Player Matchup

Persephone
Persephone
 
Persephone
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Goku D Uchiha
Baba Yaga
Level 147
God Stats
2W - 5L
1,215 SR
Queue Stats
159W - 119L
1,532 Elo+
Party 2
Ares
Ares
LeAssaultQueen
Ares
Level 119
God Stats
15W - 7L
1,657 SR
Queue Stats
486W - 456L
1,593 Elo+
Solo
Maui
Maui
SG FROST4168
Maui
Level 96
God Stats
1W - 1L
1,221 SR
Queue Stats
66W - 81L
1,502 Elo+
Solo
Izanami
Izanami
designatedfork
Izanami
Level 87
God Stats
3W - 0L
1,837 SR
Queue Stats
67W - 52L
1,550 Elo+
Party 2
Team Averages
Level 119
1,486 SR
1,535 Elo+

VS

Team Averages
Level 105
1,584 SR
1,544 Elo+
Kuzenbo
Kuzenbo
ArcticAnarchy
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,666 Elo+
Party 1
Izanami
Izanami
BillLapis
Izanami
Level 107
God Stats
1W - 1L
1,567 SR
Queue Stats
50W - 38L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
Cobracon07
Sun Wukong
Level 175
God Stats
4W - 5L
1,434 SR
Queue Stats
341W - 402L
1,417 Elo+
Solo
Discordia
Discordia
RevanVolrath
Discordia
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,548 Elo+
Party 1
Surtr
Surtr
ninjahotdog
Surtr
Level 105
God Stats
2W - 1L
1,917 SR
Queue Stats
45W - 36L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
5
0 / 0 / 0
6,344
577
0
0
0
Baba Yaga
Goku D Uchiha
Baba Yaga
18
5 / 1 / 10
10,198
927
16,664
6,478
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

12
0 / 3 / 10
7,732
703
4,866
11,104
11,408
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 2 / 12
8,902
809
3,954
10,435
13,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

19
11 / 1 / 6
10,803
982
19,228
6,857
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
0 / 3 / 5
7,424
675
3,323
11,573
13,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
BillLapis
Izanami
14
1 / 4 / 4
8,167
742
5,839
11,006
5,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Cobracon07
Sun Wukong
13
1 / 3 / 4
7,627
693
6,347
12,050
12,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
RevanVolrath
Discordia
13
2 / 3 / 3
7,499
682
6,156
6,365
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 3
7,464
679
7,040
10,835
8,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
17
Kills
5
7
Deaths
17
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
0
0
0
L
Kuzenbo
0
3
5
0.83
L
Izanami
BillLapis
Izanami
1
4
4
0.75
L
Sun Wukong
Cobracon07
Sun Wukong
1
3
4
1
W
Baba Yaga
Goku D Uchiha
Baba Yaga
5
1
10
10
W
0
3
10
1.67
L
Discordia
RevanVolrath
Discordia
2
3
3
1.17
W
1
2
12
3.5
W
11
1
6
14
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,712
Damage
28,705
34,874
Taken
51,829
31,993
Mitigated
41,235
13,562
Healing
17,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
3,323
1,119
1,880
2,143
11,573
13,003
84
4,975
6,187
6,262
0
L
Izanami
BillLapis
Izanami
5,839
3,616
882
2,596
11,006
5,085
461
5,080
5,626
0
18,901
L
Sun Wukong
Cobracon07
Sun Wukong
6,347
1,487
1,329
2,549
12,050
12,606
0
5,694
5,939
0
17,004
W
Baba Yaga
Goku D Uchiha
Baba Yaga
16,664
850
578
2,199
6,478
3,853
264
1,285
5,121
34,421
456
W
4,866
792
828
2,226
11,104
11,408
44
3,415
7,419
7,987
0
L
Discordia
RevanVolrath
Discordia
6,156
445
629
420
6,365
2,486
120
4,207
1,910
12,721
0
W
3,954
1,099
228
1,072
10,435
13,243
637
2,902
7,218
7,216
0
W
19,228
11,690
3,410
3,021
6,857
3,489
2,471
2,056
4,612
0
47,523
L
7,040
1,418
2,642
1,984
10,835
8,055
43
3,614
6,966
260
17,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,979
Gold Earned
38,181
130
Minions Killed
108
0
Camps Cleared
0
830,468
Distance Traveled
1,036,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,344
577
0
0
0
0
0
L
Kuzenbo
7,424
675
9
1
0
219,581
0
L
Izanami
8,167
742
44
4
0
197,430
0
L
Sun Wukong
7,627
693
14
1
0
206,648
0
W
Baba Yaga
10,198
927
45
4
0
224,674
0
W
Ares
7,732
703
3
0
0
187,575
0
L
Discordia
7,499
682
17
2
0
199,165
0
W
Maui
8,902
809
4
0
0
205,887
0
W
Izanami
10,803
982
78
7
0
212,332
0
L
Surtr
7,464
679
24
2
0
213,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role