Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Gold III
Presency
Serqet
Gold III
Level 82
God Stats
13W - 3L
1,900 SR
Queue Stats
50W - 34L
1,596 MMR
Solo
Discordia
Discordia
Gold II
xRealSXO
Discordia
Gold II
Level 126
God Stats
2W - 5L
1,447 SR
Queue Stats
7W - 9L
1,711 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,616 SR
1,602 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 162
1,493 SR
1,531 MMR
Scylla
Scylla
Gold I
JustARandomPro_
Scylla
Gold I
Level 119
God Stats
5W - 4L
1,551 SR
Queue Stats
64W - 77L
1,617 MMR
Solo
Olorun
Olorun
Gold I
f0lwedy
Olorun
Gold I
Level 224
God Stats
38W - 49L
1,427 SR
Queue Stats
211W - 226L
1,490 MMR
Party 2
Odin
Odin
Platinum V
laufknoedl
Odin
Platinum V
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 147L
1,486 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 0 / 4
7,158
895
4,070
6,985
5,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Serqet
Presency
Serqet
12
2 / 1 / 2
7,012
877
3,397
5,801
2,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
xRealSXO
Discordia
12
2 / 2 / 3
7,216
902
5,446
3,566
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
KumbhakarnaCharonCthulhuKuzenboNe Zha

VS

Bans
ThothAchillesAtlasMulanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
8,264
1,033
5,806
4,397
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
f0lwedy
Olorun
12
1 / 3 / 1
7,194
899
3,266
5,210
1,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 1 / 2
7,272
909
4,339
9,516
6,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
5
Kills
3
3
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
0
4
3
W
1
1
2
2
L
Serqet
Presency
Serqet
2
1
2
3
W
Olorun
f0lwedy
Olorun
1
3
1
0.5
W
1
1
2
2
L
Discordia
xRealSXO
Discordia
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,913
Damage
13,411
16,352
Taken
19,123
10,076
Mitigated
9,276
4,417
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,070
138
0
2,734
6,985
5,981
0
4,296
2,148
0
25,821
W
5,806
527
0
1,735
4,397
1,341
1,213
1,037
3,081
31,749
0
L
Serqet
Presency
Serqet
3,397
901
0
777
5,801
2,970
0
2,652
2,763
0
19,386
W
Olorun
f0lwedy
Olorun
3,266
1,063
756
1,825
5,210
1,420
2,241
1,049
3,779
19,759
1,536
W
4,339
492
0
2,707
9,516
6,515
491
2,663
6,296
2,886
13,227
L
Discordia
xRealSXO
Discordia
5,446
261
0
906
3,566
1,125
0
2,168
1,201
16,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,386
Gold Earned
22,730
120
Minions Killed
136
0
Camps Cleared
0
483,863
Distance Traveled
511,140
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,158
895
29
4
0
185,233
0
W
Scylla
8,264
1,033
80
10
0
165,879
0
L
Serqet
7,012
877
34
4
0
144,471
0
W
Olorun
7,194
899
33
4
0
161,117
2
W
Odin
7,272
909
23
3
0
184,144
3
L
Discordia
7,216
902
57
7
0
154,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role