Player Matchup

Poseidon
Poseidon
Diamond I
 
Poseidon
Diamond I
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond IV
 
Erlang Shen
Diamond IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Diamond V
AgeDGoDx
Hel
Diamond V
Level 149
God Stats
86W - 67L
1,696 SR
Queue Stats
119W - 102L
2,144 MMR
Solo
Da Ji
Da Ji
Diamond III
Cha0tik7
Da Ji
Diamond III
Level 159
God Stats
0W - 3L
1,349 SR
Queue Stats
309W - 292L
2,160 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
Kraander
Xing Tian
Diamond IV
Level 225
God Stats
0W - 1L
1,193 SR
Queue Stats
85W - 60L
2,062 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,448 SR
1,873 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 190
1,696 SR
2,075 MMR
Sol
Sol
Platinum II
 
Sol
Platinum II
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
Aztеck
Sun Wukong
Diamond I
Level 182
God Stats
12W - 6L
1,780 SR
Queue Stats
349W - 310L
2,294 MMR
Solo
Ah Puch
Ah Puch
Diamond V
DJL4
Ah Puch
Diamond V
Level 159
God Stats
26W - 6L
1,839 SR
Queue Stats
271W - 262L
2,064 MMR
Solo
Apollo
Apollo
Diamond I
anothino
Apollo
Diamond I
Level 157
God Stats
14W - 8L
1,674 SR
Queue Stats
186W - 145L
2,423 MMR
Solo
Geb
Geb
Diamond V
niamaru
Geb
Diamond V
Level 231
God Stats
14W - 11L
1,690 SR
Queue Stats
338W - 326L
2,092 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
6
1 / 0 / 0
3,675
735
1,655
1,675
387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
 
Erlang Shen
6
0 / 0 / 1
3,606
721
2,227
3,307
1,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
3 / 1 / 1
3,999
800
2,099
3,103
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
Cha0tik7
Da Ji
7
1 / 2 / 2
3,453
691
2,475
4,029
1,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Kraander
Xing Tian
1
0 / 0 / 0
2,409
482
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Nu WaSusanoCliodhnaCamazotz

VS

Bans
CerberusAnubisAwilixCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 1 / 0
3,247
649
1,568
2,067
429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Aztеck
Sun Wukong
8
1 / 0 / 0
4,271
854
688
1,221
349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
DJL4
Ah Puch
7
0 / 3 / 1
3,804
761
1,966
3,635
939
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
anothino
Apollo
7
2 / 1 / 0
3,663
733
1,207
2,585
730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Geb
5
0 / 0 / 0
3,314
663
1,424
3,895
1,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
3
3
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
0
0
1
L
Erlang Shen
 
Erlang Shen
0
0
1
0.5
W
Sol
 
Sol
0
1
0
0
L
3
1
1
3.5
W
Sun Wukong
Aztеck
Sun Wukong
1
0
0
1
L
Da Ji
Cha0tik7
Da Ji
1
2
2
1
W
Ah Puch
DJL4
Ah Puch
0
3
1
0.17
L
Xing Tian
Kraander
Xing Tian
0
0
0
0
W
Apollo
anothino
Apollo
2
1
0
2
W
Geb
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,456
Damage
6,853
12,114
Taken
13,403
3,963
Mitigated
4,155
5,663
Healing
3,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,655
501
0
640
1,675
387
0
730
945
21,148
0
L
Erlang Shen
 
Erlang Shen
2,227
787
0
1,670
3,307
1,590
0
2,117
1,190
0
7,767
W
Sol
 
Sol
1,568
919
0
781
2,067
429
0
415
1,518
14,184
4,021
L
2,099
85
348
1,492
3,103
865
0
1,412
1,691
21,392
0
W
Sun Wukong
Aztеck
Sun Wukong
688
322
0
426
1,221
349
0
0
1,221
0
25,098
L
Da Ji
Cha0tik7
Da Ji
2,475
827
0
1,513
4,029
1,121
0
554
3,475
0
15,500
W
Ah Puch
DJL4
Ah Puch
1,966
172
0
866
3,635
939
0
1,269
2,240
21,778
0
L
Xing Tian
Kraander
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
anothino
Apollo
1,207
752
0
515
2,585
730
0
620
1,881
0
13,272
W
Geb
1,424
207
0
1,391
3,895
1,708
0
996
2,789
8,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,142
Gold Earned
18,299
140
Minions Killed
179
0
Camps Cleared
0
459,781
Distance Traveled
562,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,675
735
53
11
0
105,404
0
L
Erlang Shen
3,606
721
11
2
0
112,130
0
W
Sol
3,247
649
36
7
0
101,841
0
L
Hel
3,999
800
48
10
0
107,611
0
W
Sun Wukong
4,271
854
53
11
0
121,733
0
L
Da Ji
3,453
691
28
6
0
111,723
0
W
Ah Puch
3,804
761
53
11
0
121,155
0
L
Xing Tian
2,409
482
0
0
0
22,913
0
W
Apollo
3,663
733
28
6
0
117,014
0
W
Geb
3,314
663
9
2
0
100,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role