Player Matchup

Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ILUC4SI
Rama
Level 156
God Stats
1W - 2L
1,151 SR
Queue Stats
34W - 30L
1,528 Elo+
Solo
Ix Chel
Ix Chel
Petroski
Ix Chel
Level 143
God Stats
13W - 14L
1,612 SR
Queue Stats
196W - 182L
1,485 Elo+
Solo
Shiva
Shiva
lemillion73
Shiva
Level 150
God Stats
7W - 5L
1,555 SR
Queue Stats
253W - 244L
1,501 Elo+
Solo
Merlin
Merlin
srBolseiroo
Merlin
Level 145
God Stats
2W - 0L
1,715 SR
Queue Stats
69W - 87L
1,414 Elo+
Solo
Team Averages
Level 139
1,507 SR
1,486 Elo+

VS

Team Averages
Level 163
1,530 SR
1,538 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BiazattiRJ
Bacchus
Level 195
God Stats
1W - 1L
1,855 SR
Queue Stats
180W - 197L
1,539 Elo+
Party 1
Sun Wukong
Sun Wukong
CaçambaDoMotozin
Sun Wukong
Level 121
God Stats
0W - 1L
1,613 SR
Queue Stats
36W - 24L
1,669 Elo+
Solo
Ullr
Ullr
Gundaco
Ullr
Level 128
God Stats
2W - 4L
1,427 SR
Queue Stats
277W - 272L
1,451 Elo+
Solo
Set
Set
Weberty_Almeida
Set
Level 245
God Stats
0W - 2L
1,257 SR
Queue Stats
177W - 175L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
4 / 1 / 3
6,139
614
5,381
6,909
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rama
ILUC4SI
Rama
12
3 / 0 / 3
6,664
666
5,010
4,013
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Petroski
Ix Chel
9
1 / 0 / 3
5,689
569
3,274
4,521
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
5 / 2 / 0
7,595
760
7,729
9,420
4,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
11
0 / 0 / 2
6,203
620
2,626
3,564
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 4 / 1
5,029
503
1,173
6,474
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
BiazattiRJ
Bacchus
8
0 / 2 / 1
4,955
496
3,664
7,383
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
11
2 / 5 / 0
6,376
638
4,702
11,045
6,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
Gundaco
Ullr
10
0 / 0 / 0
5,264
526
2,043
5,393
1,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 2 / 0
5,118
512
3,030
6,734
3,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
3
3
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
3
5.5
L
Janus
 
Janus
0
4
1
0.13
L
Bacchus
BiazattiRJ
Bacchus
0
2
1
0.25
L
Sun Wukong
2
5
0
0.4
L
Ullr
Gundaco
Ullr
0
0
0
0
W
Rama
ILUC4SI
Rama
3
0
3
4.5
W
Ix Chel
Petroski
Ix Chel
1
0
3
2.5
L
1
2
0
0.5
W
5
2
0
2.5
W
Merlin
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,020
Damage
14,612
28,427
Taken
37,029
12,669
Mitigated
19,447
12,455
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,381
610
0
2,349
6,909
2,507
0
1,639
5,178
0
42,238
L
Janus
 
Janus
1,173
117
0
2,377
6,474
1,771
0
738
5,736
33,275
0
L
Bacchus
BiazattiRJ
Bacchus
3,664
275
0
1,892
7,383
6,231
0
2,038
5,345
11,314
0
L
Sun Wukong
4,702
709
0
3,586
11,045
6,860
0
0
11,045
0
40,604
L
Ullr
Gundaco
Ullr
2,043
441
0
1,226
5,393
1,572
0
814
4,579
0
39,563
W
Rama
ILUC4SI
Rama
5,010
3,386
0
2,773
4,013
1,426
614
462
3,534
0
51,854
W
Ix Chel
Petroski
Ix Chel
3,274
307
552
2,165
4,521
2,684
0
1,393
3,016
14,485
0
L
3,030
519
0
2,109
6,734
3,013
0
2,310
4,424
0
33,828
W
7,729
1,711
0
3,376
9,420
4,872
0
225
9,195
0
53,261
W
Merlin
2,626
376
0
1,240
3,564
1,180
0
1,118
2,276
46,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,290
Gold Earned
26,742
357
Minions Killed
306
0
Camps Cleared
0
1,050,761
Distance Traveled
1,022,047
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,139
614
62
6
0
251,633
0
L
Janus
5,029
503
64
6
0
215,732
0
L
Bacchus
4,955
496
12
1
0
223,613
4
L
Sun Wukong
6,376
638
92
9
0
177,864
0
L
Ullr
5,264
526
73
7
0
192,166
0
W
Rama
6,664
666
83
8
0
190,826
3
W
Ix Chel
5,689
569
15
2
0
192,096
3
L
Set
5,118
512
65
7
0
212,672
2
W
Shiva
7,595
760
95
10
0
202,143
1
W
Merlin
6,203
620
102
10
0
214,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role