Player Matchup

Sol
Sol
ArielizFez1030
Sol
Level 163
God Stats
13W - 22L
1,486 SR
Queue Stats
409W - 396L
1,497 Elo+
Party 1
Achilles
Achilles
Blitzkrieg1194
Achilles
Level 159
God Stats
12W - 16L
1,458 SR
Queue Stats
230W - 215L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
Thalisson5197
Nu Wa
Level 117
God Stats
2W - 1L
1,782 SR
Queue Stats
38W - 47L
1,404 Elo+
Solo
Tsukuyomi
Tsukuyomi
gimmeyokills
Tsukuyomi
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 17L
1,620 Elo+
Solo
Anubis
Anubis
кτψζpψd
Anubis
Level 85
God Stats
6W - 3L
1,493 SR
Queue Stats
184W - 169L
1,491 Elo+
Solo
Team Averages
Level 116
1,544 SR
1,502 Elo+

VS

Team Averages
Level 105
1,593 SR
1,474 Elo+
Artemis
Artemis
DarkzShadowz92
Artemis
Level 109
God Stats
31W - 16L
1,638 SR
Queue Stats
560W - 553L
1,455 Elo+
Solo
Eset
Eset
Ducklez
Eset
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 164L
1,507 Elo+
Party 2
Kali
Kali
OnlyJihyo
Kali
Level 45
God Stats
37W - 16L
1,835 SR
Queue Stats
151W - 146L
1,482 Elo+
Party 2
Sylvanus
Sylvanus
Saitama0420
Sylvanus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 155L
1,512 Elo+
Solo
Hercules
Hercules
THELVADAAM25
Hercules
Level 99
God Stats
9W - 11L
1,491 SR
Queue Stats
631W - 637L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 5
4,778
796
2,352
2,692
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
7
7 / 0 / 1
4,972
829
3,500
4,166
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 2 / 2
4,414
736
1,659
3,583
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
gimmeyokills
Tsukuyomi
8
0 / 0 / 0
4,278
713
2,787
3,502
1,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
7
3 / 2 / 2
4,329
722
3,119
3,825
1,346
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
3,268
545
1,913
4,865
1,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Ducklez
Eset
8
1 / 2 / 3
4,344
724
2,313
3,409
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
7
2 / 1 / 0
4,206
701
1,217
5,633
1,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sylvanus
Saitama0420
Sylvanus
4
0 / 3 / 0
2,995
499
760
3,402
1,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
THELVADAAM25
Hercules
8
0 / 0 / 0
4,101
684
957
3,709
1,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
3
4
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
Achilles
7
0
1
7.5
L
0
5
0
0
L
Eset
Ducklez
Eset
1
2
3
1.25
L
Kali
2
1
0
2
L
Sylvanus
Saitama0420
Sylvanus
0
3
0
0
L
Hercules
THELVADAAM25
Hercules
0
0
0
0
W
1
2
2
1
W
Tsukuyomi
gimmeyokills
Tsukuyomi
0
0
0
0
W
Anubis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,417
Damage
7,160
17,768
Taken
21,018
6,677
Mitigated
6,023
4,441
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,352
1,030
0
1,322
2,692
470
1,758
215
2,477
25,171
0
W
Achilles
3,500
955
0
583
4,166
2,700
0
492
3,674
131
11,791
L
1,913
1,140
0
400
4,865
1,105
0
1,732
3,133
0
10,749
L
Eset
Ducklez
Eset
2,313
187
79
321
3,409
628
0
2,215
1,117
21,437
527
L
Kali
1,217
471
0
2,359
5,633
1,142
0
1,499
4,086
0
18,007
L
Sylvanus
Saitama0420
Sylvanus
760
315
180
750
3,402
1,511
0
1,659
1,743
4,521
2,168
L
Hercules
THELVADAAM25
Hercules
957
389
0
1,732
3,709
1,637
0
0
3,709
0
19,036
W
1,659
896
0
830
3,583
732
0
1,229
2,354
18,534
0
W
Tsukuyomi
gimmeyokills
Tsukuyomi
2,787
464
0
918
3,502
1,429
0
0
3,432
0
23,711
W
Anubis
3,119
579
0
788
3,825
1,346
0
1,084
2,741
13,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,771
Gold Earned
18,914
175
Minions Killed
160
0
Camps Cleared
0
631,093
Distance Traveled
567,988
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,778
796
53
9
0
116,250
0
W
Achilles
4,972
829
16
3
0
130,554
6
L
Artemis
3,268
545
18
3
0
110,721
0
L
Eset
4,344
724
48
8
0
127,268
3
L
Kali
4,206
701
39
7
0
148,218
2
L
Sylvanus
2,995
499
12
2
0
55,367
1
L
Hercules
4,101
684
43
7
0
126,414
0
W
Nu Wa
4,414
736
42
7
0
130,260
0
W
Tsukuyomi
4,278
713
45
8
0
134,688
1
W
Anubis
4,329
722
19
3
0
119,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role