Player Matchup

Hachiman
Hachiman
DoubtingThomas23
Hachiman
Level 108
God Stats
45W - 76L
1,459 SR
Queue Stats
695W - 697L
1,523 Elo+
Solo
Persephone
Persephone
LYB LEVIATHAN
Persephone
Level 101
God Stats
15W - 16L
1,506 SR
Queue Stats
244W - 230L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
The Show005
Cthulhu
Level 117
God Stats
4W - 6L
1,302 SR
Queue Stats
199W - 197L
1,456 Elo+
Party 1
Nemesis
Nemesis
brusscabuss
Nemesis
Level 118
God Stats
31W - 32L
1,497 SR
Queue Stats
332W - 320L
1,456 Elo+
Solo
Bacchus
Bacchus
xdHI0
Bacchus
Level 126
God Stats
20W - 11L
1,647 SR
Queue Stats
624W - 624L
1,475 Elo+
Solo
Team Averages
Level 114
1,482 SR
1,480 Elo+

VS

Team Averages
Level 120
1,468 SR
1,475 Elo+
Sun Wukong
Sun Wukong
MatiiAltaX
Sun Wukong
Level 144
God Stats
71W - 52L
1,450 SR
Queue Stats
484W - 486L
1,524 Elo+
Solo
Vulcan
Vulcan
OfasoDiablo
Vulcan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,473 Elo+
Solo
Ao Kuang
Ao Kuang
Plump420
Ao Kuang
Level 133
God Stats
3W - 9L
1,213 SR
Queue Stats
156W - 181L
1,544 Elo+
Solo
Ishtar
Ishtar
momGmck5050
Ishtar
Level 76
God Stats
15W - 21L
1,428 SR
Queue Stats
51W - 93L
1,362 Elo+
Solo
Fafnir
Fafnir
the_oringal_BYT
Fafnir
Level 145
God Stats
2W - 2L
1,748 SR
Queue Stats
128W - 116L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
7,336
333
330
824
221
Persephone
LYB LEVIATHAN
Persephone
19
12 / 4 / 7
13,966
635
27,656
17,689
5,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
The Show005
Cthulhu
17
5 / 3 / 11
12,246
557
13,720
25,133
22,834
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
brusscabuss
Nemesis
20
8 / 3 / 3
15,458
703
12,652
18,584
8,499
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
xdHI0
Bacchus
20
5 / 0 / 6
13,393
609
10,144
15,591
17,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MatiiAltaX
Sun Wukong
2
0 / 2 / 0
6,034
274
0
1,392
250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
7
0 / 3 / 1
6,674
303
2,148
5,215
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Plump420
Ao Kuang
19
9 / 12 / 1
12,089
550
29,084
33,489
13,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
13
0 / 11 / 4
8,346
379
3,175
16,188
4,938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 5 / 3
11,216
510
10,765
25,082
31,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
30
Kills
11
11
Deaths
33
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Persephone
LYB LEVIATHAN
Persephone
12
4
7
3.88
L
Sun Wukong
MatiiAltaX
Sun Wukong
0
2
0
0
L
Vulcan
0
3
1
0.17
L
Ao Kuang
Plump420
Ao Kuang
9
12
1
0.79
W
Cthulhu
The Show005
Cthulhu
5
3
11
3.5
W
Nemesis
brusscabuss
Nemesis
8
3
3
3.17
L
Ishtar
0
11
4
0.18
L
2
5
3
0.7
W
Bacchus
xdHI0
Bacchus
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,502
Damage
45,172
77,821
Taken
81,366
54,379
Mitigated
51,684
26,875
Healing
16,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
330
256
0
68
824
221
0
731
93
0
3,424
W
Persephone
LYB LEVIATHAN
Persephone
27,656
2,372
0
6,818
17,689
5,646
5,463
11,941
5,618
93,721
790
L
Sun Wukong
MatiiAltaX
Sun Wukong
0
0
0
0
1,392
250
0
1,352
0
0
0
L
Vulcan
2,148
33
0
691
5,215
1,198
0
3,064
1,826
12,263
0
L
Ao Kuang
Plump420
Ao Kuang
29,084
10,101
0
11,004
33,489
13,819
0
18,550
14,024
100,595
0
W
Cthulhu
The Show005
Cthulhu
13,720
2,082
1,007
8,136
25,133
22,834
1,555
14,055
10,533
69,095
3,665
W
Nemesis
brusscabuss
Nemesis
12,652
7,476
0
7,392
18,584
8,499
3,949
7,795
10,643
0
171,616
L
Ishtar
3,175
1,114
0
369
16,188
4,938
0
10,812
5,011
0
26,178
L
10,765
3,782
0
4,230
25,082
31,479
0
15,562
9,054
56,981
731
W
Bacchus
xdHI0
Bacchus
10,144
1,335
0
3,454
15,591
17,179
0
6,541
9,050
92,165
1,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,399
Gold Earned
44,359
663
Minions Killed
271
0
Camps Cleared
0
1,779,519
Distance Traveled
1,215,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,336
333
10
0
0
37,451
0
W
Persephone
13,966
635
149
7
0
401,108
0
L
Sun Wukong
6,034
274
0
0
0
20
0
L
Vulcan
6,674
303
21
1
0
195,306
0
L
Ao Kuang
12,089
550
136
6
0
381,219
0
W
Cthulhu
12,246
557
100
5
0
413,020
0
W
Nemesis
15,458
703
247
11
0
483,812
0
L
Ishtar
8,346
379
41
2
0
290,102
0
L
Fafnir
11,216
510
73
3
0
349,080
0
W
Bacchus
13,393
609
157
7
0
444,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role