Player Matchup

Charybdis
Charybdis
Aulobo
Charybdis
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,424 Elo+
Party 1
Scylla
Scylla
MKSabbath
Scylla
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,252 Elo+
Party 1
Surtr
Surtr
oCHAZY
Surtr
Level 44
God Stats
5W - 2L
1,246 SR
Queue Stats
180W - 184L
1,405 Elo+
Solo
Team Averages
Level 97
1,415 SR
1,360 Elo+

VS

Team Averages
Level 42
1,585 SR
1,592 Elo+
Martichoras
Martichoras
Medinex98
Martichoras
Level 62
God Stats
1W - 2L
1,195 SR
Queue Stats
69W - 65L
1,394 Elo+
Solo
Fenrir
Fenrir
PoppaDawgg
Fenrir
Level 3
God Stats
1W - 2L
1,780 SR
Queue Stats
2W - 3L
1,691 Elo+
Party 2
Ymir
Ymir
Shwvdy
Ymir
Level 62
God Stats
1W - 2L
1,780 SR
Queue Stats
3W - 7L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aulobo
Charybdis
16
1 / 0 / 10
10,048
837
10,068
4,101
1,620
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
MKSabbath
Scylla
16
8 / 4 / 3
10,485
874
12,211
7,630
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
oCHAZY
Surtr
17
4 / 1 / 9
10,404
867
8,765
11,130
5,308
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Medinex98
Martichoras
16
4 / 5 / 1
10,736
895
6,462
8,769
3,209
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
PoppaDawgg
Fenrir
13
0 / 4 / 3
8,373
698
2,454
11,565
10,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
Shwvdy
Ymir
15
1 / 4 / 2
8,949
746
4,607
14,985
13,830
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
5
5
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aulobo
Charybdis
1
0
10
6
W
Scylla
MKSabbath
Scylla
8
4
3
2.38
L
Martichoras
Medinex98
Martichoras
4
5
1
0.9
L
Fenrir
PoppaDawgg
Fenrir
0
4
3
0.38
L
Ymir
Shwvdy
Ymir
1
4
2
0.5
W
Surtr
oCHAZY
Surtr
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,044
Damage
13,523
22,861
Taken
35,319
9,419
Mitigated
27,174
5,173
Healing
2,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aulobo
Charybdis
10,068
4,638
0
1,002
4,101
1,620
1,021
661
3,440
0
45,616
W
Scylla
MKSabbath
Scylla
12,211
903
0
460
7,630
2,491
0
1,268
6,362
30,935
630
L
Martichoras
Medinex98
Martichoras
6,462
1,670
0
906
8,769
3,209
0
2,760
5,754
0
42,796
L
Fenrir
PoppaDawgg
Fenrir
2,454
317
0
399
11,565
10,135
0
3,035
8,118
0
10,065
L
Ymir
Shwvdy
Ymir
4,607
314
0
1,190
14,985
13,830
0
5,415
8,996
22,011
332
W
Surtr
oCHAZY
Surtr
8,765
2,745
0
3,711
11,130
5,308
392
2,684
8,446
1,087
32,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,937
Gold Earned
28,058
179
Minions Killed
130
0
Camps Cleared
0
623,530
Distance Traveled
584,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,048
837
76
6
0
205,785
0
W
Scylla
10,485
874
56
5
0
192,060
0
L
Martichoras
10,736
895
82
7
0
205,052
0
L
Fenrir
8,373
698
10
1
0
183,031
0
L
Ymir
8,949
746
38
3
0
196,488
0
W
Surtr
10,404
867
47
4
0
225,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role