Player Matchup

Neith
Neith
Bronze III
Kurohomura192
Neith
Bronze III
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 13L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 46
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,500 SR
1,500 MMR
Scylla
Scylla
Bronze III
Richter_u_Henker
Scylla
Bronze III
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 4
10,673
667
264
9,850
1,532
Bans
ChaacIx ChelAchillesOlorunAgni

VS

Bans
ThothAh Muzen CabKukulkanAh PuchMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 4 / 0
12,305
769
8,975
6,130
1,199
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
0
Kills
11
12
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
12
4
0.17
W
11
4
0
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

264
Damage
8,975
9,850
Taken
6,130
1,532
Mitigated
1,199
0
Healing
454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
264
140
0
0
9,850
1,532
0
8,975
875
0
555
W
8,975
5,164
0
454
6,130
1,199
800
681
3,712
18,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,673
Gold Earned
12,305
2
Minions Killed
21
1
Camps Cleared
1
143,243
Distance Traveled
188,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,673
667
2
0
1
143,243
0
W
Scylla
12,305
769
21
1
1
188,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role