Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GGxTarnished
Hachiman
Level 18
God Stats
5W - 6L
1,561 SR
Queue Stats
33W - 27L
1,552 Elo+
Party 2
Geb
Geb
IDropHotpockets
Geb
Level 159
God Stats
5W - 1L
1,811 SR
Queue Stats
50W - 51L
1,533 Elo+
Party 2
Scylla
Scylla
NartiZero179
Scylla
Level 91
God Stats
8W - 5L
1,649 SR
Queue Stats
280W - 271L
1,481 Elo+
Solo
Mulan
Mulan
Pacco21
Mulan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,191 Elo+
Solo
Team Averages
Level 85
1,604 SR
1,451 Elo+

VS

Team Averages
Level 105
1,445 SR
1,465 Elo+
Achilles
Achilles
 
Achilles
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Demo Dee
Thanatos
Level 95
God Stats
19W - 23L
1,434 SR
Queue Stats
181W - 204L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
REDZOMBIEVOLDO
Nu Wa
Level 167
God Stats
4W - 9L
1,318 SR
Queue Stats
316W - 329L
1,519 Elo+
Solo
Sobek
Sobek
Teitokun
Sobek
Level 85
God Stats
13W - 17L
1,457 SR
Queue Stats
92W - 99L
1,426 Elo+
Solo
Scylla
Scylla
xREDFIELD44x
Scylla
Level 129
God Stats
3W - 2L
1,514 SR
Queue Stats
103W - 104L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 3 / 1
5,729
1,146
3,090
7,083
1,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hachiman
GGxTarnished
Hachiman
10
1 / 4 / 0
5,772
1,154
977
5,367
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 1
6,035
1,207
3,982
9,243
5,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
9
0 / 0 / 0
3,729
746
0
220
68
Mulan
Pacco21
Mulan
10
0 / 1 / 1
5,640
1,128
1,360
3,263
1,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

271

VS

Team 2 Tickets

423

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 1 / 7
6,830
1,366
3,387
3,246
1,335
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thanatos
Demo Dee
Thanatos
11
2 / 0 / 5
6,653
1,331
2,855
2,214
808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
0 / 0 / 11
6,226
1,245
4,536
1,837
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Teitokun
Sobek
12
2 / 0 / 8
7,114
1,423
3,896
3,819
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
12
4 / 0 / 8
7,422
1,484
7,309
1,748
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
1
Kills
12
12
Deaths
1
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
1
0.17
W
Achilles
 
Achilles
4
1
7
7.5
W
Thanatos
Demo Dee
Thanatos
2
0
5
4.5
L
Hachiman
GGxTarnished
Hachiman
1
4
0
0.25
L
0
4
1
0.13
L
Scylla
0
0
0
0
L
Mulan
Pacco21
Mulan
0
1
1
0.5
W
0
0
11
5.5
W
Sobek
Teitokun
Sobek
2
0
8
6
W
Scylla
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,409
Damage
21,983
25,176
Taken
12,864
9,666
Mitigated
7,303
1,274
Healing
2,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,090
1,339
0
645
7,083
1,725
0
4,530
2,553
0
14,914
W
Achilles
 
Achilles
3,387
1,182
0
54
3,246
1,335
0
739
2,507
0
5,342
W
Thanatos
Demo Dee
Thanatos
2,855
778
0
1,757
2,214
808
0
664
1,550
0
15,125
L
Hachiman
GGxTarnished
Hachiman
977
823
0
437
5,367
1,343
0
3,047
2,320
0
5,643
L
3,982
170
0
192
9,243
5,347
0
5,373
3,870
16,655
0
L
Scylla
0
0
0
0
220
68
0
220
0
0
0
L
Mulan
Pacco21
Mulan
1,360
253
0
0
3,263
1,183
0
2,286
977
0
3,586
W
4,536
1,293
0
0
1,837
597
0
917
920
15,476
0
W
Sobek
Teitokun
Sobek
3,896
566
0
1,132
3,819
4,011
0
929
2,890
9,072
603
W
Scylla
7,309
460
0
0
1,748
552
0
733
1,015
19,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,905
Gold Earned
34,245
63
Minions Killed
111
3
Camps Cleared
6
303,594
Distance Traveled
562,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,729
1,146
24
5
2
70,907
0
W
Achilles
6,830
1,366
8
2
2
124,600
0
W
Thanatos
6,653
1,331
28
6
2
113,001
0
L
Hachiman
5,772
1,154
8
2
0
51,190
0
L
Geb
6,035
1,207
27
5
1
88,493
0
L
Scylla
3,729
746
0
0
0
0
0
L
Mulan
5,640
1,128
4
1
0
93,004
0
W
Nu Wa
6,226
1,245
26
5
0
106,792
0
W
Sobek
7,114
1,423
12
2
2
112,021
0
W
Scylla
7,422
1,484
37
7
0
106,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role