Player Matchup

Susano
Susano
Confetti
Susano
Level 129
God Stats
1W - 1L
1,263 SR
Queue Stats
153W - 130L
1,643 Elo+
Solo
Sun Wukong
Sun Wukong
Eböy
Sun Wukong
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 31L
1,820 Elo+
Solo
Ganesha
Ganesha
Penkuza
Ganesha
Level 85
God Stats
9W - 4L
1,602 SR
Queue Stats
45W - 49L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xPrimedParadoxX
Morgan Le Fay
Level 129
God Stats
5W - 0L
2,010 SR
Queue Stats
46W - 58L
1,419 Elo+
Party 1
Ullr
Ullr
xStorm_SwaG
Ullr
Level 142
God Stats
62W - 87L
1,501 SR
Queue Stats
146W - 158L
1,509 Elo+
Solo
Team Averages
Level 128
1,575 SR
1,570 Elo+

VS

Team Averages
Level 153
1,441 SR
1,548 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CobaltThunder
Bacchus
Level 157
God Stats
5W - 10L
1,463 SR
Queue Stats
502W - 450L
1,615 Elo+
Solo
Nox
Nox
GottlicheMutter
Nox
Level 166
God Stats
9W - 20L
1,382 SR
Queue Stats
433W - 442L
1,449 Elo+
Solo
King Arthur
King Arthur
Taamov
King Arthur
Level 186
God Stats
2W - 1L
1,462 SR
Queue Stats
54W - 49L
1,629 Elo+
Solo
Medusa
Medusa
bigtimer4223
Medusa
Level 132
God Stats
0W - 1L
1,400 SR
Queue Stats
65W - 53L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Confetti
Susano
10
2 / 0 / 5
5,293
1,059
3,457
4,250
1,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Eböy
Sun Wukong
11
4 / 0 / 3
5,712
1,142
4,044
3,443
2,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ganesha
Penkuza
Ganesha
9
0 / 0 / 6
4,787
957
1,754
3,117
2,554
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
xPrimedParadoxX
Morgan Le Fay
9
0 / 3 / 3
4,842
968
2,875
4,016
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 1 / 3
5,217
1,043
2,191
3,162
1,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 0 / 0
4,263
853
0
0
0
Bacchus
9
0 / 2 / 4
4,861
972
3,212
4,804
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
2 / 2 / 1
5,248
1,050
2,029
3,115
1,155
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Taamov
King Arthur
8
1 / 1 / 0
4,636
927
3,285
2,998
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
10
1 / 3 / 2
4,978
996
3,979
4,766
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
8
Kills
4
4
Deaths
8
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Bacchus
0
2
4
1
W
Susano
Confetti
Susano
2
0
5
4.5
W
Sun Wukong
Eböy
Sun Wukong
4
0
3
5.5
L
2
2
1
1.25
W
Ganesha
Penkuza
Ganesha
0
0
6
3
L
King Arthur
Taamov
King Arthur
1
1
0
1
L
Medusa
1
3
2
0.67
W
Morgan Le Fay
xPrimedParadoxX
Morgan Le Fay
0
3
3
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,321
Damage
12,505
17,988
Taken
15,683
8,734
Mitigated
9,129
3,014
Healing
3,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
3,212
620
0
1,238
4,804
4,194
0
1,557
3,247
5,390
0
W
Susano
Confetti
Susano
3,457
341
0
480
4,250
1,375
112
1,073
3,177
0
12,090
W
Sun Wukong
Eböy
Sun Wukong
4,044
1,270
0
1,015
3,443
2,380
0
603
2,840
0
14,308
L
2,029
196
0
978
3,115
1,155
0
1,412
1,703
9,208
0
W
Ganesha
Penkuza
Ganesha
1,754
156
333
202
3,117
2,554
150
379
2,738
4,676
0
L
King Arthur
Taamov
King Arthur
3,285
436
0
0
2,998
2,402
0
604
2,394
0
6,493
L
Medusa
3,979
1,623
0
1,084
4,766
1,378
0
1,056
3,710
0
10,051
W
Morgan Le Fay
xPrimedParadoxX
Morgan Le Fay
2,875
402
0
984
4,016
1,346
21
2,299
1,717
8,651
194
W
2,191
247
0
0
3,162
1,079
0
887
2,275
0
8,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,851
Gold Earned
23,986
83
Minions Killed
47
0
Camps Cleared
0
530,790
Distance Traveled
334,470
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,263
853
0
0
0
0
0
L
Bacchus
4,861
972
6
1
0
104,944
0
W
Susano
5,293
1,059
20
4
0
121,377
0
W
Sun Wukong
5,712
1,142
29
6
0
114,497
0
L
Nox
5,248
1,050
23
5
0
89,911
3
W
Ganesha
4,787
957
0
0
0
98,164
0
L
King Arthur
4,636
927
6
1
0
41,137
0
L
Medusa
4,978
996
12
2
0
98,478
0
W
Morgan Le Fay
4,842
968
18
4
0
97,607
0
W
Ullr
5,217
1,043
16
3
0
99,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role