Player Matchup

Tyr
Tyr
FlamerWar
Tyr
Level 164
God Stats
11W - 24L
1,398 SR
Queue Stats
436W - 466L
1,521 Elo+
Solo
Bastet
Bastet
KOVUZINHA
Bastet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,423 Elo+
Party 2
Cupid
Cupid
NutellaEspacial
Cupid
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,396 Elo+
Party 2
Ares
Ares
Rasaguiia
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,476 Elo+
Party 2
Discordia
Discordia
ghost8725
Discordia
Level 120
God Stats
0W - 1L
1,519 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Team Averages
Level 100
1,483 SR
1,463 Elo+

VS

Team Averages
Level 146
1,517 SR
1,497 Elo+
Discordia
Discordia
 
Discordia
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BiazattiRJ
Sylvanus
Level 195
God Stats
9W - 7L
1,436 SR
Queue Stats
190W - 215L
1,530 Elo+
Party 1
Hun Batz
Hun Batz
GOESROCK
Hun Batz
Level 87
God Stats
1W - 1L
1,282 SR
Queue Stats
19W - 19L
1,442 Elo+
Solo
Izanami
Izanami
GodVittinho
Izanami
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 76L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
Weberty_Almeida
Zhong Kui
Level 245
God Stats
4W - 0L
1,868 SR
Queue Stats
191W - 194L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,745
575
2,326
8,458
4,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bastet
KOVUZINHA
Bastet
10
2 / 2 / 1
5,358
536
2,694
7,321
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 5 / 0
5,223
522
4,695
9,055
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
7
0 / 2 / 0
4,418
442
2,385
6,972
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
ghost8725
Discordia
9
1 / 4 / 1
4,963
496
2,152
4,594
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 2 / 4
6,446
645
3,540
4,159
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
BiazattiRJ
Sylvanus
10
2 / 0 / 5
6,363
636
4,073
5,639
3,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hun Batz
GOESROCK
Hun Batz
10
3 / 1 / 0
5,524
552
1,803
6,124
2,095
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
GodVittinho
Izanami
12
6 / 1 / 1
6,563
656
8,097
7,319
2,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
Weberty_Almeida
Zhong Kui
12
0 / 0 / 0
6,285
629
4,814
6,312
3,795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
13
13
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
2
4
2
W
Sylvanus
BiazattiRJ
Sylvanus
2
0
5
4.5
L
0
0
0
0
W
Hun Batz
GOESROCK
Hun Batz
3
1
0
3
W
Izanami
GodVittinho
Izanami
6
1
1
6.5
L
Bastet
KOVUZINHA
Bastet
2
2
1
1.25
L
1
5
0
0.2
L
Ares
0
2
0
0
W
Zhong Kui
Weberty_Almeida
Zhong Kui
0
0
0
0
L
Discordia
ghost8725
Discordia
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,252
Damage
22,327
36,400
Taken
29,553
13,322
Mitigated
12,500
11,328
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,540
335
0
526
4,159
1,125
0
1,372
2,577
43,883
0
W
Sylvanus
BiazattiRJ
Sylvanus
4,073
1,293
3,193
2,723
5,639
3,006
81
1,217
4,298
13,401
2,048
L
2,326
421
0
5,614
8,458
4,642
0
5,118
3,340
0
39,696
W
Hun Batz
GOESROCK
Hun Batz
1,803
352
0
988
6,124
2,095
0
113
5,971
0
32,756
W
Izanami
GodVittinho
Izanami
8,097
6,629
0
2,034
7,319
2,479
169
1,461
5,858
0
53,435
L
Bastet
KOVUZINHA
Bastet
2,694
593
0
828
7,321
1,889
0
2,227
4,912
0
31,960
L
4,695
2,538
216
2,731
9,055
2,142
0
880
8,175
0
28,122
L
Ares
2,385
376
0
1,689
6,972
3,645
0
1,601
5,371
12,110
0
W
Zhong Kui
Weberty_Almeida
Zhong Kui
4,814
1,027
0
4,789
6,312
3,795
0
0
6,312
44,447
3,252
L
Discordia
ghost8725
Discordia
2,152
122
0
250
4,594
1,004
0
1,962
2,462
22,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,707
Gold Earned
31,181
276
Minions Killed
365
0
Camps Cleared
0
1,003,348
Distance Traveled
988,337
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,446
645
95
10
0
208,481
0
W
Sylvanus
6,363
636
19
2
0
214,451
2
L
Tyr
5,745
575
89
9
0
207,352
0
W
Hun Batz
5,524
552
55
6
0
209,948
0
W
Izanami
6,563
656
98
10
0
181,001
3
L
Bastet
5,358
536
66
7
0
226,231
0
L
Cupid
5,223
522
59
6
0
175,600
0
L
Ares
4,418
442
14
1
0
203,343
0
W
Zhong Kui
6,285
629
98
10
0
174,456
0
L
Discordia
4,963
496
48
5
0
190,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role