Player Matchup

Tsukuyomi
Tsukuyomi
BlastingMyNips
Tsukuyomi
Level 204
God Stats
16W - 4L
1,787 SR
Queue Stats
552W - 186L
1,644 Elo+
Solo
Khepri
Khepri
JepriKhepri
Khepri
Level 81
God Stats
68W - 35L
1,708 SR
Queue Stats
591W - 615L
1,461 Elo+
Solo
Chaac
Chaac
eMpApathy
Chaac
Level 83
God Stats
11W - 7L
1,912 SR
Queue Stats
111W - 95L
1,576 Elo+
Solo
Hera
Hera
el_bordo2
Hera
Level 157
God Stats
3W - 5L
1,418 SR
Queue Stats
728W - 732L
1,542 Elo+
Solo
Skadi
Skadi
oDeZiiiRe
Skadi
Level 96
God Stats
22W - 13L
1,342 SR
Queue Stats
123W - 112L
1,513 Elo+
Solo
Team Averages
Level 124
1,634 SR
1,547 Elo+

VS

Team Averages
Level 115
1,557 SR
1,503 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Aaronsaurus9994
Ullr
Level 125
God Stats
15W - 12L
1,582 SR
Queue Stats
74W - 75L
1,481 Elo+
Solo
Maui
Maui
Itjustworks4289
Maui
Level 78
God Stats
2W - 7L
1,328 SR
Queue Stats
568W - 606L
1,504 Elo+
Solo
Cerberus
Cerberus
OG Demon 4L
Cerberus
Level 146
God Stats
0W - 1L
1,859 SR
Queue Stats
222W - 223L
1,499 Elo+
Solo
Thoth
Thoth
killahmayne
Thoth
Level 79
God Stats
6W - 5L
1,517 SR
Queue Stats
236W - 244L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlastingMyNips
Tsukuyomi
14
2 / 0 / 3
9,414
1,046
7,404
3,292
1,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
14
1 / 0 / 6
9,547
1,061
6,797
6,330
4,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
eMpApathy
Chaac
14
2 / 1 / 5
8,947
994
2,805
4,938
4,439
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hera
14
0 / 0 / 6
8,504
945
11,434
3,257
1,622
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
oDeZiiiRe
Skadi
15
3 / 0 / 2
9,589
1,065
6,374
3,122
1,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Team 1 Tickets

426

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 0 / 0
8,113
901
1,742
3,937
2,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 1
8,412
935
3,535
15,313
5,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 2 / 0
7,837
871
871
3,911
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
OG Demon 4L
Cerberus
12
0 / 0 / 0
7,695
855
231
2,273
1,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 3 / 0
7,791
866
2,040
11,401
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
8
Kills
0
1
Deaths
8
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
0
0
0
L
0
3
1
0.17
W
Tsukuyomi
BlastingMyNips
Tsukuyomi
2
0
3
3.5
L
0
2
0
0
W
Khepri
1
0
6
4
L
Cerberus
OG Demon 4L
Cerberus
0
0
0
0
W
Chaac
eMpApathy
Chaac
2
1
5
4.5
W
Hera
0
0
6
3
L
0
3
0
0
W
Skadi
oDeZiiiRe
Skadi
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,814
Damage
8,419
20,939
Taken
36,835
12,996
Mitigated
14,619
4,713
Healing
1,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,742
116
0
788
3,937
2,761
0
1,793
2,144
9,673
0
L
3,535
1,596
0
63
15,313
5,511
0
8,895
6,418
0
14,423
W
Tsukuyomi
BlastingMyNips
Tsukuyomi
7,404
1,966
0
1,380
3,292
1,387
0
859
2,341
0
34,838
L
871
407
0
19
3,911
1,836
0
1,508
2,403
3,978
1,116
W
Khepri
6,797
83
0
1,557
6,330
4,406
0
1,037
3,289
8,839
0
L
Cerberus
OG Demon 4L
Cerberus
231
0
0
228
2,273
1,285
0
409
1,864
2,637
0
W
Chaac
eMpApathy
Chaac
2,805
320
0
797
4,938
4,439
0
983
3,955
0
7,461
W
Hera
11,434
1,515
0
572
3,257
1,622
0
476
2,157
14,760
404
L
2,040
94
0
0
11,401
3,226
0
5,384
6,017
7,865
0
W
Skadi
oDeZiiiRe
Skadi
6,374
1,860
0
407
3,122
1,142
0
1,380
1,742
0
47,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,001
Gold Earned
39,848
192
Minions Killed
75
7
Camps Cleared
3
826,860
Distance Traveled
382,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,113
901
25
3
1
83,926
0
L
Ullr
8,412
935
27
3
0
112,853
0
W
Tsukuyomi
9,414
1,046
58
6
5
182,867
0
L
Maui
7,837
871
8
1
1
57,530
0
W
Khepri
9,547
1,061
8
1
0
176,456
0
L
Cerberus
7,695
855
5
1
0
28,903
0
W
Chaac
8,947
994
10
1
0
144,031
0
W
Hera
8,504
945
10
1
1
152,170
0
L
Thoth
7,791
866
10
1
1
98,936
0
W
Skadi
9,589
1,065
106
12
1
171,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role