Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dansig
Hercules
Level 226
God Stats
13W - 14L
1,635 SR
Queue Stats
417W - 360L
1,562 Elo+
Solo
Nu Wa
Nu Wa
RevDovah
Nu Wa
Level 150
God Stats
17W - 12L
1,648 SR
Queue Stats
122W - 86L
1,601 Elo+
Solo
Set
Set
SunnySinmi
Set
Level 87
God Stats
21W - 11L
1,596 SR
Queue Stats
405W - 372L
1,503 Elo+
Solo
Zeus
Zeus
XXxxBLEXXxxXX
Zeus
Level 128
God Stats
3W - 3L
1,565 SR
Queue Stats
684W - 601L
1,592 Elo+
Solo
Team Averages
Level 132
1,589 SR
1,552 Elo+

VS

Team Averages
Level 145
1,574 SR
1,582 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CleanBanger
Bacchus
Level 138
God Stats
45W - 30L
1,650 SR
Queue Stats
241W - 262L
1,599 Elo+
Party 1
Hades
Hades
Eskilerkill
Hades
Level 140
God Stats
2W - 2L
1,408 SR
Queue Stats
229W - 231L
1,586 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TitaniumDucky
Ah Muzen Cab
Level 157
God Stats
194W - 156L
1,703 SR
Queue Stats
263W - 258L
1,637 Elo+
Party 1
Freya
Freya
iwanthead
Freya
Level 129
God Stats
11W - 10L
1,609 SR
Queue Stats
87W - 78L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 1 / 0
5,109
511
3,629
3,787
1,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Dansig
Hercules
12
1 / 1 / 0
6,914
691
6,449
9,290
6,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
RevDovah
Nu Wa
9
0 / 2 / 1
5,878
588
6,210
5,947
2,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 1
5,633
563
1,948
5,246
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 2 / 1
6,314
631
5,919
4,471
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 1 / 0
5,324
532
3,548
10,724
6,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
CleanBanger
Bacchus
9
0 / 1 / 2
5,373
537
2,863
9,046
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 1 / 3
6,486
649
3,703
8,357
2,782
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
TitaniumDucky
Ah Muzen Cab
12
1 / 0 / 0
6,458
646
3,000
4,140
1,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Freya
iwanthead
Freya
10
3 / 1 / 3
5,636
564
2,814
7,038
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
7
7
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
0
1
W
Erlang Shen
 
Erlang Shen
1
1
0
1
W
Bacchus
CleanBanger
Bacchus
0
1
2
1
L
Hercules
Dansig
Hercules
1
1
0
1
W
2
1
3
3.5
L
Nu Wa
RevDovah
Nu Wa
0
2
1
0.25
L
1
1
1
1.5
W
Ah Muzen Cab
TitaniumDucky
Ah Muzen Cab
1
0
0
1
L
1
2
1
0.75
W
Freya
iwanthead
Freya
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,155
Damage
15,928
28,741
Taken
39,305
13,813
Mitigated
19,333
12,067
Healing
19,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,629
1,861
0
1,883
3,787
1,237
0
885
2,902
0
31,037
W
Erlang Shen
 
Erlang Shen
3,548
1,924
0
5,813
10,724
6,766
0
87
10,637
0
29,571
W
Bacchus
CleanBanger
Bacchus
2,863
132
301
3,460
9,046
6,155
0
4,135
4,799
12,075
0
L
Hercules
Dansig
Hercules
6,449
2,789
0
4,306
9,290
6,441
0
0
9,290
0
53,143
W
3,703
820
1,486
6,137
8,357
2,782
0
4,805
3,271
55,700
1,236
L
Nu Wa
RevDovah
Nu Wa
6,210
2,550
0
1,784
5,947
2,954
0
3,950
1,997
26,885
0
L
1,948
570
0
2,243
5,246
1,909
0
1,774
3,472
0
30,048
W
Ah Muzen Cab
TitaniumDucky
Ah Muzen Cab
3,000
1,602
0
325
4,140
1,241
0
1,369
2,771
0
64,376
L
5,919
1,140
0
1,851
4,471
1,272
0
2,881
1,590
43,989
0
W
Freya
iwanthead
Freya
2,814
1,137
0
1,925
7,038
2,389
0
1,168
5,698
31,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,848
Gold Earned
29,277
344
Minions Killed
383
0
Camps Cleared
0
993,481
Distance Traveled
1,079,833
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,109
511
60
6
0
160,153
0
W
Erlang Shen
5,324
532
51
5
0
219,359
2
W
Bacchus
5,373
537
9
1
0
213,304
7
L
Hercules
6,914
691
95
10
0
182,725
4
W
Hades
6,486
649
123
12
0
212,982
0
L
Nu Wa
5,878
588
37
4
0
183,562
0
L
Set
5,633
563
59
6
0
254,447
0
W
Ah Muzen Cab
6,458
646
146
15
0
193,168
2
L
Zeus
6,314
631
93
9
0
212,594
4
W
Freya
5,636
564
54
5
0
241,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role