Player Matchup

Neith
Neith
 
Neith
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
OtenSon187
Thanatos
Level 26
God Stats
1W - 0L
1,183 SR
Queue Stats
9W - 12L
1,433 Elo+
Solo
Kumbhakarna
Kumbhakarna
Paul-Wall32
Kumbhakarna
Level 109
God Stats
2W - 0L
1,722 SR
Queue Stats
20W - 21L
1,441 Elo+
Solo
He Bo
He Bo
titan2020
He Bo
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 184L
1,423 Elo+
Solo
Team Averages
Level 104
1,481 SR
1,459 Elo+

VS

Team Averages
Level 116
1,588 SR
1,483 Elo+
Anubis
Anubis
 
Anubis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Billy B da best
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,463 Elo+
Solo
Bacchus
Bacchus
DarkDonteTTV
Bacchus
Level 97
God Stats
4W - 2L
1,631 SR
Queue Stats
113W - 101L
1,484 Elo+
Solo
Atlas
Atlas
Ertf6d5
Atlas
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
MoodyNumber1
Xing Tian
Level 159
God Stats
3W - 2L
1,810 SR
Queue Stats
1,010W - 1,068L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
6 / 0 / 7
9,699
882
11,397
9,297
3,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
 
Hera
15
5 / 4 / 8
9,142
831
10,480
7,156
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
OtenSon187
Thanatos
14
6 / 4 / 6
8,667
788
8,553
8,420
3,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kumbhakarna
Paul-Wall32
Kumbhakarna
15
1 / 2 / 10
8,395
763
7,101
16,615
11,332
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
titan2020
He Bo
13
0 / 4 / 8
7,531
685
4,665
6,894
2,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 3 / 8
7,945
722
8,288
6,726
3,159
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 3
7,529
684
4,071
5,115
2,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
DarkDonteTTV
Bacchus
14
3 / 6 / 7
8,163
742
11,341
11,649
7,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
Ertf6d5
Atlas
13
1 / 6 / 4
7,463
678
5,564
14,103
12,221
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
MoodyNumber1
Xing Tian
16
4 / 1 / 6
8,714
792
7,119
11,225
11,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
18
Kills
13
14
Deaths
18
39
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
7
9.5
W
Hera
 
Hera
5
4
8
2.25
L
Anubis
 
Anubis
1
3
8
1.67
L
4
2
3
2.75
L
Bacchus
DarkDonteTTV
Bacchus
3
6
7
1.08
L
Atlas
Ertf6d5
Atlas
1
6
4
0.5
L
Xing Tian
MoodyNumber1
Xing Tian
4
1
6
7
W
Thanatos
OtenSon187
Thanatos
6
4
6
2.25
W
Kumbhakarna
Paul-Wall32
Kumbhakarna
1
2
10
3
W
He Bo
titan2020
He Bo
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,196
Damage
36,383
48,382
Taken
48,818
23,937
Mitigated
36,670
20,432
Healing
10,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,397
1,932
136
5,793
9,297
3,911
540
6,780
2,305
0
27,480
W
Hera
 
Hera
10,480
2,719
1,304
712
7,156
2,949
367
5,391
1,607
22,367
0
L
Anubis
 
Anubis
8,288
344
401
1,926
6,726
3,159
18
2,204
4,439
23,258
1,545
L
4,071
228
808
1,821
5,115
2,841
0
1,828
3,197
10,939
0
L
Bacchus
DarkDonteTTV
Bacchus
11,341
463
588
1,564
11,649
7,016
0
5,623
5,838
18,167
1,767
L
Atlas
Ertf6d5
Atlas
5,564
1,547
406
404
14,103
12,221
64
6,328
7,426
11,081
479
L
Xing Tian
MoodyNumber1
Xing Tian
7,119
419
121
2,346
11,225
11,433
0
4,967
6,110
17,062
511
W
Thanatos
OtenSon187
Thanatos
8,553
852
859
3,556
8,420
3,217
0
4,975
3,339
0
13,055
W
Kumbhakarna
Paul-Wall32
Kumbhakarna
7,101
149
936
5,314
16,615
11,332
96
10,472
5,755
13,122
1,384
W
He Bo
titan2020
He Bo
4,665
412
640
1,182
6,894
2,528
131
5,572
1,230
14,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,434
Gold Earned
39,814
112
Minions Killed
98
0
Camps Cleared
0
1,062,161
Distance Traveled
860,828
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,699
882
35
3
0
229,720
2
W
Hera
9,142
831
30
3
0
193,989
0
L
Anubis
7,945
722
32
3
0
181,812
0
L
Tiamat
7,529
684
12
1
0
110,857
0
L
Bacchus
8,163
742
14
1
0
188,148
0
L
Atlas
7,463
678
10
1
0
175,866
0
L
Xing Tian
8,714
792
30
3
0
204,145
0
W
Thanatos
8,667
788
7
1
0
218,396
0
W
Kumbhakarna
8,395
763
18
2
0
217,507
0
W
He Bo
7,531
685
22
2
0
202,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role