Player Matchup

Sylvanus
Sylvanus
Bronze III
Anafeas
Sylvanus
Bronze III
Level 127
God Stats
5W - 4L
1,705 SR
Queue Stats
63W - 64L
1,410 MMR
Solo
Fenrir
Fenrir
Bronze III
Fabled__Creed
Fenrir
Bronze III
Level 48
God Stats
0W - 1L
1,349 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Hachiman
Hachiman
Bronze III
PaulsCarry
Hachiman
Bronze III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
aital63
Nu Wa
Gold IV
Level 85
God Stats
6W - 3L
1,704 SR
Queue Stats
32W - 38L
1,474 MMR
Solo
Chaac
Chaac
Bronze III
fabled_prime
Chaac
Bronze III
Level 66
God Stats
0W - 1L
1,650 SR
Queue Stats
1W - 7L
1,290 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,582 SR
1,435 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,509 SR
1,446 MMR
Hou Yi
Hou Yi
Gold III
Lux_Zephha
Hou Yi
Gold III
Level 128
God Stats
44W - 39L
1,554 SR
Queue Stats
620W - 624L
1,417 MMR
Party 1
Tyr
Tyr
Silver II
Mctor13
Tyr
Silver II
Level 124
God Stats
2W - 3L
1,612 SR
Queue Stats
18W - 19L
1,454 MMR
Solo
Janus
Janus
Gold IV
Mirzinho
Janus
Gold IV
Level 119
God Stats
35W - 46L
1,433 SR
Queue Stats
146W - 155L
1,366 MMR
Solo
Maui
Maui
Gold I
PooopSlayeeer
Maui
Gold I
Level 129
God Stats
35W - 32L
1,452 SR
Queue Stats
202W - 213L
1,382 MMR
Solo
Xbalanque
Xbalanque
Gold II
RandalsScrumcap
Xbalanque
Gold II
Level 122
God Stats
6W - 6L
1,496 SR
Queue Stats
270W - 261L
1,614 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anafeas
Sylvanus
11
2 / 0 / 1
6,291
629
5,279
7,884
4,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 2
5,206
521
2,493
7,618
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
PaulsCarry
Hachiman
9
1 / 2 / 1
5,265
527
2,295
4,648
1,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
aital63
Nu Wa
10
0 / 5 / 0
5,091
509
3,640
5,315
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 4 / 1
4,508
451
2,409
8,433
5,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
King ArthurNutMedusaLancelot

VS

Bans
ThorAthenaKumbhakarnaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Lux_Zephha
Hou Yi
10
7 / 2 / 2
6,136
614
5,291
6,638
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
11
1 / 2 / 2
6,440
644
6,045
9,599
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Mirzinho
Janus
12
4 / 1 / 3
6,717
672
3,155
5,182
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 7
6,080
608
2,631
5,571
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
RandalsScrumcap
Xbalanque
11
3 / 0 / 2
6,408
641
6,570
5,604
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
15
15
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Anafeas
Sylvanus
2
0
1
2.5
L
1
4
2
0.5
W
Hou Yi
Lux_Zephha
Hou Yi
7
2
2
4
W
Tyr
1
2
2
1
W
Janus
Mirzinho
Janus
4
1
3
5.5
L
Hachiman
PaulsCarry
Hachiman
1
2
1
0.75
W
0
0
7
3.5
W
Xbalanque
RandalsScrumcap
Xbalanque
3
0
2
4
L
Nu Wa
aital63
Nu Wa
0
5
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,116
Damage
23,692
33,898
Taken
32,594
15,204
Mitigated
13,704
10,574
Healing
13,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Anafeas
Sylvanus
5,279
1,816
15
3,328
7,884
4,637
0
0
7,884
32,866
10,870
L
2,493
219
0
3,138
7,618
2,509
0
1,166
6,370
0
28,107
W
Hou Yi
Lux_Zephha
Hou Yi
5,291
2,049
0
1,434
6,638
2,185
1,003
1,121
5,398
0
29,409
W
Tyr
6,045
600
0
5,040
9,599
5,035
0
4,558
4,985
0
45,940
W
Janus
Mirzinho
Janus
3,155
561
0
856
5,182
1,385
0
1,510
3,452
39,928
1,041
L
Hachiman
PaulsCarry
Hachiman
2,295
1,075
0
1,497
4,648
1,158
0
716
3,932
0
24,549
W
2,631
131
0
2,284
5,571
3,373
130
257
5,247
14,657
2,771
W
Xbalanque
RandalsScrumcap
Xbalanque
6,570
2,459
0
4,148
5,604
1,726
379
574
4,933
0
52,209
L
Nu Wa
aital63
Nu Wa
3,640
760
0
517
5,315
1,567
0
2,411
2,713
33,047
0
L
2,409
126
0
2,079
8,433
5,333
0
965
7,468
0
9,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,361
Gold Earned
31,781
280
Minions Killed
322
0
Camps Cleared
0
1,001,068
Distance Traveled
1,040,682
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,291
629
87
9
0
172,162
1
L
Fenrir
5,206
521
55
6
0
233,541
0
W
Hou Yi
6,136
614
46
5
0
219,200
1
W
Tyr
6,440
644
84
8
0
201,396
0
W
Janus
6,717
672
83
8
0
209,531
2
L
Hachiman
5,265
527
57
6
0
196,795
0
W
Maui
6,080
608
21
2
0
225,308
0
W
Xbalanque
6,408
641
88
9
0
185,247
2
L
Nu Wa
5,091
509
70
7
0
177,437
0
L
Chaac
4,508
451
11
1
0
221,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role