
6,691
1,757
0
3,627
2,714
34,145
0
W
Janus
6,175
130
0
490
5,637
1,922
245
2,111
3,469
52,452
1,478
W
3,021
1,178
0
4,015
9,642
9,547
240
1,571
8,071
21,555
0
L
Osiris
6,123
1,967
0
3,092
11,759
9,966
0
4,282
6,911
0
46,492
W
Ymir
kiffy16
Ymir
5,214
920
0
1,295
7,279
4,965
0
0
7,279
39,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,788
Gold Earned
28,640
408
Minions Killed
303
0
Camps Cleared
0
1,242,740
Distance Traveled
1,263,501
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,920
577
98
8
0
217,818
0
W
Chaac
6,806
567
77
6
0
300,396
0
L
Khepri
5,210
434
14
1
0
247,724
3
L
Jing Wei
6,066
506
98
8
0
232,899
0
L
Arachne
5,284
440
45
4
0
274,268
2
L
Ra
5,481
457
61
5
0
261,722
4
W
Janus
7,809
651
107
9
0
276,116
0
W
Fafnir
7,241
603
47
4
0
215,782
4
L
Osiris
6,599
550
85
7
0
246,888
0
W
Ymir
7,012
584
79
7
0
232,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role